Player Matchup

Charybdis
Charybdis
AlfiB
Charybdis
Level 85
God Stats
4W - 6L
1,347 SR
Queue Stats
363W - 367L
1,483 Elo+
Solo
Chaac
Chaac
Dabsolutley
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,455 Elo+
Solo
Ares
Ares
Finnja
Ares
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
112W - 102L
1,435 Elo+
Solo
Izanami
Izanami
PURPL3PL4TYPUS7
Izanami
Level 118
God Stats
2W - 2L
1,464 SR
Queue Stats
77W - 55L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
iceman-9008
Zhong Kui
Level 105
God Stats
9W - 4L
1,588 SR
Queue Stats
177W - 182L
1,408 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,455 Elo+

VS

Team Averages
Level 120
1,573 SR
1,356 Elo+
Ne Zha
Ne Zha
Chυrch
Ne Zha
Level 147
God Stats
1W - 1L
1,789 SR
Queue Stats
46W - 36L
1,497 Elo+
Solo
Scylla
Scylla
HECTIC REAPER 4
Scylla
Level 95
God Stats
1W - 1L
1,413 SR
Queue Stats
16W - 17L
1,390 Elo+
Solo
Mercury
Mercury
LoopusRegem
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,347 Elo+
Solo
Neith
Neith
ikeabear
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,122 Elo+
Solo
Vulcan
Vulcan
mtallarito
Vulcan
Level 143
God Stats
2W - 2L
1,664 SR
Queue Stats
162W - 144L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlfiB
Charybdis
19
3 / 1 / 28
11,718
732
11,559
11,893
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 26
11,530
721
10,800
23,636
27,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Finnja
Ares
18
3 / 3 / 30
12,080
755
11,633
24,563
32,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 4 / 17
12,452
778
24,055
14,186
6,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
iceman-9008
Zhong Kui
20
18 / 6 / 15
13,734
858
20,877
24,270
22,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chυrch
Ne Zha
17
4 / 11 / 5
10,832
677
12,818
22,615
14,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 7 / 4
11,009
688
16,871
16,167
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LoopusRegem
Mercury
17
2 / 8 / 6
9,986
624
6,830
17,611
8,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ikeabear
Neith
20
3 / 5 / 7
11,620
726
18,915
13,110
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
mtallarito
Vulcan
17
2 / 6 / 6
9,964
623
17,791
14,157
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
43
37
Kills
15
17
Deaths
37
116
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlfiB
Charybdis
3
1
28
17
L
Ne Zha
Chυrch
Ne Zha
4
11
5
0.59
W
4
3
26
5.67
W
Ares
Finnja
Ares
3
3
30
6
L
4
7
4
0.86
L
Mercury
LoopusRegem
Mercury
2
8
6
0.63
W
9
4
17
4.38
W
Zhong Kui
iceman-9008
Zhong Kui
18
6
15
4.25
L
Neith
ikeabear
Neith
3
5
7
1.3
L
Vulcan
mtallarito
Vulcan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,924
Damage
73,225
98,548
Taken
83,660
95,053
Mitigated
44,459
36,956
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlfiB
Charybdis
11,559
2,748
2,189
3,198
11,893
6,412
3,196
3,649
8,244
0
32,208
L
Ne Zha
Chυrch
Ne Zha
12,818
2,782
1,712
3,556
22,615
14,570
0
8,913
13,702
0
24,204
W
10,800
501
1,431
7,285
23,636
27,100
692
7,056
16,580
231
28,577
W
Ares
Finnja
Ares
11,633
601
2,559
4,932
24,563
32,682
269
9,341
15,222
14,562
0
L
16,871
1,037
846
2,382
16,167
7,383
0
6,117
10,050
27,338
0
L
Mercury
LoopusRegem
Mercury
6,830
2,006
525
1,836
17,611
8,463
0
6,444
11,167
0
17,079
W
24,055
13,817
2,323
2,287
14,186
6,492
3,485
7,944
6,242
0
62,963
W
Zhong Kui
iceman-9008
Zhong Kui
20,877
996
2,848
7,904
24,270
22,367
1,267
6,672
17,598
41,700
0
L
Neith
ikeabear
Neith
18,915
6,417
256
3,828
13,110
6,616
0
5,154
7,956
0
37,508
L
Vulcan
mtallarito
Vulcan
17,791
7,456
627
1,820
14,157
7,427
0
6,113
8,044
36,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
53,411
206
Minions Killed
150
0
Camps Cleared
0
1,381,401
Distance Traveled
1,218,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,718
732
44
3
0
278,216
0
L
Ne Zha
10,832
677
15
1
0
204,432
0
W
Chaac
11,530
721
33
2
0
305,799
1
W
Ares
12,080
755
4
0
0
287,746
0
L
Scylla
11,009
688
34
2
0
266,744
0
L
Mercury
9,986
624
22
1
0
233,363
0
W
Izanami
12,452
778
79
5
0
265,780
1
W
Zhong Kui
13,734
858
46
3
0
243,860
2
L
Neith
11,620
726
34
2
0
250,389
0
L
Vulcan
9,964
623
45
3
0
264,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role