Player Matchup

Gilgamesh
Gilgamesh
Erickorozcox
Gilgamesh
Level 124
God Stats
2W - 2L
1,615 SR
Queue Stats
27W - 24L
1,592 Elo+
Party 1
Anhur
Anhur
Eriksnc
Anhur
Level 125
God Stats
1W - 1L
1,437 SR
Queue Stats
37W - 33L
1,573 Elo+
Party 1
Ra
Ra
RoYDG
Ra
Level 17
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
Terra
Terra
TedBustah
Terra
Level 120
God Stats
3W - 4L
1,393 SR
Queue Stats
26W - 33L
1,454 Elo+
Party 2
Pele
Pele
busket112485
Pele
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
78W - 98L
1,472 Elo+
Party 2
Team Averages
Level 83
1,455 SR
1,470 Elo+

VS

Team Averages
Level 89
1,418 SR
1,632 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Andy05773400
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 11L
1,849 Elo+
Party 3
Baba Yaga
Baba Yaga
BoopyThySnoopy
Baba Yaga
Level 27
God Stats
1W - 1L
1,219 SR
Queue Stats
10W - 5L
1,475 Elo+
Solo
Maui
Maui
Cijdebre
Maui
Level 160
God Stats
2W - 1L
1,448 SR
Queue Stats
53W - 38L
1,627 Elo+
Party 3
Nemesis
Nemesis
choji400
Nemesis
Level 105
God Stats
1W - 0L
1,424 SR
Queue Stats
103W - 49L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Erickorozcox
Gilgamesh
17
1 / 5 / 2
10,044
628
15,585
22,730
26,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Eriksnc
Anhur
16
1 / 7 / 2
9,913
620
12,455
22,483
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
1 / 3 / 1
10,680
668
7,241
13,544
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
TedBustah
Terra
17
0 / 3 / 4
10,864
679
9,820
23,653
28,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 10 / 2
10,657
666
14,553
26,649
11,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 0 / 9
14,189
887
22,976
14,117
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Andy05773400
Guan Yu
17
2 / 3 / 8
11,005
688
11,616
21,766
25,352
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
BoopyThySnoopy
Baba Yaga
18
2 / 1 / 10
11,333
708
20,804
10,918
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
20
6 / 3 / 13
13,148
822
13,329
22,290
28,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
choji400
Nemesis
20
11 / 0 / 11
13,384
837
22,061
17,302
10,464
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
28
28
Deaths
7
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
9
11.5
W
Guan Yu
Andy05773400
Guan Yu
2
3
8
2
W
Baba Yaga
BoopyThySnoopy
Baba Yaga
2
1
10
7
W
Maui
6
3
13
4.17
L
Gilgamesh
Erickorozcox
Gilgamesh
1
5
2
0.4
L
Anhur
Eriksnc
Anhur
1
7
2
0.29
L
Ra
1
3
1
0.5
L
Terra
TedBustah
Terra
0
3
4
0.67
L
3
10
2
0.4
W
Nemesis
choji400
Nemesis
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
90,786
109,059
Taken
86,393
82,415
Mitigated
77,003
19,709
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,976
6,594
0
5,130
14,117
7,346
8,264
2,940
11,177
0
100,904
W
Guan Yu
Andy05773400
Guan Yu
11,616
1,610
2,147
4,606
21,766
25,352
780
3,538
18,228
0
26,057
W
Baba Yaga
BoopyThySnoopy
Baba Yaga
20,804
947
0
1,821
10,918
5,651
398
3,289
7,629
48,267
0
W
Maui
13,329
2,889
0
4,930
22,290
28,190
135
5,534
15,600
30,845
0
L
Gilgamesh
Erickorozcox
Gilgamesh
15,585
3,849
0
1,011
22,730
26,423
0
5,536
15,683
5,387
34,221
L
Anhur
Eriksnc
Anhur
12,455
6,236
0
1,632
22,483
10,251
0
6,764
15,609
0
35,929
L
Ra
7,241
595
1,173
3,442
13,544
6,149
0
3,642
9,785
45,918
0
L
Terra
TedBustah
Terra
9,820
1,261
4,841
4,759
23,653
28,477
0
8,025
15,295
26,439
0
L
14,553
3,185
0
2,851
26,649
11,115
0
9,774
16,705
0
43,056
W
Nemesis
choji400
Nemesis
22,061
9,605
0
3,072
17,302
10,464
1,324
3,754
13,089
0
70,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
63,059
309
Minions Killed
351
0
Camps Cleared
0
1,487,313
Distance Traveled
1,773,368
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,189
887
168
11
0
366,877
0
W
Guan Yu
11,005
688
29
2
0
321,328
0
W
Baba Yaga
11,333
708
65
4
0
359,916
0
W
Maui
13,148
822
21
1
0
322,316
0
L
Gilgamesh
10,044
628
51
3
0
318,617
5
L
Anhur
9,913
620
68
4
0
260,046
2
L
Ra
10,680
668
97
6
0
295,653
0
L
Terra
10,864
679
29
2
0
318,797
1
L
Pele
10,657
666
64
4
0
294,200
5
W
Nemesis
13,384
837
68
4
0
402,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role