Player Matchup

Zhong Kui
Zhong Kui
Chulainn9
Zhong Kui
Level 106
God Stats
2W - 3L
1,725 SR
Queue Stats
86W - 113L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Mixlen2
Baron Samedi
Level 123
God Stats
4W - 6L
1,368 SR
Queue Stats
87W - 92L
1,498 Elo+
Party 3
Thor
Thor
TheLordRiou
Thor
Level 86
God Stats
4W - 4L
1,432 SR
Queue Stats
118W - 145L
1,373 Elo+
Party 2
Fenrir
Fenrir
Thepurpleenzyme
Fenrir
Level 102
God Stats
7W - 10L
1,391 SR
Queue Stats
270W - 306L
1,429 Elo+
Party 2
Hachiman
Hachiman
thechallenger033
Hachiman
Level 96
God Stats
22W - 14L
1,594 SR
Queue Stats
39W - 35L
1,466 Elo+
Party 3
Team Averages
Level 103
1,502 SR
1,428 Elo+

VS

Team Averages
Level 120
1,478 SR
1,409 Elo+
Bellona
Bellona
ACE_Villin
Bellona
Level 84
God Stats
20W - 18L
1,509 SR
Queue Stats
356W - 360L
1,439 Elo+
Solo
Ra
Ra
DollyPurrs
Ra
Level 136
God Stats
2W - 1L
1,465 SR
Queue Stats
117W - 132L
1,371 Elo+
Party 1
Nemesis
Nemesis
FadedPhoenix892
Nemesis
Level 137
God Stats
14W - 12L
1,535 SR
Queue Stats
143W - 160L
1,444 Elo+
Solo
Geb
Geb
PhatBeardy
Geb
Level 116
God Stats
4W - 4L
1,445 SR
Queue Stats
18W - 24L
1,365 Elo+
Party 1
Izanami
Izanami
Zekhartha
Izanami
Level 126
God Stats
2W - 2L
1,435 SR
Queue Stats
50W - 61L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chulainn9
Zhong Kui
6
0 / 0 / 0
3,152
630
439
2,394
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Mixlen2
Baron Samedi
1
0 / 0 / 0
2,409
482
0
0
0
5
0 / 0 / 0
3,071
614
1,431
2,220
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,136
627
1,214
2,521
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,409
482
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACE_Villin
Bellona
6
0 / 0 / 0
3,681
736
1,369
2,586
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,401
680
964
1,749
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,493
699
410
3,490
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,417
683
150
3,315
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Zekhartha
Izanami
5
0 / 0 / 0
3,276
655
642
1,189
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
0
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACE_Villin
Bellona
0
0
0
0
L
Zhong Kui
Chulainn9
Zhong Kui
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Baron Samedi
Mixlen2
Baron Samedi
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
W
Izanami
Zekhartha
Izanami
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,084
Damage
3,535
7,135
Taken
12,329
3,210
Mitigated
4,468
3,101
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACE_Villin
Bellona
1,369
403
0
2,065
2,586
1,406
0
0
2,382
0
15,792
L
Zhong Kui
Chulainn9
Zhong Kui
439
70
0
1,306
2,394
1,507
0
822
1,572
14,055
0
W
964
121
92
562
1,749
539
192
347
1,402
17,653
0
W
410
219
0
523
3,490
895
0
92
3,398
0
16,714
L
Baron Samedi
Mixlen2
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
150
27
0
1,166
3,315
1,310
488
0
3,315
5,678
612
L
1,431
202
0
854
2,220
1,012
0
0
2,220
0
11,340
L
1,214
253
0
941
2,521
691
0
237
2,284
0
10,902
W
Izanami
Zekhartha
Izanami
642
552
0
408
1,189
318
400
0
1,189
0
19,244
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,177
Gold Earned
17,268
69
Minions Killed
177
0
Camps Cleared
0
298,932
Distance Traveled
465,335
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,681
736
44
9
0
96,355
0
L
Zhong Kui
3,152
630
27
5
0
95,171
1
W
Ra
3,401
680
30
6
0
88,836
2
W
Nemesis
3,493
699
39
8
0
113,924
1
L
Baron Samedi
2,409
482
0
0
0
0
0
W
Geb
3,417
683
14
3
0
90,606
0
L
Thor
3,071
614
20
4
0
82,133
3
L
Fenrir
3,136
627
22
4
0
121,593
0
W
Izanami
3,276
655
50
10
0
75,614
1
L
Hachiman
2,409
482
0
0
0
35
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role