Player Matchup

Chaac
Chaac
LumpPuppet3003
Chaac
Level 58
God Stats
0W - 2L
1,693 SR
Queue Stats
7W - 21L
1,289 Elo+
Party 1
Sol
Sol
bruno boyan 576
Sol
Level 84
God Stats
0W - 2L
1,220 SR
Queue Stats
30W - 49L
1,333 Elo+
Party 1
Freya
Freya
chiefbeef316
Freya
Level 98
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo
Thor
Thor
pepelalo10
Thor
Level 109
God Stats
0W - 1L
1,375 SR
Queue Stats
14W - 29L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
rodrigohdz2002
Amaterasu
Level 24
God Stats
1W - 1L
1,635 SR
Queue Stats
6W - 15L
1,308 Elo+
Party 1
Team Averages
Level 75
1,444 SR
1,313 Elo+

VS

Team Averages
Level 95
1,599 SR
1,477 Elo+
Ao Kuang
Ao Kuang
Lemonboi535
Ao Kuang
Level 109
God Stats
1W - 0L
1,967 SR
Queue Stats
3W - 2L
1,707 Elo+
Solo
Heimdallr
Heimdallr
Moon_Melody18
Heimdallr
Level 88
God Stats
2W - 2L
1,352 SR
Queue Stats
160W - 168L
1,446 Elo+
Solo
Jormungandr
Jormungandr
UROBOROS_U8
Jormungandr
Level 113
God Stats
4W - 2L
1,454 SR
Queue Stats
187W - 169L
1,448 Elo+
Solo
Artemis
Artemis
frostblade3
Artemis
Level 97
God Stats
5W - 1L
1,756 SR
Queue Stats
133W - 169L
1,387 Elo+
Solo
Hercules
Hercules
nesto_the_besto0
Hercules
Level 69
God Stats
2W - 0L
1,464 SR
Queue Stats
88W - 106L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 11
10,883
640
13,271
24,988
32,793
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 13
12,564
739
23,119
17,921
9,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 7 / 7
10,410
612
16,656
20,052
9,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 7 / 5
12,450
732
22,345
19,792
11,180
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
rodrigohdz2002
Amaterasu
20
3 / 2 / 8
11,689
688
4,439
23,752
21,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lemonboi535
Ao Kuang
20
14 / 2 / 12
13,489
793
27,284
22,182
13,963
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Moon_Melody18
Heimdallr
17
1 / 8 / 12
11,224
660
13,930
15,519
7,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
UROBOROS_U8
Jormungandr
20
3 / 4 / 23
12,440
732
15,470
22,858
34,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
frostblade3
Artemis
20
8 / 4 / 15
13,361
786
22,612
13,910
7,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 15
11,938
702
14,722
20,179
16,937
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
20
Kills
29
29
Deaths
20
44
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Lemonboi535
Ao Kuang
14
2
12
10
L
2
8
11
0.94
W
Heimdallr
Moon_Melody18
Heimdallr
1
8
12
0.88
W
Jormungandr
UROBOROS_U8
Jormungandr
3
4
23
3.63
L
2
5
13
1.7
L
1
7
7
0.64
W
Artemis
frostblade3
Artemis
8
4
15
3.88
W
3
2
15
5.25
L
12
7
5
2.07
L
Amaterasu
rodrigohdz2002
Amaterasu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,830
Damage
94,018
106,505
Taken
94,648
84,562
Mitigated
80,838
38,545
Healing
37,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Lemonboi535
Ao Kuang
27,284
10,252
1,894
13,173
22,182
13,963
1,900
11,105
11,077
38,067
0
L
13,271
1,475
1,517
4,572
24,988
32,793
582
8,470
16,518
0
31,373
W
Heimdallr
Moon_Melody18
Heimdallr
13,930
3,712
429
2,862
15,519
7,875
1,096
5,328
10,191
0
32,533
W
Jormungandr
UROBOROS_U8
Jormungandr
15,470
2,617
2,071
2,386
22,858
34,726
991
7,208
15,650
41,416
0
L
23,119
9,544
1,672
5,235
17,921
9,562
2,329
10,010
7,911
61,673
0
L
16,656
4,554
2,414
5,086
20,052
9,880
0
7,549
12,503
22,700
0
W
Artemis
frostblade3
Artemis
22,612
13,018
679
3,100
13,910
7,337
3,507
5,001
8,909
0
49,843
W
14,722
3,042
3,594
7,132
20,179
16,937
2,049
11,133
9,046
0
21,414
L
22,345
3,959
1,140
1,500
19,792
11,180
648
8,506
11,286
0
30,460
L
Amaterasu
rodrigohdz2002
Amaterasu
4,439
1,556
4,797
10,612
23,752
21,147
101
8,219
15,533
0
12,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,996
Gold Earned
62,452
167
Minions Killed
168
0
Camps Cleared
0
1,648,071
Distance Traveled
1,480,221
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,489
793
17
1
0
337,244
1
L
Chaac
10,883
640
31
2
0
349,745
0
W
Heimdallr
11,224
660
39
2
0
299,628
0
W
Jormungandr
12,440
732
33
2
0
274,053
1
L
Sol
12,564
739
82
5
0
354,209
1
L
Freya
10,410
612
15
1
0
261,180
3
W
Artemis
13,361
786
57
3
0
261,548
0
W
Hercules
11,938
702
22
1
0
307,748
0
L
Thor
12,450
732
21
1
0
280,156
2
L
Amaterasu
11,689
688
18
1
0
402,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role