Player Matchup

Atlas
Atlas
Brawn Jon
Atlas
Level 105
God Stats
2W - 1L
1,585 SR
Queue Stats
38W - 37L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
Glookiesnprp
Nu Wa
Level 109
God Stats
12W - 7L
1,649 SR
Queue Stats
93W - 89L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
Officer_OMEGA_X
Jing Wei
Level 97
God Stats
2W - 1L
1,565 SR
Queue Stats
90W - 92L
1,526 Elo+
Solo
Shiva
Shiva
coolro01
Shiva
Level 114
God Stats
9W - 9L
1,590 SR
Queue Stats
27W - 36L
1,445 Elo+
Party 1
Loki
Loki
vy5d
Loki
Level 98
God Stats
5W - 6L
1,636 SR
Queue Stats
64W - 75L
1,452 Elo+
Party 1
Team Averages
Level 105
1,605 SR
1,488 Elo+

VS

Team Averages
Level 115
1,528 SR
1,460 Elo+
Eset
Eset
Ejaii
Eset
Level 86
God Stats
12W - 13L
1,540 SR
Queue Stats
261W - 282L
1,474 Elo+
Solo
Maui
Maui
LAWmowerMan
Maui
Level 80
God Stats
0W - 3L
1,241 SR
Queue Stats
10W - 18L
1,401 Elo+
Party 2
Hercules
Hercules
Senator Wiggles
Hercules
Level 121
God Stats
1W - 1L
1,778 SR
Queue Stats
62W - 65L
1,481 Elo+
Party 2
Awilix
Awilix
corncobb81
Awilix
Level 128
God Stats
11W - 10L
1,589 SR
Queue Stats
107W - 116L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
slαg
Cernunnos
Level 160
God Stats
30W - 36L
1,490 SR
Queue Stats
318W - 326L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brawn Jon
Atlas
17
2 / 0 / 8
11,016
734
10,453
18,364
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 7
10,568
705
20,963
12,252
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
18
2 / 0 / 5
10,960
731
5,673
7,405
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
coolro01
Shiva
16
2 / 3 / 8
9,754
650
12,669
14,092
11,756
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
vy5d
Loki
18
2 / 2 / 6
10,728
715
9,908
10,954
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ejaii
Eset
17
3 / 2 / 2
10,312
687
9,727
10,225
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 4
9,742
649
4,207
16,878
16,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
16
1 / 2 / 5
9,362
624
8,443
12,815
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
corncobb81
Awilix
16
1 / 3 / 2
9,586
639
7,719
14,638
6,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
slαg
Cernunnos
17
2 / 1 / 3
10,000
667
13,686
16,300
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
11
Kills
8
8
Deaths
11
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Brawn Jon
Atlas
2
0
8
6
L
Eset
Ejaii
Eset
3
2
2
2
W
3
3
7
2.17
L
1
3
4
1
W
Jing Wei
2
0
5
4.5
L
Hercules
1
2
5
1.75
W
Shiva
coolro01
Shiva
2
3
8
2
L
Awilix
corncobb81
Awilix
1
3
2
0.67
L
Cernunnos
slαg
Cernunnos
2
1
3
3.5
W
Loki
vy5d
Loki
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,666
Damage
43,782
63,067
Taken
70,856
50,048
Mitigated
43,869
11,161
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Brawn Jon
Atlas
10,453
2,925
0
5,064
18,364
21,696
405
4,595
13,523
20,040
0
L
Eset
Ejaii
Eset
9,727
1,098
587
2,804
10,225
5,770
0
3,875
6,318
47,593
0
W
20,963
5,507
0
1,155
12,252
6,232
1,081
1,762
10,305
62,486
0
L
4,207
844
0
1,430
16,878
16,824
0
7,751
8,857
12,286
0
W
Jing Wei
5,673
4,505
0
3,158
7,405
4,062
2,018
1,300
6,018
0
44,427
L
Hercules
8,443
1,167
0
2,150
12,815
8,171
162
7,496
5,046
0
23,114
W
Shiva
coolro01
Shiva
12,669
1,304
0
550
14,092
11,756
0
4,709
9,243
0
23,440
L
Awilix
corncobb81
Awilix
7,719
2,496
0
900
14,638
6,200
0
6,021
8,482
0
34,024
L
Cernunnos
slαg
Cernunnos
13,686
5,470
0
5,982
16,300
6,904
0
6,003
10,227
0
52,605
W
Loki
vy5d
Loki
9,908
1,872
0
1,234
10,954
6,302
262
1,568
9,258
0
57,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
49,002
300
Minions Killed
276
0
Camps Cleared
0
1,610,266
Distance Traveled
1,489,638
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,016
734
10
1
0
320,827
0
L
Eset
10,312
687
77
5
0
287,672
0
W
Nu Wa
10,568
705
93
6
0
299,627
1
L
Maui
9,742
649
15
1
0
284,759
4
W
Jing Wei
10,960
731
93
6
0
334,880
0
L
Hercules
9,362
624
36
2
0
314,108
3
W
Shiva
9,754
650
20
1
0
316,212
0
L
Awilix
9,586
639
65
4
0
304,416
2
L
Cernunnos
10,000
667
83
6
0
298,683
4
W
Loki
10,728
715
84
6
0
338,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role