Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MichaelTHEGR8
Cliodhna
Level 62
God Stats
5W - 4L
1,506 SR
Queue Stats
47W - 60L
1,301 Elo+
Solo
Izanami
Izanami
MikeMeansWV
Izanami
Level 124
God Stats
13W - 8L
1,460 SR
Queue Stats
15W - 9L
1,379 Elo+
Solo
Aphrodite
Aphrodite
esyw
Aphrodite
Level 60
God Stats
5W - 3L
1,399 SR
Queue Stats
7W - 8L
1,253 Elo+
Solo
Neith
Neith
theappa
Neith
Level 31
God Stats
2W - 2L
1,435 SR
Queue Stats
58W - 87L
1,361 Elo+
Solo
Team Averages
Level 69
1,460 SR
1,359 Elo+

VS

Team Averages
Level 79
1,470 SR
1,322 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Deonzameira
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,290 Elo+
Party 1
Zeus
Zeus
Goldthought8131
Zeus
Level 66
God Stats
6W - 4L
1,419 SR
Queue Stats
44W - 75L
1,224 Elo+
Solo
Ganesha
Ganesha
W4L_Maj
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,312 Elo+
Solo
Mercury
Mercury
olimpo2004
Mercury
Level 67
God Stats
5W - 7L
1,432 SR
Queue Stats
93W - 112L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 1 / 1
10,732
596
12,427
14,885
10,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
MichaelTHEGR8
Cliodhna
16
7 / 1 / 2
9,981
555
8,113
16,835
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
MikeMeansWV
Izanami
15
6 / 2 / 2
9,795
544
9,688
11,652
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
esyw
Aphrodite
11
0 / 1 / 5
8,145
453
5,138
11,572
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
theappa
Neith
11
1 / 2 / 4
7,434
413
12,614
13,699
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 5 / 0
8,208
456
11,007
17,678
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 0
9,099
506
7,841
15,661
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 0
8,632
480
10,592
8,408
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
W4L_Maj
Ganesha
12
1 / 2 / 1
7,075
393
5,392
16,491
13,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
olimpo2004
Mercury
12
0 / 4 / 0
7,845
436
5,838
17,994
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
6
7
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
1
7.5
L
Charybdis
 
Charybdis
2
5
0
0.4
L
2
4
0
0.5
L
1
6
0
0.17
W
Cliodhna
MichaelTHEGR8
Cliodhna
7
1
2
8
W
Izanami
MikeMeansWV
Izanami
6
2
2
3.5
L
Ganesha
W4L_Maj
Ganesha
1
2
1
0.75
W
Aphrodite
esyw
Aphrodite
0
1
5
2.5
L
Mercury
olimpo2004
Mercury
0
4
0
0
W
Neith
theappa
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
40,670
68,643
Taken
76,232
37,431
Mitigated
37,686
24,911
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,427
4,279
0
5,219
14,885
10,795
906
377
13,685
0
70,448
L
Charybdis
 
Charybdis
11,007
5,743
0
8,310
17,678
6,181
558
2,163
15,515
0
67,719
L
7,841
3,373
0
4,910
15,661
9,177
342
716
14,945
0
54,214
L
10,592
836
0
0
8,408
2,452
792
0
8,408
51,089
0
W
Cliodhna
MichaelTHEGR8
Cliodhna
8,113
984
0
5,099
16,835
7,092
0
5,645
11,103
0
74,849
W
Izanami
MikeMeansWV
Izanami
9,688
8,631
0
2,468
11,652
4,734
2,346
5,819
5,792
0
76,254
L
Ganesha
W4L_Maj
Ganesha
5,392
346
747
3,819
16,491
13,033
108
1,464
15,027
30,693
0
W
Aphrodite
esyw
Aphrodite
5,138
520
4,989
5,336
11,572
8,745
357
3,485
8,035
21,442
0
L
Mercury
olimpo2004
Mercury
5,838
2,898
307
5,495
17,994
6,843
0
795
17,199
0
65,155
W
Neith
theappa
Neith
12,614
4,825
0
1,800
13,699
6,065
1,061
2,195
11,452
0
53,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
40,859
448
Minions Killed
427
0
Camps Cleared
0
1,707,758
Distance Traveled
1,582,228
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,732
596
127
7
0
363,260
1
L
Charybdis
8,208
456
115
6
0
290,664
1
L
Odin
9,099
506
96
5
0
328,505
1
L
Zeus
8,632
480
100
6
0
261,339
0
W
Cliodhna
9,981
555
111
6
0
344,250
4
W
Izanami
9,795
544
127
7
0
318,644
6
L
Ganesha
7,075
393
16
1
0
315,605
2
W
Aphrodite
8,145
453
20
1
0
346,018
3
L
Mercury
7,845
436
100
6
0
386,115
0
W
Neith
7,434
413
63
4
0
335,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role