Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kabking100
Chaac
Level 63
God Stats
2W - 2L
1,545 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 2
The Morrigan
The Morrigan
McBootySpankin
The Morrigan
Level 143
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 22L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
McScoobyJew
Jing Wei
Level 98
God Stats
2W - 0L
1,466 SR
Queue Stats
8W - 10L
1,396 Elo+
Party 2
Thor
Thor
ToyProphet
Thor
Level 110
God Stats
1W - 3L
1,432 SR
Queue Stats
8W - 16L
1,278 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,380 Elo+

VS

Team Averages
Level 117
1,506 SR
1,461 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DankLeviathan
Chiron
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,437 Elo+
Party 1
King Arthur
King Arthur
Javier_M_D
King Arthur
Level 125
God Stats
14W - 14L
1,530 SR
Queue Stats
733W - 679L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Kxem
Sylvanus
Level 106
God Stats
105W - 88L
1,582 SR
Queue Stats
125W - 107L
1,529 Elo+
Party 1
Bakasura
Bakasura
xxF3ARxx U BAD
Bakasura
Level 109
God Stats
2W - 4L
1,419 SR
Queue Stats
44W - 52L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
4
0 / 0 / 0
3,132
626
919
2,238
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
6
1 / 0 / 1
3,674
735
2,376
4,606
2,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
McBootySpankin
The Morrigan
5
0 / 0 / 0
3,264
653
1,235
2,288
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
McScoobyJew
Jing Wei
5
0 / 0 / 0
3,174
635
583
2,231
525
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 0
3,452
690
924
2,712
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 0 / 0
3,276
655
883
2,879
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,500
500
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Javier_M_D
King Arthur
5
0 / 1 / 0
3,286
657
2,287
3,608
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kxem
Sylvanus
6
0 / 0 / 0
3,286
657
856
2,395
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
5
0 / 1 / 0
3,144
629
787
4,001
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
L
0
0
0
0
L
King Arthur
Javier_M_D
King Arthur
0
1
0
0
W
Chaac
1
0
1
1.5
L
Sylvanus
Kxem
Sylvanus
0
0
0
0
W
The Morrigan
McBootySpankin
The Morrigan
0
0
0
0
W
Jing Wei
McScoobyJew
Jing Wei
0
0
0
0
W
1
0
0
1
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,037
Damage
4,813
14,075
Taken
12,883
5,589
Mitigated
4,836
4,996
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
919
480
0
405
2,238
1,477
0
613
1,605
9,139
0
L
Chang'e
 
Chang'e
883
99
42
980
2,879
893
290
1,147
1,732
13,301
0
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Javier_M_D
King Arthur
2,287
649
0
1,136
3,608
1,643
0
0
3,335
0
11,944
W
Chaac
2,376
501
0
2,566
4,606
2,088
0
0
4,179
0
15,523
L
Sylvanus
Kxem
Sylvanus
856
235
54
648
2,395
1,170
0
919
1,476
12,689
2,237
W
The Morrigan
McBootySpankin
The Morrigan
1,235
232
0
646
2,288
698
0
485
1,803
17,107
0
W
Jing Wei
McScoobyJew
Jing Wei
583
583
0
490
2,231
525
222
96
2,125
0
14,282
W
924
318
0
889
2,712
801
0
398
2,314
0
13,881
L
Bakasura
787
524
0
954
4,001
1,130
0
88
3,874
0
9,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,696
Gold Earned
15,492
130
Minions Killed
100
0
Camps Cleared
0
489,407
Distance Traveled
416,615
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,132
626
11
2
0
97,243
5
L
Chang'e
3,276
655
26
5
0
96,441
1
L
Chiron
2,500
500
0
0
0
5,900
0
L
King Arthur
3,286
657
20
4
0
98,961
2
W
Chaac
3,674
735
18
4
0
104,827
0
L
Sylvanus
3,286
657
26
5
0
94,678
0
W
The Morrigan
3,264
653
29
6
0
86,046
1
W
Jing Wei
3,174
635
30
6
0
89,552
0
W
Thor
3,452
690
42
8
0
111,739
1
L
Bakasura
3,144
629
28
6
0
120,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role