Player Matchup

Hachiman
Hachiman
ChromaticCicada
Hachiman
Level 107
God Stats
1W - 1L
1,899 SR
Queue Stats
29W - 42L
1,308 Elo+
Party 2
Da Ji
Da Ji
FlamboyantSeal
Da Ji
Level 142
God Stats
0W - 3L
1,318 SR
Queue Stats
29W - 41L
1,314 Elo+
Party 2
Maui
Maui
Luis3215
Maui
Level 84
God Stats
0W - 4L
1,172 SR
Queue Stats
23W - 23L
1,333 Elo+
Party 2
Persephone
Persephone
PsychoExBF
Persephone
Level 87
God Stats
64W - 63L
1,526 SR
Queue Stats
424W - 484L
1,371 Elo+
Solo
Chaac
Chaac
mfcowboyshark
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,241 Elo+
Party 2
Team Averages
Level 101
1,483 SR
1,314 Elo+

VS

Team Averages
Level 73
1,621 SR
1,348 Elo+
Amaterasu
Amaterasu
Acadie04
Amaterasu
Level 127
God Stats
5W - 1L
1,790 SR
Queue Stats
202W - 222L
1,338 Elo+
Party 1
Zeus
Zeus
El_grone_del_bar
Zeus
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
135W - 152L
1,347 Elo+
Party 1
Xbalanque
Xbalanque
Gongorus
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,372 Elo+
Solo
Bacchus
Bacchus
HaT_BlacK_2
Bacchus
Level 17
God Stats
11W - 8L
1,579 SR
Queue Stats
25W - 32L
1,332 Elo+
Party 1
Arachne
Arachne
tatu1406
Arachne
Level 60
God Stats
14W - 8L
1,529 SR
Queue Stats
51W - 61L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 1 / 3
8,754
417
12,051
12,503
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
8,425
401
6,698
18,381
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Maui
14
0 / 1 / 9
9,117
434
5,094
15,930
17,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
PsychoExBF
Persephone
17
9 / 1 / 1
11,648
555
16,217
11,284
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
8,107
386
5,298
11,313
7,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acadie04
Amaterasu
18
6 / 1 / 2
11,938
568
7,665
14,807
14,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 5 / 3
8,908
424
16,420
14,224
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Gongorus
Xbalanque
12
0 / 6 / 2
7,859
374
4,241
14,522
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HaT_BlacK_2
Bacchus
12
0 / 1 / 2
8,455
403
5,212
13,466
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
tatu1406
Arachne
16
3 / 3 / 3
10,136
483
8,809
18,075
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
9
9
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Acadie04
Amaterasu
6
1
2
7
L
Hachiman
5
1
3
6.5
W
0
5
3
0.3
L
1
3
1
0.5
W
Xbalanque
Gongorus
Xbalanque
0
6
2
0.17
W
Bacchus
HaT_BlacK_2
Bacchus
0
1
2
1
L
Maui
0
1
9
4.5
L
Persephone
PsychoExBF
Persephone
9
1
1
9.5
L
1
3
3
0.83
W
Arachne
tatu1406
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
42,347
69,411
Taken
75,094
43,406
Mitigated
49,192
23,396
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Acadie04
Amaterasu
7,665
4,033
0
7,287
14,807
14,215
156
2,352
12,455
0
90,077
L
Hachiman
12,051
8,830
0
5,025
12,503
5,498
1,638
5,554
6,949
0
44,415
W
16,420
1,764
161
2,660
14,224
4,996
128
7,814
6,410
88,996
0
L
6,698
2,185
0
5,190
18,381
7,649
0
1,938
16,443
0
61,627
W
Xbalanque
Gongorus
Xbalanque
4,241
933
0
2,884
14,522
5,606
0
2,485
12,037
0
52,863
W
Bacchus
HaT_BlacK_2
Bacchus
5,212
515
0
2,268
13,466
16,956
0
4,906
8,560
22,838
3,692
L
Maui
5,094
1,198
1,192
5,191
15,930
17,001
556
5,065
10,865
37,613
0
L
Persephone
PsychoExBF
Persephone
16,217
628
0
4,358
11,284
5,564
1,068
4,097
7,186
105,242
0
L
5,298
1,282
0
2,440
11,313
7,694
276
4,725
6,588
0
28,316
W
Arachne
tatu1406
Arachne
8,809
7,212
0
3,818
18,075
7,419
0
3,754
14,321
0
98,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
47,296
418
Minions Killed
543
0
Camps Cleared
0
2,040,147
Distance Traveled
2,075,582
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,938
568
150
7
0
448,797
1
L
Hachiman
8,754
417
67
3
0
381,531
6
W
Zeus
8,908
424
125
6
0
387,119
1
L
Da Ji
8,425
401
99
5
0
435,783
3
W
Xbalanque
7,859
374
77
4
0
341,145
4
W
Bacchus
8,455
403
48
2
0
418,764
0
L
Maui
9,117
434
54
3
0
392,611
1
L
Persephone
11,648
555
160
8
0
422,862
3
L
Chaac
8,107
386
38
2
0
407,360
9
W
Arachne
10,136
483
143
7
0
479,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role