Player Matchup

Pele
Pele
Elysphiel
Pele
Level 104
God Stats
1W - 1L
1,316 SR
Queue Stats
240W - 235L
1,422 Elo+
Party 3
King Arthur
King Arthur
Enphynite
King Arthur
Level 99
God Stats
5W - 6L
1,430 SR
Queue Stats
215W - 209L
1,491 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Klypti
Morgan Le Fay
Level 80
God Stats
17W - 15L
1,517 SR
Queue Stats
175W - 149L
1,439 Elo+
Party 3
Anubis
Anubis
SwimNSS
Anubis
Level 77
God Stats
11W - 1L
1,349 SR
Queue Stats
12W - 6L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
jkleezy23
Amaterasu
Level 106
God Stats
1W - 0L
1,482 SR
Queue Stats
30W - 16L
1,557 Elo+
Party 2
Team Averages
Level 93
1,419 SR
1,461 Elo+

VS

Team Averages
Level 99
1,464 SR
1,352 Elo+
Vamana
Vamana
HulkOut276
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 146L
1,358 Elo+
Party 1
Discordia
Discordia
Huntress-Aquila
Discordia
Level 66
God Stats
0W - 1L
1,356 SR
Queue Stats
8W - 18L
1,244 Elo+
Solo
Zeus
Zeus
ReaperAries
Zeus
Level 88
God Stats
1W - 1L
1,848 SR
Queue Stats
82W - 94L
1,418 Elo+
Solo
Neith
Neith
specialeyed
Neith
Level 108
God Stats
359W - 440L
1,397 SR
Queue Stats
966W - 1,063L
1,335 Elo+
Solo
Anubis
Anubis
zZNoRemorseZz93
Anubis
Level 129
God Stats
1W - 3L
1,218 SR
Queue Stats
41W - 46L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 1 / 2
7,050
1,175
7,699
7,927
2,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Enphynite
King Arthur
12
2 / 1 / 1
6,812
1,135
3,301
6,766
6,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Klypti
Morgan Le Fay
12
0 / 0 / 4
6,543
1,091
7,551
2,974
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SwimNSS
Anubis
12
1 / 0 / 1
6,987
1,165
3,895
2,353
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
jkleezy23
Amaterasu
12
0 / 1 / 4
6,950
1,158
3,979
9,101
8,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HulkOut276
Vamana
12
0 / 2 / 3
6,970
1,162
4,353
9,981
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Huntress-Aquila
Discordia
11
0 / 0 / 0
5,812
969
0
0
0
12
2 / 1 / 1
7,222
1,204
6,355
5,926
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,708
1,118
7,390
3,964
1,676
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
6,705
1,118
5,170
7,849
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
5
Kills
3
3
Deaths
5
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
2
3
W
King Arthur
Enphynite
King Arthur
2
1
1
2.5
L
Vamana
HulkOut276
Vamana
0
2
3
0.75
L
Discordia
Huntress-Aquila
Discordia
0
0
0
0
W
Morgan Le Fay
Klypti
Morgan Le Fay
0
0
4
2
L
2
1
1
2.5
W
Anubis
SwimNSS
Anubis
1
0
1
1.5
W
Amaterasu
jkleezy23
Amaterasu
0
1
4
2
L
1
0
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
23,268
29,121
Taken
27,720
20,051
Mitigated
15,117
2,900
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,699
1,996
0
237
7,927
2,668
0
3,480
4,447
0
16,716
W
King Arthur
Enphynite
King Arthur
3,301
358
0
0
6,766
6,559
0
1,668
5,098
0
6,875
L
Vamana
HulkOut276
Vamana
4,353
1,647
1,030
2,351
9,981
6,935
0
5,496
4,485
0
11,056
L
Discordia
Huntress-Aquila
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Klypti
Morgan Le Fay
7,551
308
0
111
2,974
1,334
0
1,513
1,461
15,292
0
L
6,355
1,094
38
108
5,926
2,194
0
1,890
4,036
16,815
0
W
Anubis
SwimNSS
Anubis
3,895
0
0
965
2,353
1,014
0
228
2,125
24,669
0
W
Amaterasu
jkleezy23
Amaterasu
3,979
2,009
582
1,005
9,101
8,476
0
4,430
4,671
0
12,153
L
7,390
2,679
0
318
3,964
1,676
0
1,578
2,386
0
18,217
L
5,170
1,125
0
1,180
7,849
4,312
0
2,482
5,367
20,253
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
33,417
115
Minions Killed
101
4
Camps Cleared
3
661,160
Distance Traveled
470,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,050
1,175
26
4
0
142,797
0
W
King Arthur
6,812
1,135
7
1
0
133,524
0
L
Vamana
6,970
1,162
13
2
1
140,939
0
L
Discordia
5,812
969
0
0
0
0
0
W
Morgan Le Fay
6,543
1,091
14
2
3
133,643
0
L
Zeus
7,222
1,204
23
4
0
107,659
0
W
Anubis
6,987
1,165
50
8
0
117,177
0
W
Amaterasu
6,950
1,158
18
3
1
134,019
0
L
Neith
6,708
1,118
25
4
0
122,661
3
L
Anubis
6,705
1,118
40
7
2
99,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role