Player Matchup

Geb
Geb
Bohiji
Geb
Level 13
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 8L
1,164 Elo+
Party 1
Odin
Odin
GotYoGirl
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
thelardboys
Sun Wukong
Level 28
God Stats
4W - 8L
1,345 SR
Queue Stats
4W - 8L
1,252 Elo+
Party 1
Team Averages
Level 41
1,329 SR
1,305 Elo+

VS

Team Averages
Level 86
1,511 SR
1,544 Elo+
Jormungandr
Jormungandr
Santilol487
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 2
Loki
Loki
Voxine00
Loki
Level 118
God Stats
2W - 5L
1,601 SR
Queue Stats
253W - 250L
1,625 Elo+
Solo
Sol
Sol
anderhur777
Sol
Level 124
God Stats
2W - 0L
1,433 SR
Queue Stats
10W - 10L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bohiji
Geb
12
0 / 2 / 2
8,063
620
6,460
18,113
15,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
14
3 / 7 / 1
9,164
705
11,489
18,628
12,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
thelardboys
Sun Wukong
12
1 / 7 / 0
8,041
619
7,125
17,150
10,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Santilol487
Jormungandr
15
4 / 0 / 12
10,649
819
12,410
16,155
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
14
8 / 2 / 6
10,146
780
12,823
11,047
4,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 11
9,997
769
21,638
13,033
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
Bohiji
Geb
0
2
2
0.5
L
Odin
3
7
1
0.5
W
Jormungandr
Santilol487
Jormungandr
4
0
12
10
W
Loki
8
2
6
5.5
W
4
2
11
4.75
L
Sun Wukong
thelardboys
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
46,871
53,891
Taken
40,235
39,037
Mitigated
33,949
2,961
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Bohiji
Geb
6,460
873
0
901
18,113
15,929
0
12,543
5,570
16,443
0
L
Odin
11,489
2,033
0
320
18,628
12,855
0
10,720
7,908
7,241
29,705
W
Jormungandr
Santilol487
Jormungandr
12,410
4,371
224
2,088
16,155
22,175
430
3,543
12,612
36,880
0
W
Loki
12,823
7,024
0
650
11,047
4,829
0
2,583
8,464
0
41,944
W
21,638
11,565
0
7,789
13,033
6,945
2,335
2,488
10,545
50,895
3,922
L
Sun Wukong
thelardboys
Sun Wukong
7,125
1,495
0
1,740
17,150
10,253
0
9,648
7,502
0
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
30,792
98
Minions Killed
158
0
Camps Cleared
0
649,789
Distance Traveled
669,697
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,063
620
11
1
0
222,514
0
L
Odin
9,164
705
44
3
0
230,040
3
W
Jormungandr
10,649
819
39
3
0
226,753
2
W
Loki
10,146
780
46
4
0
231,065
5
W
Sol
9,997
769
73
6
0
211,879
1
L
Sun Wukong
8,041
619
43
3
0
197,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role