Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
Epiccalnewb
Scylla
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,644 MMR
Party 1
Shiva
Shiva
Silver I
Shipments
Shiva
Silver I
Level 160
God Stats
2W - 0L
2,165 SR
Queue Stats
7W - 0L
1,644 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,722 SR
1,596 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 77
1,519 SR
1,934 MMR
Bacchus
Bacchus
Diamond V
Muddycrown
Bacchus
Diamond V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 39L
1,952 MMR
Party 2
Vulcan
Vulcan
Silver II
Rpomerar
Vulcan
Silver II
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
wydstepbró
Ah Muzen Cab
Diamond I
Level 69
God Stats
1W - 2L
1,557 SR
Queue Stats
85W - 42L
2,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 0 / 9
10,712
824
13,025
15,680
19,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
16
5 / 1 / 6
10,159
781
10,194
8,193
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Shipments
Shiva
15
4 / 0 / 7
9,773
752
18,626
14,235
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasNe ZhaKuzenboAo KuangCabrakan

VS

Bans
AchillesAresSobekCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Muddycrown
Bacchus
14
0 / 2 / 1
8,755
673
7,277
20,590
26,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Rpomerar
Vulcan
12
0 / 5 / 1
7,767
597
10,541
10,769
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
wydstepbró
Ah Muzen Cab
14
1 / 6 / 0
8,572
659
8,902
16,404
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
9
8.5
W
Scylla
5
1
6
8
L
Bacchus
Muddycrown
Bacchus
0
2
1
0.25
L
Vulcan
Rpomerar
Vulcan
0
5
1
0.1
W
Shiva
Shipments
Shiva
4
0
7
7.5
L
Ah Muzen Cab
wydstepbró
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
26,720
38,108
Taken
47,763
37,565
Mitigated
40,584
8,276
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,025
3,653
0
3,287
15,680
19,231
1,018
6,374
9,103
0
27,073
W
Scylla
10,194
1,301
99
1,746
8,193
4,090
1,440
4,250
3,943
68,255
0
L
Bacchus
Muddycrown
Bacchus
7,277
1,142
2,342
2,575
20,590
26,017
0
6,432
13,821
21,900
0
L
Vulcan
Rpomerar
Vulcan
10,541
3,294
0
837
10,769
5,473
0
1,469
8,979
35,172
0
W
Shiva
Shipments
Shiva
18,626
2,761
209
2,935
14,235
14,244
603
6,983
7,175
0
42,790
L
Ah Muzen Cab
wydstepbró
Ah Muzen Cab
8,902
4,470
0
3,239
16,404
9,094
0
2,316
13,655
0
39,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
25,094
199
Minions Killed
150
0
Camps Cleared
0
828,557
Distance Traveled
754,475
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,712
824
29
2
0
285,958
2
W
Scylla
10,159
781
131
10
0
255,591
5
L
Bacchus
8,755
673
28
2
0
268,674
3
L
Vulcan
7,767
597
51
4
0
255,045
4
W
Shiva
9,773
752
39
3
0
287,008
3
L
Ah Muzen Cab
8,572
659
71
5
0
230,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role