Player Matchup

Heimdallr
Heimdallr
Amplified_Pug
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,226 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grimey Tank
Cu Chulainn
Level 80
God Stats
4W - 4L
1,755 SR
Queue Stats
16W - 15L
1,395 Elo+
Solo
Freya
Freya
Justamlcrowave
Freya
Level 69
God Stats
3W - 1L
1,596 SR
Queue Stats
87W - 101L
1,317 Elo+
Party 1
Thanatos
Thanatos
Mrhawkman102
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,222 Elo+
Solo
Fafnir
Fafnir
Sleepy_Fish-
Fafnir
Level 45
God Stats
2W - 4L
1,367 SR
Queue Stats
34W - 69L
1,223 Elo+
Party 1
Team Averages
Level 53
1,544 SR
1,276 Elo+

VS

Team Averages
Level 99
1,414 SR
1,360 Elo+
Cupid
Cupid
Allen10David
Cupid
Level 103
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
JaxonPatrick
Thanatos
Level 65
God Stats
2W - 3L
1,114 SR
Queue Stats
24W - 29L
1,273 Elo+
Solo
Chaac
Chaac
Mc SaiCo xJRx
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Bacchus
Bacchus
Omegaflow88
Bacchus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,272 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raul_Da_Vinci
Morgan Le Fay
Level 126
God Stats
20W - 22L
1,472 SR
Queue Stats
196W - 215L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amplified_Pug
Heimdallr
18
2 / 17 / 2
13,087
409
16,679
35,303
16,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Grimey Tank
Cu Chulainn
20
2 / 4 / 1
13,562
424
23,609
28,454
37,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 9 / 2
11,337
354
15,427
32,121
14,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Mrhawkman102
Thanatos
19
3 / 10 / 0
13,067
408
6,116
33,671
18,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
19
1 / 5 / 3
14,142
442
7,463
28,069
44,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 6
13,617
426
10,903
20,409
10,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
JaxonPatrick
Thanatos
20
14 / 5 / 11
16,202
506
26,742
31,004
17,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 0 / 2
17,889
559
16,150
30,573
36,733
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Omegaflow88
Bacchus
20
4 / 0 / 16
14,963
468
12,138
25,744
46,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Raul_Da_Vinci
Morgan Le Fay
20
18 / 1 / 12
17,756
555
47,443
24,713
14,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
10
Kills
44
45
Deaths
10
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Heimdallr
Amplified_Pug
Heimdallr
2
17
2
0.18
L
Cu Chulainn
Grimey Tank
Cu Chulainn
2
4
1
0.63
W
Thanatos
JaxonPatrick
Thanatos
14
5
11
3.9
L
2
9
2
0.33
W
5
0
2
6
L
Thanatos
Mrhawkman102
Thanatos
3
10
0
0.3
W
Bacchus
Omegaflow88
Bacchus
4
0
16
12
W
Morgan Le Fay
Raul_Da_Vinci
Morgan Le Fay
18
1
12
24
L
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,294
Damage
113,376
157,618
Taken
132,443
132,109
Mitigated
125,886
47,288
Healing
60,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,903
4,752
3,531
6,426
20,409
10,521
5,413
6,417
13,700
0
91,076
L
Heimdallr
Amplified_Pug
Heimdallr
16,679
6,894
0
4,150
35,303
16,031
913
18,840
16,463
0
95,482
L
Cu Chulainn
Grimey Tank
Cu Chulainn
23,609
2,810
0
4,238
28,454
37,940
408
5,767
22,687
16,520
103,234
W
Thanatos
JaxonPatrick
Thanatos
26,742
11,150
88
27,081
31,004
17,732
678
7,032
23,744
67
116,365
L
15,427
4,385
0
9,175
32,121
14,957
605
12,598
19,523
71,955
0
W
16,150
3,034
0
10,253
30,573
36,733
2,669
3,101
27,262
0
184,766
L
Thanatos
Mrhawkman102
Thanatos
6,116
1,727
0
20,237
33,671
18,468
0
5,199
28,472
0
138,696
W
Bacchus
Omegaflow88
Bacchus
12,138
1,040
0
2,012
25,744
46,538
981
6,348
18,951
41,158
0
W
Morgan Le Fay
Raul_Da_Vinci
Morgan Le Fay
47,443
5,583
481
10,472
24,713
14,362
2,501
4,468
20,023
171,100
1,920
L
Fafnir
7,463
2,569
4,140
5,348
28,069
44,713
520
16,975
11,094
51,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,195
Gold Earned
80,427
641
Minions Killed
745
0
Camps Cleared
0
2,426,101
Distance Traveled
3,114,774
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,617
426
116
4
0
539,329
0
L
Heimdallr
13,087
409
142
4
0
436,847
1
L
Cu Chulainn
13,562
424
174
5
0
474,962
1
W
Thanatos
16,202
506
138
4
0
667,199
0
L
Freya
11,337
354
97
3
0
518,853
1
W
Chaac
17,889
559
257
8
0
561,098
2
L
Thanatos
13,067
408
158
5
0
462,871
2
W
Bacchus
14,963
468
49
2
0
690,824
7
W
Morgan Le Fay
17,756
555
185
6
0
656,324
1
L
Fafnir
14,142
442
70
2
0
532,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role