Player Matchup

Bellona
Bellona
BF4 Hunts
Bellona
Level 129
God Stats
4W - 2L
1,678 SR
Queue Stats
377W - 223L
1,663 Elo+
Party 1
Discordia
Discordia
Jerchie
Discordia
Level 141
God Stats
1W - 1L
1,906 SR
Queue Stats
25W - 16L
1,693 Elo+
Party 1
Arachne
Arachne
Scooby Doo6878
Arachne
Level 47
God Stats
7W - 3L
1,785 SR
Queue Stats
102W - 121L
1,419 Elo+
Party 1
Team Averages
Level 106
1,790 SR
1,592 Elo+

VS

Team Averages
Level 74
1,563 SR
1,526 Elo+
King Arthur
King Arthur
Rank1KingArthur
King Arthur
Level 125
God Stats
2W - 2L
1,614 SR
Queue Stats
9W - 11L
1,509 Elo+
Solo
Nu Wa
Nu Wa
eBoNiiKz_AuRa
Nu Wa
Level 63
God Stats
2W - 4L
1,343 SR
Queue Stats
205W - 313L
1,404 Elo+
Solo
Mercury
Mercury
imSickHomes
Mercury
Level 33
God Stats
2W - 0L
1,731 SR
Queue Stats
66W - 40L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BF4 Hunts
Bellona
18
2 / 5 / 3
13,752
688
19,188
31,354
34,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Jerchie
Discordia
20
2 / 5 / 3
14,062
703
24,370
19,272
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 1
12,441
622
8,902
24,936
13,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rank1KingArthur
King Arthur
20
6 / 3 / 6
14,133
707
27,346
28,220
31,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 2 / 12
14,511
726
21,227
18,542
7,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
imSickHomes
Mercury
20
7 / 1 / 6
16,033
802
13,022
21,861
25,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
BF4 Hunts
Bellona
2
5
3
0.7
L
Discordia
Jerchie
Discordia
2
5
3
0.7
W
King Arthur
Rank1KingArthur
King Arthur
6
3
6
3
L
2
6
1
0.42
W
3
2
12
4.5
W
Mercury
imSickHomes
Mercury
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
61,595
75,562
Taken
68,623
56,335
Mitigated
64,706
21,019
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BF4 Hunts
Bellona
19,188
6,796
2,389
7,941
31,354
34,717
0
8,917
22,437
754
67,529
L
Discordia
Jerchie
Discordia
24,370
324
0
4,818
19,272
8,145
0
4,848
14,424
114,347
0
W
King Arthur
Rank1KingArthur
King Arthur
27,346
4,595
0
10,092
28,220
31,642
542
6,350
21,870
0
68,996
L
8,902
4,496
0
5,871
24,936
13,473
0
9,369
15,567
0
42,510
W
21,227
6,791
0
4,532
18,542
7,513
1,991
10,432
8,110
77,111
0
W
Mercury
imSickHomes
Mercury
13,022
6,036
3,414
3,756
21,861
25,551
1,182
8,070
13,791
4,579
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
44,677
261
Minions Killed
257
0
Camps Cleared
0
1,058,351
Distance Traveled
1,169,321
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,752
688
73
4
0
365,192
4
L
Discordia
14,062
703
146
7
0
324,383
1
W
King Arthur
14,133
707
98
5
0
376,368
4
L
Arachne
12,441
622
42
2
0
368,776
3
W
Nu Wa
14,511
726
96
5
0
334,941
2
W
Mercury
16,033
802
63
3
0
458,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role