Player Matchup

Amaterasu
Amaterasu
RellyHippy_CclD
Amaterasu
Level 80
God Stats
3W - 2L
1,814 SR
Queue Stats
249W - 306L
1,329 Elo+
Solo
Odin
Odin
fuzzball49
Odin
Level 98
God Stats
1W - 2L
1,402 SR
Queue Stats
146W - 137L
1,306 Elo+
Solo
Kuzenbo
Kuzenbo
leo8rafa
Kuzenbo
Level 141
God Stats
2W - 2L
1,562 SR
Queue Stats
53W - 56L
1,320 Elo+
Party 2
Skadi
Skadi
mario_69XD
Skadi
Level 114
God Stats
2W - 2L
1,486 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 2
Sol
Sol
yoFeelGood
Sol
Level 89
God Stats
10W - 19L
1,309 SR
Queue Stats
368W - 442L
1,284 Elo+
Solo
Team Averages
Level 104
1,515 SR
1,319 Elo+

VS

Team Averages
Level 46
1,346 SR
1,194 Elo+
Bellona
Bellona
GhosteCJ
Bellona
Level 66
God Stats
6W - 3L
1,490 SR
Queue Stats
106W - 114L
1,330 Elo+
Solo
Bakasura
Bakasura
Ivabiggin7450
Bakasura
Level 67
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 10L
1,228 Elo+
Solo
Ares
Ares
Smackler11
Ares
Level 18
God Stats
1W - 2L
1,355 SR
Queue Stats
1W - 2L
1,086 Elo+
Party 1
Izanami
Izanami
Wanderingvirus
Izanami
Level 56
God Stats
3W - 4L
1,288 SR
Queue Stats
13W - 15L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
x codyjames x
Kukulkan
Level 21
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 2L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RellyHippy_CclD
Amaterasu
17
3 / 6 / 0
10,920
455
14,393
33,006
24,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 1
10,891
454
15,049
19,783
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
leo8rafa
Kuzenbo
15
1 / 4 / 5
10,589
441
10,584
23,578
38,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
17
4 / 1 / 1
10,597
442
17,972
15,379
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 2
9,341
389
8,462
13,955
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhosteCJ
Bellona
19
7 / 2 / 0
13,085
545
21,986
23,297
26,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Ivabiggin7450
Bakasura
19
3 / 2 / 7
12,328
514
12,726
24,522
12,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 4
10,737
447
9,396
23,109
33,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 4
10,943
456
10,945
19,317
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
x codyjames x
Kukulkan
20
6 / 3 / 4
13,614
567
15,710
18,042
10,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
18
18
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
GhosteCJ
Bellona
7
2
0
3.5
W
Bakasura
Ivabiggin7450
Bakasura
3
2
7
3.25
L
Amaterasu
RellyHippy_CclD
Amaterasu
3
6
0
0.5
W
1
2
4
1.5
W
1
2
4
1.5
L
3
2
1
1.75
L
Kuzenbo
leo8rafa
Kuzenbo
1
4
5
0.88
L
Skadi
4
1
1
4.5
W
Kukulkan
x codyjames x
Kukulkan
6
3
4
2.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,460
Damage
70,763
105,701
Taken
108,287
83,941
Mitigated
93,977
23,485
Healing
30,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GhosteCJ
Bellona
21,986
10,750
0
9,647
23,297
26,976
2,846
21
23,276
0
105,339
W
Bakasura
Ivabiggin7450
Bakasura
12,726
9,180
578
7,517
24,522
12,833
616
4,082
20,440
0
93,392
L
Amaterasu
RellyHippy_CclD
Amaterasu
14,393
7,952
0
11,248
33,006
24,225
773
3,918
28,978
0
62,417
W
9,396
456
0
1,861
23,109
33,957
66
4,388
18,721
32,761
0
W
10,945
8,087
0
9,875
19,317
10,072
1,363
3,228
16,089
0
95,030
L
15,049
4,872
0
1,612
19,783
9,408
706
2,339
17,015
0
76,795
L
Kuzenbo
leo8rafa
Kuzenbo
10,584
3,715
182
2,582
23,578
38,190
0
7,960
14,898
50,748
0
L
Skadi
17,972
9,919
0
2,294
15,379
6,520
457
3,173
11,716
0
91,234
W
Kukulkan
x codyjames x
Kukulkan
15,710
1,647
0
1,329
18,042
10,139
6,440
7,348
10,694
124,140
0
L
8,462
2,249
0
5,567
13,955
5,598
520
8,697
5,258
53,159
6,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
60,707
467
Minions Killed
678
0
Camps Cleared
0
2,071,248
Distance Traveled
2,275,784
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,085
545
165
7
0
441,116
3
W
Bakasura
12,328
514
151
6
0
533,762
0
L
Amaterasu
10,920
455
88
4
0
446,810
2
W
Ares
10,737
447
39
2
0
455,807
1
W
Izanami
10,943
456
133
6
0
415,618
2
L
Odin
10,891
454
111
5
0
476,521
6
L
Kuzenbo
10,589
441
53
2
0
439,477
0
L
Skadi
10,597
442
116
5
0
401,484
2
W
Kukulkan
13,614
567
190
8
0
429,481
0
L
Sol
9,341
389
99
4
0
306,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role