Player Matchup

Hercules
Hercules
 
Hercules
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JupiterzBolt
Athena
Level 105
God Stats
4W - 5L
1,474 SR
Queue Stats
88W - 100L
1,363 Elo+
Party 3
Hades
Hades
KoatsEmpire
Hades
Level 152
God Stats
2W - 1L
1,424 SR
Queue Stats
136W - 131L
1,469 Elo+
Party 1
Chronos
Chronos
SOS Narc
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,528 Elo+
Party 1
Mulan
Mulan
guyverg2
Mulan
Level 103
God Stats
16W - 8L
1,578 SR
Queue Stats
141W - 158L
1,389 Elo+
Party 3
Team Averages
Level 82
1,495 SR
1,450 Elo+

VS

Team Averages
Level 38
1,586 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaddyDGaming
Bacchus
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
5W - 5L
1,527 Elo+
Party 2
Odin
Odin
MrStealYoGirlXD
Odin
Level 23
God Stats
0W - 1L
1,554 SR
Queue Stats
13W - 14L
1,508 Elo+
Party 2
Medusa
Medusa
Wingadillas
Medusa
Level 84
God Stats
1W - 1L
1,678 SR
Queue Stats
9W - 13L
1,448 Elo+
Party 2
Hades
Hades
bomhold
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 2
8,576
572
6,715
12,444
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
12
1 / 0 / 7
8,152
543
3,867
9,231
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 0 / 4
10,457
697
18,475
13,904
7,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
SOS Narc
Chronos
14
3 / 0 / 2
8,576
572
9,943
11,553
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
guyverg2
Mulan
12
5 / 1 / 5
8,161
544
7,934
10,099
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 0
6,217
414
2,399
9,555
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DaddyDGaming
Bacchus
9
0 / 2 / 0
6,434
429
3,792
15,314
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 4 / 0
7,516
501
8,226
14,192
13,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
9
0 / 6 / 0
5,731
382
8,682
12,380
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
bomhold
Hades
10
0 / 9 / 0
5,995
400
3,769
13,239
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
24
Kills
3
3
Deaths
25
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
L
Neith
 
Neith
0
4
0
0
L
Bacchus
DaddyDGaming
Bacchus
0
2
0
0
W
Athena
1
0
7
4.5
W
13
0
4
15
L
3
4
0
0.75
W
Chronos
SOS Narc
Chronos
3
0
2
4
L
Medusa
0
6
0
0
L
Hades
bomhold
Hades
0
9
0
0
W
Mulan
guyverg2
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
26,868
57,231
Taken
64,680
34,084
Mitigated
41,554
25,041
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,715
3,087
0
5,282
12,444
8,817
0
638
11,806
0
53,861
L
Neith
 
Neith
2,399
596
0
1,481
9,555
4,027
568
5,302
4,187
0
39,328
L
Bacchus
DaddyDGaming
Bacchus
3,792
602
0
4,330
15,314
12,858
382
6,549
8,720
25,446
0
W
Athena
3,867
1,170
144
3,066
9,231
7,817
189
1,780
7,451
18,080
0
W
18,475
2,173
607
7,966
13,904
7,847
70
2,953
10,951
89,330
0
L
8,226
3,087
0
10
14,192
13,790
218
3,072
10,629
0
38,236
W
Chronos
SOS Narc
Chronos
9,943
3,072
0
6,943
11,553
4,570
3,384
1,089
10,464
75,362
8,608
L
Medusa
8,682
3,629
0
2,447
12,380
4,446
842
7,251
5,129
0
37,370
L
Hades
bomhold
Hades
3,769
879
0
1,355
13,239
6,433
391
9,220
3,970
28,416
0
W
Mulan
guyverg2
Mulan
7,934
2,172
0
1,033
10,099
5,033
65
1,101
8,998
0
47,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
31,893
470
Minions Killed
274
0
Camps Cleared
0
1,507,508
Distance Traveled
1,317,100
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,576
572
102
7
0
297,337
4
L
Neith
6,217
414
64
4
0
248,607
1
L
Bacchus
6,434
429
49
3
0
274,117
2
W
Athena
8,152
543
23
2
0
315,518
2
W
Hades
10,457
697
135
9
0
306,260
1
L
Odin
7,516
501
77
5
0
273,849
0
W
Chronos
8,576
572
137
9
0
268,494
2
L
Medusa
5,731
382
44
3
0
263,296
3
L
Hades
5,995
400
40
3
0
257,231
0
W
Mulan
8,161
544
73
5
0
319,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role