Player Matchup

Nike
Nike
ItsHands Oclock
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Solo
Bakasura
Bakasura
LotusFlowerHM
Bakasura
Level 149
God Stats
14W - 19L
1,504 SR
Queue Stats
44W - 45L
1,443 Elo+
Solo
Fenrir
Fenrir
Mr_Meeseeks788
Fenrir
Level 127
God Stats
0W - 2L
1,478 SR
Queue Stats
5W - 15L
1,246 Elo+
Solo
Chronos
Chronos
Sl8tr
Chronos
Level 114
God Stats
2W - 4L
1,357 SR
Queue Stats
287W - 292L
1,476 Elo+
Solo
Izanami
Izanami
Tretachi
Izanami
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 131L
1,492 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,432 Elo+

VS

Team Averages
Level 104
1,521 SR
1,428 Elo+
Chang'e
Chang'e
Hey_kenny
Chang'e
Level 101
God Stats
7W - 3L
1,471 SR
Queue Stats
285W - 273L
1,389 Elo+
Party 2
Sol
Sol
IronGodOgun
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
Johnny-x-Joestar
Erlang Shen
Level 153
God Stats
3W - 3L
1,543 SR
Queue Stats
300W - 320L
1,363 Elo+
Party 2
Cerberus
Cerberus
Night-Owl31
Cerberus
Level 84
God Stats
1W - 2L
1,469 SR
Queue Stats
33W - 39L
1,446 Elo+
Party 1
Neith
Neith
TJ3_TheJuice_TJ3
Neith
Level 153
God Stats
8W - 5L
1,622 SR
Queue Stats
234W - 217L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,262
387
3,061
7,666
3,542
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
LotusFlowerHM
Bakasura
12
3 / 1 / 0
6,634
603
5,025
8,679
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 2
5,260
478
3,157
8,395
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Sl8tr
Chronos
9
1 / 3 / 1
5,393
490
3,702
9,024
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Tretachi
Izanami
9
2 / 5 / 0
5,625
511
5,284
10,772
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hey_kenny
Chang'e
10
2 / 0 / 4
6,426
584
4,690
6,921
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 3
6,091
554
5,581
6,653
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Johnny-x-Joestar
Erlang Shen
10
1 / 3 / 0
5,991
545
4,262
7,768
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Night-Owl31
Cerberus
10
2 / 1 / 8
6,669
606
6,104
10,493
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
7 / 2 / 1
6,534
594
8,310
7,069
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
14
14
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hey_kenny
Chang'e
2
0
4
4
W
2
1
3
3.5
L
0
2
1
0.25
W
Erlang Shen
Johnny-x-Joestar
Erlang Shen
1
3
0
0.33
L
Bakasura
LotusFlowerHM
Bakasura
3
1
0
3
L
1
3
2
0.67
W
Cerberus
Night-Owl31
Cerberus
2
1
8
6
L
Chronos
Sl8tr
Chronos
1
3
1
0.5
W
7
2
1
3.75
L
Izanami
Tretachi
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,229
Damage
28,947
44,536
Taken
38,904
18,844
Mitigated
19,554
12,776
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hey_kenny
Chang'e
4,690
381
1,715
4,060
6,921
2,491
540
1,628
5,293
36,035
0
W
5,581
2,098
0
3,040
6,653
2,548
900
594
6,059
33,615
5,885
L
3,061
368
241
622
7,666
3,542
0
2,791
4,875
0
10,944
W
Erlang Shen
Johnny-x-Joestar
Erlang Shen
4,262
1,955
0
885
7,768
4,279
0
0
6,936
0
36,183
L
Bakasura
LotusFlowerHM
Bakasura
5,025
3,226
0
5,303
8,679
5,183
0
887
7,792
0
37,026
L
3,157
635
0
954
8,395
3,202
0
2,832
5,563
0
27,598
W
Cerberus
Night-Owl31
Cerberus
6,104
679
195
3,456
10,493
7,861
54
722
9,771
22,944
4,622
L
Chronos
Sl8tr
Chronos
3,702
1,146
0
3,547
9,024
3,684
0
5,704
3,320
35,229
0
W
8,310
2,552
0
1,654
7,069
2,375
797
758
6,311
0
37,755
L
Izanami
Tretachi
Izanami
5,284
3,903
0
2,109
10,772
3,233
0
3,127
7,645
0
31,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
31,711
272
Minions Killed
334
0
Camps Cleared
0
1,055,061
Distance Traveled
1,031,892
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,426
584
83
8
0
209,370
0
W
Sol
6,091
554
75
7
0
228,312
4
L
Nike
4,262
387
11
1
0
214,514
0
W
Erlang Shen
5,991
545
57
5
0
196,153
0
L
Bakasura
6,634
603
90
8
0
232,980
5
L
Fenrir
5,260
478
57
5
0
243,002
4
W
Cerberus
6,669
606
63
6
0
204,537
2
L
Chronos
5,393
490
63
6
0
193,104
1
W
Neith
6,534
594
56
5
0
193,520
0
L
Izanami
5,625
511
51
5
0
171,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role