Player Matchup

Merlin
Merlin
 
Merlin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeltaGrif4356
Cthulhu
Level 65
God Stats
12W - 5L
1,719 SR
Queue Stats
113W - 93L
1,532 Elo+
Party 2
Skadi
Skadi
EmtheMan
Skadi
Level 129
God Stats
11W - 10L
1,639 SR
Queue Stats
78W - 69L
1,517 Elo+
Party 1
Bakasura
Bakasura
Fixation707
Bakasura
Level 48
God Stats
4W - 5L
1,553 SR
Queue Stats
41W - 34L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
valhalska
Guan Yu
Level 84
God Stats
2W - 2L
1,317 SR
Queue Stats
248W - 209L
1,587 Elo+
Party 2
Team Averages
Level 73
1,546 SR
1,535 Elo+

VS

Team Averages
Level 87
1,585 SR
1,446 Elo+
Hades
Hades
CheeseMan69
Hades
Level 82
God Stats
6W - 1L
1,759 SR
Queue Stats
43W - 40L
1,490 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mocuddy
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,502 Elo+
Solo
Geb
Geb
SkyBlank
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
TokenFilipino
Sun Wukong
Level 102
God Stats
15W - 8L
1,567 SR
Queue Stats
54W - 63L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
seenorsean
Kukulkan
Level 88
God Stats
15W - 12L
1,597 SR
Queue Stats
82W - 77L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 0
8,675
361
4,558
12,178
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
16
3 / 1 / 6
11,420
476
13,870
20,727
31,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
EmtheMan
Skadi
20
5 / 2 / 1
12,833
535
24,255
15,635
8,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
Fixation707
Bakasura
16
3 / 3 / 3
10,594
441
8,780
22,066
11,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
valhalska
Guan Yu
17
3 / 5 / 1
11,868
495
17,241
26,827
37,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
11,380
474
11,574
22,470
11,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Mocuddy
Ah Muzen Cab
18
1 / 3 / 3
10,958
457
6,574
16,638
6,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 7
9,639
402
5,338
21,730
25,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
TokenFilipino
Sun Wukong
18
7 / 3 / 3
12,103
504
24,969
29,049
22,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Kukulkan
seenorsean
Kukulkan
19
5 / 2 / 3
12,461
519
18,006
10,824
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
16
16
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
3
4
6
1.5
L
Cthulhu
3
1
6
6
L
Skadi
EmtheMan
Skadi
5
2
1
2.75
L
Bakasura
Fixation707
Bakasura
3
3
3
1.5
W
Ah Muzen Cab
Mocuddy
Ah Muzen Cab
1
3
3
0.83
W
0
2
7
1.75
W
Sun Wukong
TokenFilipino
Sun Wukong
7
3
3
2.83
W
Kukulkan
seenorsean
Kukulkan
5
2
3
3.25
L
Guan Yu
valhalska
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,704
Damage
66,461
97,433
Taken
100,711
94,907
Mitigated
73,147
28,086
Healing
27,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,558
454
0
2,199
12,178
5,170
0
8,243
3,935
43,714
0
W
11,574
1,678
475
3,910
22,470
11,992
155
3,624
18,086
93,657
0
L
Cthulhu
13,870
1,330
2,656
5,447
20,727
31,998
0
9,065
11,662
51,559
1,771
L
Skadi
EmtheMan
Skadi
24,255
11,331
0
430
15,635
8,532
1,322
4,366
11,269
0
154,280
L
Bakasura
Fixation707
Bakasura
8,780
5,469
0
3,363
22,066
11,351
0
4,281
17,785
0
70,908
W
Ah Muzen Cab
Mocuddy
Ah Muzen Cab
6,574
2,458
0
7,189
16,638
6,474
0
3,353
12,795
0
106,034
W
5,338
967
497
3,915
21,730
25,965
0
5,464
15,607
18,026
0
W
Sun Wukong
TokenFilipino
Sun Wukong
24,969
3,591
0
11,479
29,049
22,793
746
4,798
22,064
0
93,735
W
Kukulkan
seenorsean
Kukulkan
18,006
1,893
0
375
10,824
5,923
86
2,525
8,143
127,325
0
L
Guan Yu
valhalska
Guan Yu
17,241
2,377
2,794
11,197
26,827
37,856
318
9,697
17,130
0
88,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,390
Gold Earned
56,541
623
Minions Killed
611
0
Camps Cleared
0
2,253,453
Distance Traveled
2,302,344
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,675
361
73
3
0
404,741
2
W
Hades
11,380
474
122
5
0
456,447
11
L
Cthulhu
11,420
476
66
3
0
480,199
4
L
Skadi
12,833
535
216
9
0
411,057
6
L
Bakasura
10,594
441
117
5
0
522,873
0
W
Ah Muzen Cab
10,958
457
143
6
0
433,928
3
W
Geb
9,639
402
21
1
0
501,373
1
W
Sun Wukong
12,103
504
130
5
0
476,539
4
W
Kukulkan
12,461
519
195
8
0
434,057
5
L
Guan Yu
11,868
495
151
6
0
434,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role