Player Matchup

Anubis
Anubis
Artio
Anubis
Level 155
God Stats
1W - 1L
1,445 SR
Queue Stats
17W - 15L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
BuckyTheChaotic
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Yu Huang
Yu Huang
Nova Deadly
Yu Huang
Level 145
God Stats
3W - 2L
1,677 SR
Queue Stats
61W - 66L
1,517 Elo+
Solo
Lancelot
Lancelot
QuiteLucky
Lancelot
Level 87
God Stats
4W - 5L
1,346 SR
Queue Stats
41W - 46L
1,488 Elo+
Party 2
Rama
Rama
WetSpaghett
Rama
Level 113
God Stats
35W - 22L
1,639 SR
Queue Stats
121W - 120L
1,575 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,574 Elo+

VS

Team Averages
Level 120
1,625 SR
1,562 Elo+
Izanami
Izanami
CharmedOneP3
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,494 Elo+
Solo
Kukulkan
Kukulkan
KillerScorpion7
Kukulkan
Level 153
God Stats
2W - 3L
1,903 SR
Queue Stats
80W - 62L
1,612 Elo+
Solo
Ullr
Ullr
MrOken
Ullr
Level 154
God Stats
5W - 4L
1,646 SR
Queue Stats
171W - 172L
1,583 Elo+
Party 3
King Arthur
King Arthur
MrOken1
King Arthur
Level 143
God Stats
1W - 2L
1,602 SR
Queue Stats
93W - 89L
1,552 Elo+
Party 3
Cabrakan
Cabrakan
PavoWars
Cabrakan
Level 143
God Stats
0W - 1L
1,475 SR
Queue Stats
139W - 134L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artio
Anubis
19
6 / 1 / 6
11,251
804
13,486
10,196
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 8
9,513
680
5,296
11,395
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Nova Deadly
Yu Huang
17
0 / 1 / 9
9,618
687
8,474
8,612
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
QuiteLucky
Lancelot
17
6 / 0 / 5
10,145
725
9,747
8,661
6,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 7
9,722
694
10,167
12,495
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CharmedOneP3
Izanami
16
1 / 3 / 1
9,129
652
4,827
11,955
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
1 / 3 / 1
9,994
714
15,590
9,148
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
MrOken
Ullr
15
1 / 0 / 0
8,928
638
8,331
5,707
2,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MrOken1
King Arthur
16
0 / 2 / 1
8,807
629
6,537
12,299
10,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
PavoWars
Cabrakan
14
0 / 6 / 1
9,067
648
3,617
18,080
18,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
14
Kills
3
3
Deaths
14
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artio
Anubis
6
1
6
9
W
0
1
8
4
L
Izanami
CharmedOneP3
Izanami
1
3
1
0.5
L
Kukulkan
1
3
1
0.5
L
Ullr
MrOken
Ullr
1
0
0
1
L
King Arthur
MrOken1
King Arthur
0
2
1
0.25
W
Yu Huang
Nova Deadly
Yu Huang
0
1
9
4.5
L
Cabrakan
PavoWars
Cabrakan
0
6
1
0.08
W
Lancelot
QuiteLucky
Lancelot
6
0
5
8.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,170
Damage
38,902
51,359
Taken
57,189
38,174
Mitigated
42,637
14,100
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artio
Anubis
13,486
325
0
4,783
10,196
6,674
0
4,441
5,755
56,262
0
W
5,296
474
0
1,278
11,395
14,942
0
4,559
6,836
12,699
0
L
Izanami
CharmedOneP3
Izanami
4,827
2,471
0
2,704
11,955
5,743
544
4,680
7,245
0
39,070
L
Kukulkan
15,590
226
0
250
9,148
4,677
202
3,329
5,769
64,603
0
L
Ullr
MrOken
Ullr
8,331
3,752
0
0
5,707
2,759
403
2,015
3,692
0
31,870
L
King Arthur
MrOken1
King Arthur
6,537
402
0
95
12,299
10,999
96
6,246
6,053
0
24,649
W
Yu Huang
Nova Deadly
Yu Huang
8,474
360
153
1,027
8,612
4,043
554
3,235
5,377
43,589
0
L
Cabrakan
PavoWars
Cabrakan
3,617
434
0
2,540
18,080
18,459
0
10,906
7,174
13,433
0
W
Lancelot
QuiteLucky
Lancelot
9,747
1,457
0
2,211
8,661
6,854
479
2,521
6,140
0
29,377
W
10,167
7,768
0
4,648
12,495
5,661
1,964
4,451
8,044
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
45,925
303
Minions Killed
309
0
Camps Cleared
0
1,397,999
Distance Traveled
1,214,547
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,251
804
91
7
0
273,442
2
W
Cthulhu
9,513
680
16
1
0
241,311
0
L
Izanami
9,129
652
65
5
0
230,706
0
L
Kukulkan
9,994
714
113
8
0
273,078
4
L
Ullr
8,928
638
66
5
0
216,973
4
L
King Arthur
8,807
629
41
3
0
247,139
0
W
Yu Huang
9,618
687
78
6
0
278,641
0
L
Cabrakan
9,067
648
24
2
0
246,651
3
W
Lancelot
10,145
725
42
3
0
360,280
4
W
Rama
9,722
694
76
5
0
244,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role