Player Matchup

Zeus
Zeus
WolfWY
Zeus
Level 89
God Stats
6W - 8L
1,455 SR
Queue Stats
43W - 81L
1,276 Elo+
Solo
Cthulhu
Cthulhu
darkwyvern19
Cthulhu
Level 40
God Stats
3W - 6L
1,419 SR
Queue Stats
6W - 12L
1,340 Elo+
Party 1
Chaac
Chaac
lantern887
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,345 Elo+
Party 1
Team Averages
Level 45
1,458 SR
1,320 Elo+

VS

Team Averages
Level 53
1,560 SR
1,363 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Peggallmennn
Neith
Level 40
God Stats
7W - 5L
1,681 SR
Queue Stats
76W - 42L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
SexyViper
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
WolfWY
Zeus
13
1 / 5 / 2
8,610
615
6,519
8,828
2,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
darkwyvern19
Cthulhu
12
1 / 7 / 1
8,801
629
8,762
20,888
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
14
1 / 3 / 1
8,639
617
9,225
16,961
12,484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 0 / 7
11,865
848
21,669
14,151
8,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 7
10,754
768
14,777
8,163
3,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SexyViper
Jormungandr
12
0 / 3 / 11
9,310
665
4,218
13,764
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
7
11.5
W
7
0
7
10.5
W
Jormungandr
SexyViper
Jormungandr
0
3
11
1.83
L
Zeus
WolfWY
Zeus
1
5
2
0.4
L
Cthulhu
darkwyvern19
Cthulhu
1
7
1
0.21
L
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
40,664
46,677
Taken
36,078
29,824
Mitigated
25,861
6,847
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,669
1,337
0
11,426
14,151
8,366
466
6,197
7,954
78,336
0
W
14,777
5,718
0
2,386
8,163
3,835
2,545
3,770
4,393
0
42,203
W
Jormungandr
SexyViper
Jormungandr
4,218
782
0
1,247
13,764
13,660
222
5,341
8,423
12,063
0
L
Zeus
WolfWY
Zeus
6,519
323
0
463
8,828
2,377
44
3,224
5,604
29,896
0
L
Cthulhu
darkwyvern19
Cthulhu
8,762
793
876
1,674
20,888
14,963
0
12,467
8,421
21,030
0
L
Chaac
9,225
1,911
0
3,834
16,961
12,484
118
10,232
6,729
0
30,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
31,929
138
Minions Killed
181
0
Camps Cleared
0
636,722
Distance Traveled
656,078
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,865
848
99
7
0
234,688
1
W
Neith
10,754
768
56
4
0
242,121
1
W
Jormungandr
9,310
665
26
2
0
179,269
1
L
Zeus
8,610
615
63
5
0
213,490
3
L
Cthulhu
8,801
629
37
3
0
204,892
0
L
Chaac
8,639
617
38
3
0
218,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role