Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BelievedGoose95
Hercules
Level 61
God Stats
0W - 1L
1,262 SR
Queue Stats
109W - 134L
1,388 Elo+
Party 2
Fenrir
Fenrir
BigDaDaOng
Fenrir
Level 49
God Stats
2W - 1L
1,516 SR
Queue Stats
72W - 98L
1,383 Elo+
Party 2
Ymir
Ymir
gavman4050
Ymir
Level 37
God Stats
10W - 14L
1,488 SR
Queue Stats
61W - 86L
1,368 Elo+
Party 2
Chernobog
Chernobog
pain_in_the_5
Chernobog
Level 68
God Stats
1W - 5L
1,322 SR
Queue Stats
109W - 130L
1,420 Elo+
Party 2
Team Averages
Level 75
1,418 SR
1,412 Elo+

VS

Team Averages
Level 76
1,548 SR
1,454 Elo+
Jormungandr
Jormungandr
BlushyKoala
Jormungandr
Level 51
God Stats
4W - 5L
1,476 SR
Queue Stats
79W - 84L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
GeTNXT
Tsukuyomi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Jman_2410
Nu Wa
Level 46
God Stats
16W - 9L
1,521 SR
Queue Stats
57W - 56L
1,523 Elo+
Party 1
Chiron
Chiron
deathy434
Chiron
Level 154
God Stats
1W - 0L
1,854 SR
Queue Stats
100W - 125L
1,524 Elo+
Party 1
Ymir
Ymir
kevingonzxlez666
Ymir
Level 106
God Stats
26W - 37L
1,390 SR
Queue Stats
610W - 667L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 1 / 0
6,795
425
3,939
7,856
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
14
0 / 2 / 1
7,408
463
3,114
11,482
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
BigDaDaOng
Fenrir
12
0 / 1 / 0
7,039
440
2,383
12,160
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,618
414
4,449
17,212
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
pain_in_the_5
Chernobog
10
0 / 6 / 0
6,201
388
7,747
16,251
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlushyKoala
Jormungandr
15
1 / 0 / 2
9,237
577
5,824
6,154
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
GeTNXT
Tsukuyomi
15
8 / 1 / 1
8,901
556
10,422
11,007
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Jman_2410
Nu Wa
14
1 / 0 / 6
8,205
513
7,297
2,477
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
deathy434
Chiron
13
4 / 0 / 5
7,768
486
12,549
8,336
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 10
7,691
481
5,786
9,482
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
0
1
L
Hercules
0
2
1
0.25
L
Fenrir
BigDaDaOng
Fenrir
0
1
0
0
W
Jormungandr
BlushyKoala
Jormungandr
1
0
2
2
W
Tsukuyomi
GeTNXT
Tsukuyomi
8
1
1
8.5
W
Nu Wa
Jman_2410
Nu Wa
1
0
6
4
W
Chiron
deathy434
Chiron
4
0
5
6.5
L
0
4
1
0.13
W
0
1
10
5
L
Chernobog
pain_in_the_5
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
41,878
64,961
Taken
37,456
38,005
Mitigated
18,103
17,909
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,939
537
1,098
1,860
7,856
2,764
0
2,744
5,112
48,110
0
L
Hercules
3,114
854
0
2,784
11,482
8,606
434
5,992
5,490
0
53,909
L
Fenrir
BigDaDaOng
Fenrir
2,383
792
0
3,371
12,160
5,331
0
2,240
9,920
0
61,453
W
Jormungandr
BlushyKoala
Jormungandr
5,824
3,363
0
1,748
6,154
3,801
0
0
5,694
70,712
0
W
Tsukuyomi
GeTNXT
Tsukuyomi
10,422
3,076
0
7,090
11,007
4,583
0
1,029
9,880
0
72,013
W
Nu Wa
Jman_2410
Nu Wa
7,297
1,051
0
500
2,477
961
1,127
244
2,185
59,545
0
W
Chiron
deathy434
Chiron
12,549
5,351
635
3,629
8,336
3,305
704
2,675
5,597
0
55,230
L
4,449
847
0
3,631
17,212
15,073
0
4,885
12,327
22,227
0
W
5,786
1,199
225
2,717
9,482
5,453
0
4,110
5,204
31,933
2,891
L
Chernobog
pain_in_the_5
Chernobog
7,747
4,383
0
5,165
16,251
6,231
0
2,607
13,644
0
55,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
41,802
413
Minions Killed
509
0
Camps Cleared
0
1,420,960
Distance Traveled
1,515,866
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,795
425
88
6
0
264,760
12
L
Hercules
7,408
463
115
7
0
303,817
3
L
Fenrir
7,039
440
101
6
0
310,268
0
W
Jormungandr
9,237
577
151
9
0
283,836
4
W
Tsukuyomi
8,901
556
113
7
0
374,224
1
W
Nu Wa
8,205
513
113
7
0
296,330
4
W
Chiron
7,768
486
86
5
0
289,114
3
L
Ymir
6,618
414
33
2
0
284,894
0
W
Ymir
7,691
481
46
3
0
272,362
2
L
Chernobog
6,201
388
76
5
0
257,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role