Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RyanUnkown
Atlas
Level 64
God Stats
4W - 1L
1,674 SR
Queue Stats
30W - 36L
1,559 Elo+
Solo
Artemis
Artemis
nachodude
Artemis
Level 89
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,439 Elo+

VS

Team Averages
Level 60
1,498 SR
1,411 Elo+
Zhong Kui
Zhong Kui
Haphnis
Zhong Kui
Level 40
God Stats
0W - 2L
1,598 SR
Queue Stats
52W - 46L
1,513 Elo+
Party 1
Ullr
Ullr
SwItalian05
Ullr
Level 86
God Stats
1W - 2L
1,234 SR
Queue Stats
2W - 11L
1,217 Elo+
Solo
Tyr
Tyr
cowformer
Tyr
Level 55
God Stats
6W - 3L
1,663 SR
Queue Stats
66W - 56L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 0 / 7
8,321
756
9,373
7,973
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
1 / 0 / 9
8,901
809
6,412
9,507
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
nachodude
Artemis
14
6 / 0 / 4
8,755
796
8,873
7,133
3,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Haphnis
Zhong Kui
11
0 / 5 / 0
6,587
599
6,938
13,659
16,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 0
6,896
627
3,647
8,454
4,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,409
583
2,931
9,224
9,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
7
6.5
L
Zhong Kui
Haphnis
Zhong Kui
0
5
0
0
W
Atlas
1
0
9
5.5
L
0
3
0
0
L
0
2
0
0
W
Artemis
nachodude
Artemis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
13,516
24,613
Taken
31,337
21,856
Mitigated
29,854
10,232
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,373
963
76
3,438
7,973
6,600
371
2,538
5,435
36,542
0
L
Zhong Kui
Haphnis
Zhong Kui
6,938
622
297
2,356
13,659
16,548
0
5,405
8,254
20,556
0
W
Atlas
6,412
2,911
840
2,913
9,507
11,602
338
2,259
7,248
17,717
0
L
3,647
599
0
443
8,454
4,046
0
5,297
3,157
0
25,302
L
2,931
510
0
967
9,224
9,260
0
5,092
4,132
0
13,341
W
Artemis
nachodude
Artemis
8,873
4,802
447
2,518
7,133
3,654
2,092
2,222
4,911
0
36,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
19,892
147
Minions Killed
113
0
Camps Cleared
0
664,027
Distance Traveled
594,269
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,321
756
78
7
0
245,990
2
L
Zhong Kui
6,587
599
31
3
0
170,787
3
W
Atlas
8,901
809
17
2
0
215,063
3
L
Ullr
6,896
627
64
6
0
193,361
0
L
Tyr
6,409
583
18
2
0
230,121
3
W
Artemis
8,755
796
52
5
0
202,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role