Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Brym1283
Sylvanus
Level 158
God Stats
1W - 2L
1,475 SR
Queue Stats
527W - 606L
1,451 Elo+
Solo
Neith
Neith
Liwikpo
Neith
Level 71
God Stats
0W - 1L
1,352 SR
Queue Stats
19W - 28L
1,443 Elo+
Solo
Fenrir
Fenrir
xBaBaBoYx
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,486 Elo+
Party 1
Sol
Sol
xXMrVeNuSXx
Sol
Level 60
God Stats
1W - 2L
1,453 SR
Queue Stats
43W - 51L
1,450 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,466 Elo+

VS

Team Averages
Level 119
1,493 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
GrantedHEAT
Morgan Le Fay
Level 134
God Stats
1W - 0L
1,723 SR
Queue Stats
235W - 290L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
MrSmokingPenguin
Gilgamesh
Level 136
God Stats
1W - 4L
1,031 SR
Queue Stats
110W - 150L
1,374 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SykIndividual
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
kedarbechillinnn
Ratatoskr
Level 100
God Stats
1W - 0L
1,887 SR
Queue Stats
21W - 24L
1,439 Elo+
Solo
Neith
Neith
starkillerwolf
Neith
Level 134
God Stats
2W - 0L
1,325 SR
Queue Stats
161W - 245L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 1 / 2
7,496
681
5,855
12,012
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Brym1283
Sylvanus
14
2 / 1 / 0
8,337
758
5,764
11,939
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Liwikpo
Neith
14
1 / 3 / 1
7,772
707
6,039
7,952
3,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xBaBaBoYx
Fenrir
13
1 / 1 / 1
7,349
668
8,293
11,608
5,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 0 / 3
8,193
745
7,365
8,545
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrantedHEAT
Morgan Le Fay
16
0 / 1 / 2
8,558
778
12,437
8,328
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
15
1 / 2 / 2
8,791
799
7,124
11,405
8,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
SykIndividual
Kumbhakarna
15
2 / 1 / 1
8,971
816
4,848
10,530
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
14
3 / 0 / 1
8,133
739
7,067
9,977
4,219
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 2
8,616
783
10,708
8,427
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
6
6
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
2
1
L
Sylvanus
Brym1283
Sylvanus
2
1
0
2
W
Morgan Le Fay
GrantedHEAT
Morgan Le Fay
0
1
2
1
L
Neith
Liwikpo
Neith
1
3
1
0.5
W
Gilgamesh
1
2
2
1
W
Kumbhakarna
SykIndividual
Kumbhakarna
2
1
1
2.5
W
Ratatoskr
3
0
1
3.5
W
0
0
2
1
L
Fenrir
xBaBaBoYx
Fenrir
1
1
1
1.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
42,184
52,056
Taken
48,667
34,176
Mitigated
31,097
17,626
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,855
2,302
0
2,972
12,012
7,259
0
3,916
8,096
0
21,359
L
Sylvanus
Brym1283
Sylvanus
5,764
2,189
1,959
4,900
11,939
13,100
0
5,937
6,002
21,560
0
W
Morgan Le Fay
GrantedHEAT
Morgan Le Fay
12,437
2,342
0
1,120
8,328
3,969
2,077
4,006
4,322
40,870
0
L
Neith
Liwikpo
Neith
6,039
1,198
0
1,242
7,952
3,723
0
1,258
6,694
0
29,907
W
Gilgamesh
7,124
1,902
1,462
2,451
11,405
8,832
485
1,990
9,415
0
26,335
W
Kumbhakarna
SykIndividual
Kumbhakarna
4,848
339
0
2,177
10,530
10,372
55
3,208
7,322
17,587
0
W
Ratatoskr
7,067
2,234
0
279
9,977
4,219
1,043
1,846
8,131
0
11,601
W
10,708
1,910
0
1,461
8,427
3,705
1,209
1,929
6,498
0
43,900
L
Fenrir
xBaBaBoYx
Fenrir
8,293
1,611
0
2,011
11,608
5,893
0
2,961
8,647
0
18,604
L
7,365
1,075
0
4,542
8,545
4,201
0
3,213
5,332
32,870
2,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
43,069
220
Minions Killed
243
0
Camps Cleared
0
1,092,789
Distance Traveled
1,227,004
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,496
681
41
4
0
242,872
1
L
Sylvanus
8,337
758
28
3
0
186,161
0
W
Morgan Le Fay
8,558
778
94
9
0
238,018
4
L
Neith
7,772
707
63
6
0
198,085
1
W
Gilgamesh
8,791
799
34
3
0
244,829
3
W
Kumbhakarna
8,971
816
16
1
0
238,555
3
W
Ratatoskr
8,133
739
13
1
0
286,322
0
W
Neith
8,616
783
86
8
0
219,280
1
L
Fenrir
7,349
668
21
2
0
237,108
1
L
Sol
8,193
745
67
6
0
228,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role