Player Matchup

Ymir
Ymir
Goblin Of Terra
Ymir
Level 104
God Stats
11W - 14L
1,381 SR
Queue Stats
55W - 107L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
Kurtiizzle
Baron Samedi
Level 109
God Stats
2W - 1L
1,746 SR
Queue Stats
87W - 138L
1,306 Elo+
Party 2
Jing Wei
Jing Wei
aSLIMYgoose
Jing Wei
Level 10
God Stats
2W - 1L
1,751 SR
Queue Stats
6W - 15L
1,236 Elo+
Party 2
Team Averages
Level 74
1,626 SR
1,267 Elo+

VS

Team Averages
Level 85
1,336 SR
1,225 Elo+
Nu Wa
Nu Wa
MiLiTeY
Nu Wa
Level 103
God Stats
2W - 2L
1,280 SR
Queue Stats
115W - 210L
1,256 Elo+
Party 1
Chaac
Chaac
Woods930
Chaac
Level 63
God Stats
2W - 6L
1,309 SR
Queue Stats
9W - 27L
1,143 Elo+
Solo
Izanami
Izanami
jonedlp
Izanami
Level 89
God Stats
9W - 9L
1,420 SR
Queue Stats
156W - 245L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,068
576
4,621
15,283
16,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Kurtiizzle
Baron Samedi
14
1 / 2 / 0
8,530
609
12,082
10,786
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
aSLIMYgoose
Jing Wei
13
0 / 1 / 1
8,195
585
8,828
11,958
4,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MiLiTeY
Nu Wa
16
1 / 0 / 5
9,824
702
14,964
6,650
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Woods930
Chaac
13
2 / 1 / 4
9,150
654
7,104
14,367
9,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
jonedlp
Izanami
15
4 / 0 / 2
10,423
745
7,009
10,353
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Baron Samedi
Kurtiizzle
Baron Samedi
1
2
0
0.5
W
Nu Wa
MiLiTeY
Nu Wa
1
0
5
3.5
W
Chaac
Woods930
Chaac
2
1
4
4
L
Jing Wei
aSLIMYgoose
Jing Wei
0
1
1
0.5
W
Izanami
jonedlp
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
29,077
38,027
Taken
31,370
26,250
Mitigated
17,210
9,541
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
986
0
0
15,283
16,992
27
5,942
9,341
21,400
0
L
Baron Samedi
Kurtiizzle
Baron Samedi
12,082
463
2,963
4,269
10,786
5,110
196
4,930
5,856
53,115
0
W
Nu Wa
MiLiTeY
Nu Wa
14,964
8,806
0
1,804
6,650
2,927
1,258
3,345
3,305
43,628
0
W
Chaac
Woods930
Chaac
7,104
877
32
4,287
14,367
9,338
288
7,976
6,391
0
26,773
L
Jing Wei
aSLIMYgoose
Jing Wei
8,828
6,047
0
2,309
11,958
4,148
318
4,137
7,821
0
41,569
W
Izanami
jonedlp
Izanami
7,009
5,371
0
3,311
10,353
4,945
1,797
5,475
4,878
0
57,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
29,397
175
Minions Killed
164
0
Camps Cleared
0
754,225
Distance Traveled
798,265
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,068
576
38
3
0
235,704
3
L
Baron Samedi
8,530
609
71
5
0
246,344
4
W
Nu Wa
9,824
702
57
4
0
267,806
0
W
Chaac
9,150
654
26
2
0
261,941
4
L
Jing Wei
8,195
585
66
5
0
272,177
3
W
Izanami
10,423
745
81
6
0
268,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role