Player Matchup

Aphrodite
Aphrodite
K-the-Healer
Aphrodite
Level 98
God Stats
69W - 59L
1,607 SR
Queue Stats
146W - 148L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
TYB-JEX
Guan Yu
Level 156
God Stats
66W - 50L
1,669 SR
Queue Stats
302W - 312L
1,625 Elo+
Party 1
Apollo
Apollo
iYingzi
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Ao Kuang
Ao Kuang
macjac211
Ao Kuang
Level 157
God Stats
11W - 12L
1,612 SR
Queue Stats
288W - 305L
1,624 Elo+
Party 1
Tiamat
Tiamat
moses_turner85
Tiamat
Level 144
God Stats
9W - 12L
1,534 SR
Queue Stats
333W - 345L
1,623 Elo+
Party 1
Team Averages
Level 128
1,584 SR
1,521 Elo+

VS

Team Averages
Level 111
1,490 SR
1,559 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BoopingBunny
Neith
Level 104
God Stats
4W - 2L
1,397 SR
Queue Stats
37W - 25L
1,545 Elo+
Party 2
Geb
Geb
Rhino8315
Geb
Level 121
God Stats
1W - 0L
1,346 SR
Queue Stats
23W - 17L
1,559 Elo+
Party 2
Mulan
Mulan
TeeJayVP
Mulan
Level 116
God Stats
1W - 0L
1,555 SR
Queue Stats
42W - 42L
1,580 Elo+
Solo
Serqet
Serqet
VictoryCar
Serqet
Level 147
God Stats
7W - 4L
1,653 SR
Queue Stats
238W - 156L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
K-the-Healer
Aphrodite
12
0 / 6 / 1
8,272
394
5,629
20,925
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TYB-JEX
Guan Yu
14
0 / 6 / 1
8,739
416
9,438
24,134
21,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
iYingzi
Apollo
14
1 / 4 / 0
9,177
437
6,779
16,139
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
macjac211
Ao Kuang
12
1 / 9 / 2
8,379
399
7,822
24,150
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 0
8,949
426
13,329
17,175
10,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
19 / 0 / 10
13,849
659
34,751
16,655
8,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 6
10,620
506
6,569
9,434
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 19
10,496
500
9,218
20,463
23,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
TeeJayVP
Mulan
18
1 / 2 / 11
11,520
549
12,177
15,721
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
VictoryCar
Serqet
18
7 / 2 / 18
11,889
566
18,084
19,060
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
3
Kills
33
33
Deaths
5
4
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
19
0
10
24
W
5
1
6
8
L
Aphrodite
K-the-Healer
Aphrodite
0
6
1
0.08
W
1
0
19
10.5
L
Guan Yu
TYB-JEX
Guan Yu
0
6
1
0.08
W
Mulan
TeeJayVP
Mulan
1
2
11
3.25
W
Serqet
VictoryCar
Serqet
7
2
18
8
L
Apollo
iYingzi
Apollo
1
4
0
0.25
L
Ao Kuang
macjac211
Ao Kuang
1
9
2
0.22
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
80,799
102,523
Taken
81,333
66,682
Mitigated
58,075
39,817
Healing
40,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
34,751
4,130
1,589
9,947
16,655
8,649
595
9,597
6,503
139,649
0
W
6,569
2,070
0
3,985
9,434
4,613
3,483
2,801
6,576
0
75,999
L
Aphrodite
K-the-Healer
Aphrodite
5,629
912
2,640
6,488
20,925
18,504
121
8,977
11,604
34,615
1,856
W
9,218
1,446
0
8,585
20,463
23,764
69
8,160
11,761
28,160
0
L
Guan Yu
TYB-JEX
Guan Yu
9,438
749
2,684
9,734
24,134
21,832
0
7,460
15,000
0
58,253
W
Mulan
TeeJayVP
Mulan
12,177
2,376
0
7,693
15,721
12,373
1,157
3,824
11,036
0
86,126
W
Serqet
VictoryCar
Serqet
18,084
4,207
0
8,401
19,060
8,676
0
6,630
12,066
0
93,874
L
Apollo
iYingzi
Apollo
6,779
3,960
0
5,329
16,139
5,679
263
7,595
8,544
0
65,034
L
Ao Kuang
macjac211
Ao Kuang
7,822
1,088
629
9,158
24,150
10,474
0
11,706
11,930
56,108
0
L
13,329
1,404
0
3,155
17,175
10,193
18
8,231
8,896
66,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
58,374
474
Minions Killed
647
0
Camps Cleared
0
1,792,655
Distance Traveled
2,037,082
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,849
659
201
10
0
439,586
1
W
Neith
10,620
506
136
6
0
344,797
3
L
Aphrodite
8,272
394
61
3
0
339,980
7
W
Geb
10,496
500
28
1
0
397,298
2
L
Guan Yu
8,739
416
95
5
0
403,686
4
W
Mulan
11,520
549
156
7
0
400,465
4
W
Serqet
11,889
566
126
6
0
454,936
2
L
Apollo
9,177
437
110
5
0
359,037
0
L
Ao Kuang
8,379
399
96
5
0
352,064
2
L
Tiamat
8,949
426
112
5
0
337,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role