Player Matchup

Jing Wei
Jing Wei
BigCrimp614
Jing Wei
Level 127
God Stats
2W - 6L
1,474 SR
Queue Stats
59W - 96L
1,333 Elo+
Party 3
Hera
Hera
LEARNSxFROMxPAIN
Hera
Level 122
God Stats
3W - 3L
1,668 SR
Queue Stats
372W - 390L
1,375 Elo+
Party 3
Izanami
Izanami
ScR4tH
Izanami
Level 94
God Stats
9W - 2L
1,771 SR
Queue Stats
184W - 191L
1,454 Elo+
Solo
Bakasura
Bakasura
Wolfofsin95
Bakasura
Level 73
God Stats
0W - 2L
1,255 SR
Queue Stats
301W - 401L
1,374 Elo+
Party 2
The Morrigan
The Morrigan
XGodNillaX
The Morrigan
Level 139
God Stats
2W - 5L
1,386 SR
Queue Stats
306W - 304L
1,467 Elo+
Party 2
Team Averages
Level 111
1,511 SR
1,401 Elo+

VS

Team Averages
Level 42
1,418 SR
1,479 Elo+
Izanami
Izanami
ANGHELROXOR
Izanami
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
Hugo_Al24
Jing Wei
Level 107
God Stats
2W - 1L
1,344 SR
Queue Stats
62W - 50L
1,456 Elo+
Solo
Medusa
Medusa
M4shiii
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
SkaperinoIno
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 1
Zeus
Zeus
godperuano
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigCrimp614
Jing Wei
17
5 / 7 / 3
10,096
841
11,915
13,788
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 4
8,590
716
13,596
9,254
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ScR4tH
Izanami
15
2 / 7 / 5
9,103
759
11,714
14,672
6,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Wolfofsin95
Bakasura
12
0 / 9 / 4
7,622
635
2,001
13,261
7,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
XGodNillaX
The Morrigan
15
2 / 6 / 4
9,196
766
4,872
8,807
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANGHELROXOR
Izanami
17
5 / 1 / 17
10,367
864
9,503
8,194
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Hugo_Al24
Jing Wei
17
6 / 3 / 19
10,145
845
12,446
13,689
6,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
M4shiii
Medusa
18
10 / 3 / 23
10,816
901
15,610
12,555
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SkaperinoIno
Jormungandr
17
7 / 3 / 21
10,528
877
6,491
14,201
14,146
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 4 / 16
10,772
898
12,023
9,484
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
11
Kills
34
34
Deaths
14
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANGHELROXOR
Izanami
5
1
17
13.5
L
Jing Wei
BigCrimp614
Jing Wei
5
7
3
0.93
W
Jing Wei
Hugo_Al24
Jing Wei
6
3
19
5.17
L
2
5
4
0.8
W
Medusa
M4shiii
Medusa
10
3
23
7.17
L
Izanami
ScR4tH
Izanami
2
7
5
0.64
W
Jormungandr
SkaperinoIno
Jormungandr
7
3
21
5.83
L
Bakasura
Wolfofsin95
Bakasura
0
9
4
0.22
L
The Morrigan
XGodNillaX
The Morrigan
2
6
4
0.67
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
56,073
59,782
Taken
58,123
27,542
Mitigated
37,471
8,726
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANGHELROXOR
Izanami
9,503
5,757
321
1,845
8,194
4,355
1,835
2,853
5,117
0
24,768
L
Jing Wei
BigCrimp614
Jing Wei
11,915
7,826
177
1,077
13,788
6,446
652
3,426
9,980
0
21,697
W
Jing Wei
Hugo_Al24
Jing Wei
12,446
8,813
2,161
5,141
13,689
6,780
1,999
5,342
7,983
0
34,805
L
13,596
1,638
295
841
9,254
3,726
0
4,531
4,631
22,514
0
W
Medusa
M4shiii
Medusa
15,610
5,043
1,746
2,521
12,555
7,727
2,830
2,746
9,595
0
35,585
L
Izanami
ScR4tH
Izanami
11,714
4,134
1,412
3,121
14,672
6,708
990
2,195
12,158
0
26,344
W
Jormungandr
SkaperinoIno
Jormungandr
6,491
779
2,685
2,066
14,201
14,146
405
2,659
11,235
19,925
0
L
Bakasura
Wolfofsin95
Bakasura
2,001
1,396
331
613
13,261
7,120
0
4,054
8,933
0
3,002
L
The Morrigan
XGodNillaX
The Morrigan
4,872
975
488
371
8,807
3,542
472
4,308
4,319
15,465
1,952
W
12,023
1,862
1,091
488
9,484
4,463
787
2,175
7,155
27,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
52,628
99
Minions Killed
160
0
Camps Cleared
0
1,034,079
Distance Traveled
1,174,541
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,367
864
48
4
0
214,029
0
L
Jing Wei
10,096
841
20
2
0
206,915
0
W
Jing Wei
10,145
845
35
3
0
242,266
0
L
Hera
8,590
716
23
2
0
218,171
2
W
Medusa
10,816
901
24
2
0
239,387
0
L
Izanami
9,103
759
35
3
0
209,895
0
W
Jormungandr
10,528
877
23
2
0
248,490
0
L
Bakasura
7,622
635
5
0
0
205,801
0
L
The Morrigan
9,196
766
16
1
0
193,297
0
W
Zeus
10,772
898
30
3
0
230,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role