Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CordiallyTom
Amaterasu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,668 Elo+
Party 1
Khepri
Khepri
EliteDragon1737
Khepri
Level 112
God Stats
3W - 3L
1,467 SR
Queue Stats
83W - 81L
1,548 Elo+
Party 2
Terra
Terra
NexusV200
Terra
Level 138
God Stats
2W - 0L
1,738 SR
Queue Stats
97W - 103L
1,499 Elo+
Party 2
Thoth
Thoth
ShtinkyPinky
Thoth
Level 24
God Stats
1W - 1L
1,298 SR
Queue Stats
27W - 23L
1,659 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,575 Elo+

VS

Team Averages
Level 88
1,509 SR
1,548 Elo+
Ares
Ares
Alestaud
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,618 Elo+
Solo
Thoth
Thoth
JulioBones03
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Horus
Horus
RockMambaa
Horus
Level 141
God Stats
2W - 3L
1,532 SR
Queue Stats
361W - 303L
1,577 Elo+
Party 3
Freya
Freya
SupaSaiyanBill
Freya
Level 149
God Stats
1W - 2L
1,363 SR
Queue Stats
75W - 63L
1,532 Elo+
Party 3
Hercules
Hercules
toillehsoj
Hercules
Level 105
God Stats
7W - 5L
1,651 SR
Queue Stats
212W - 150L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
11 / 5 / 12
10,191
926
16,077
11,169
6,826
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
CordiallyTom
Amaterasu
16
8 / 3 / 13
9,458
860
10,122
20,501
21,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 20
9,265
842
4,251
15,489
21,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
NexusV200
Terra
14
0 / 1 / 18
8,915
810
8,430
14,979
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 2 / 17
9,340
849
18,857
7,591
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 5 / 5
8,815
801
6,758
14,522
17,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 3
6,997
636
7,130
8,629
3,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
15
7 / 6 / 2
9,828
893
6,980
18,300
21,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 8
8,670
788
14,439
13,247
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
toillehsoj
Hercules
13
1 / 4 / 6
7,554
687
12,292
13,304
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
24
Kills
14
14
Deaths
25
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
5
12
3.4
L
Ares
3
5
5
1.1
W
Amaterasu
CordiallyTom
Amaterasu
8
3
13
4.83
W
1
3
20
3.67
L
1
6
3
0.42
W
Terra
NexusV200
Terra
0
1
18
9
L
Horus
7
6
2
1.33
W
4
2
17
6.25
L
2
4
8
1.5
L
Hercules
toillehsoj
Hercules
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,737
Damage
47,599
69,729
Taken
68,002
70,176
Mitigated
66,651
35,692
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,077
9,075
2,067
1,327
11,169
6,826
1,021
3,994
7,137
0
30,676
L
Ares
6,758
186
0
597
14,522
17,921
0
5,825
8,697
11,305
0
W
Amaterasu
CordiallyTom
Amaterasu
10,122
4,896
1,614
7,915
20,501
21,217
1,278
7,861
12,253
0
15,313
W
4,251
351
1,868
2,494
15,489
21,375
39
6,973
8,068
6,864
0
L
7,130
494
0
0
8,629
3,875
0
3,490
5,139
14,826
0
W
Terra
NexusV200
Terra
8,430
1,028
8,387
7,842
14,979
16,665
510
6,004
8,764
15,293
0
L
Horus
6,980
2,901
3,496
5,111
18,300
21,809
144
9,022
9,278
0
12,609
W
18,857
1,548
606
1,572
7,591
4,093
969
3,495
3,973
33,717
0
L
14,439
4,878
300
3,974
13,247
7,036
574
6,846
6,401
23,883
0
L
Hercules
toillehsoj
Hercules
12,292
1,475
436
4,272
13,304
16,010
0
6,355
6,949
0
23,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
41,864
105
Minions Killed
81
0
Camps Cleared
0
1,067,075
Distance Traveled
870,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,191
926
36
3
0
162,901
0
L
Ares
8,815
801
17
2
0
174,436
4
W
Amaterasu
9,458
860
11
1
0
223,982
1
W
Khepri
9,265
842
2
0
0
212,703
0
L
Thoth
6,997
636
19
2
0
154,730
1
W
Terra
8,915
810
16
1
0
235,208
0
L
Horus
9,828
893
7
1
0
167,613
0
W
Thoth
9,340
849
40
4
0
232,281
0
L
Freya
8,670
788
22
2
0
172,356
0
L
Hercules
7,554
687
16
1
0
201,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role