Player Matchup

King Arthur
King Arthur
Jlozano12
King Arthur
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 2
Chaac
Chaac
Pablunatico
Chaac
Level 69
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 2
Hun Batz
Hun Batz
chillbones5854
Hun Batz
Level 23
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 24L
1,294 Elo+
Solo
Anubis
Anubis
cuca2002
Anubis
Level 11
God Stats
2W - 2L
1,524 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2
Freya
Freya
miguelrg1471
Freya
Level 72
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 10L
1,373 Elo+
Party 2
Team Averages
Level 41
1,583 SR
1,382 Elo+

VS

Team Averages
Level 64
1,458 SR
1,377 Elo+
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Einsanity
Xing Tian
Level 69
God Stats
5W - 7L
1,512 SR
Queue Stats
26W - 28L
1,374 Elo+
Party 1
Zeus
Zeus
NihilistEquinox
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
SoB WARZONE
Zhong Kui
Level 34
God Stats
4W - 3L
1,425 SR
Queue Stats
73W - 81L
1,437 Elo+
Party 1
Skadi
Skadi
tayroo2
Skadi
Level 52
God Stats
5W - 6L
1,352 SR
Queue Stats
17W - 40L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jlozano12
King Arthur
19
4 / 6 / 3
12,584
740
12,234
27,980
29,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 7 / 5
12,106
712
15,811
26,237
25,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
19
4 / 8 / 3
11,836
696
13,857
24,785
11,292
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
cuca2002
Anubis
16
0 / 12 / 1
9,950
585
8,428
23,315
13,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 8 / 10
12,083
711
12,853
26,020
12,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 5 / 12
15,066
886
28,490
20,503
12,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Einsanity
Xing Tian
19
4 / 1 / 17
13,223
778
12,747
24,192
41,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 6
13,429
790
21,801
11,943
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
SoB WARZONE
Zhong Kui
20
8 / 1 / 20
13,857
815
28,567
20,983
19,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
tayroo2
Skadi
20
5 / 1 / 21
13,097
770
15,071
11,081
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
14
Kills
41
41
Deaths
14
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
5
12
4.4
W
Xing Tian
Einsanity
Xing Tian
4
1
17
12.5
L
King Arthur
Jlozano12
King Arthur
4
6
3
0.92
W
8
6
6
1.83
L
4
7
5
0.93
W
Zhong Kui
SoB WARZONE
Zhong Kui
8
1
20
18
L
Hun Batz
4
8
3
0.69
L
Anubis
cuca2002
Anubis
0
12
1
0.04
L
2
8
10
0.88
W
Skadi
tayroo2
Skadi
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,183
Damage
106,676
128,337
Taken
88,702
91,720
Mitigated
87,395
21,377
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
28,490
8,710
0
15,181
20,503
12,874
438
4,822
15,681
0
68,417
W
Xing Tian
Einsanity
Xing Tian
12,747
1,289
992
2,930
24,192
41,972
853
5,675
18,517
26,692
0
L
King Arthur
Jlozano12
King Arthur
12,234
627
257
1,101
27,980
29,843
0
11,628
16,083
70
42,583
W
21,801
2,349
0
0
11,943
7,027
1,501
3,021
8,922
55,715
0
L
15,811
2,919
0
8,468
26,237
25,168
980
12,573
13,326
0
43,326
W
Zhong Kui
SoB WARZONE
Zhong Kui
28,567
4,000
690
11,997
20,983
19,608
2,082
6,386
14,597
50,817
0
L
Hun Batz
13,857
3,561
0
0
24,785
11,292
27
11,565
13,044
0
41,451
L
Anubis
cuca2002
Anubis
8,428
818
0
3,766
23,315
13,199
231
11,718
11,515
27,304
0
L
12,853
4,895
25
7,760
26,020
12,218
0
14,546
11,254
41,496
0
W
Skadi
tayroo2
Skadi
15,071
3,296
74
604
11,081
5,914
6,481
1,447
9,634
0
56,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
68,672
266
Minions Killed
306
0
Camps Cleared
0
1,521,363
Distance Traveled
1,699,116
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,066
886
67
4
0
372,117
0
W
Xing Tian
13,223
778
17
1
0
344,376
0
L
King Arthur
12,584
740
59
3
0
327,912
0
W
Zeus
13,429
790
91
5
0
293,634
1
L
Chaac
12,106
712
72
4
0
327,701
0
W
Zhong Kui
13,857
815
58
3
0
324,525
1
L
Hun Batz
11,836
696
49
3
0
339,396
2
L
Anubis
9,950
585
38
2
0
235,263
0
L
Freya
12,083
711
48
3
0
291,091
1
W
Skadi
13,097
770
73
4
0
364,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role