Player Matchup

Guan Yu
Guan Yu
DESTROYERGODX900
Guan Yu
Level 28
God Stats
2W - 1L
1,618 SR
Queue Stats
12W - 19L
1,327 Elo+
Party 2
Zeus
Zeus
DnDTritonQueen
Zeus
Level 68
God Stats
16W - 6L
1,652 SR
Queue Stats
82W - 59L
1,527 Elo+
Party 3
Nox
Nox
JusticeLeague512
Nox
Level 24
God Stats
2W - 0L
1,733 SR
Queue Stats
23W - 36L
1,312 Elo+
Party 2
Lancelot
Lancelot
ajaxlaney
Lancelot
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 26L
1,514 Elo+
Party 3
Geb
Geb
jacobrunz1
Geb
Level 62
God Stats
5W - 8L
1,346 SR
Queue Stats
157W - 187L
1,386 Elo+
Party 2
Team Averages
Level 42
1,570 SR
1,413 Elo+

VS

Team Averages
Level 41
1,461 SR
1,309 Elo+
Morgan Le Fay
Morgan Le Fay
Moon Relates
Morgan Le Fay
Level 39
God Stats
16W - 12L
1,573 SR
Queue Stats
53W - 40L
1,494 Elo+
Solo
Izanami
Izanami
PaintPig
Izanami
Level 45
God Stats
4W - 4L
1,485 SR
Queue Stats
60W - 75L
1,381 Elo+
Solo
Bacchus
Bacchus
RBATheDream
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,182 Elo+
Party 1
Nemesis
Nemesis
ToastMyToots
Nemesis
Level 49
God Stats
0W - 2L
1,247 SR
Queue Stats
7W - 17L
1,264 Elo+
Party 1
Sol
Sol
anthony51904
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,933
1,093
12,633
18,056
20,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 0 / 9
11,816
1,182
22,481
7,658
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 8
9,703
970
6,751
7,125
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ajaxlaney
Lancelot
16
6 / 1 / 7
10,463
1,046
13,181
11,551
8,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 0 / 12
10,904
1,090
9,304
14,664
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

296

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moon Relates
Morgan Le Fay
15
0 / 1 / 2
9,440
944
13,849
7,026
3,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PaintPig
Izanami
15
0 / 6 / 1
9,002
900
11,877
13,556
6,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RBATheDream
Bacchus
15
1 / 4 / 2
10,703
1,070
10,840
21,454
32,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ToastMyToots
Nemesis
15
1 / 2 / 0
9,476
948
9,958
16,806
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 1
9,404
940
5,409
11,654
4,257
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
18
Kills
3
3
Deaths
18
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
7
0
9
11.5
W
1
1
8
5
L
Morgan Le Fay
Moon Relates
Morgan Le Fay
0
1
2
1
L
Izanami
PaintPig
Izanami
0
6
1
0.08
L
Bacchus
RBATheDream
Bacchus
1
4
2
0.5
L
Nemesis
ToastMyToots
Nemesis
1
2
0
0.5
W
Lancelot
ajaxlaney
Lancelot
6
1
7
9.5
L
1
5
1
0.3
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
51,933
59,054
Taken
70,496
56,908
Mitigated
55,478
11,256
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,633
2,435
2,554
3,866
18,056
20,214
0
6,756
11,231
0
26,071
W
22,481
2,382
194
2,670
7,658
4,202
0
4,606
3,052
48,017
0
W
6,751
1,045
0
102
7,125
3,601
0
5,174
1,951
14,832
0
L
Morgan Le Fay
Moon Relates
Morgan Le Fay
13,849
1,378
174
1,250
7,026
3,294
0
3,251
3,775
28,949
0
L
Izanami
PaintPig
Izanami
11,877
8,967
0
1,593
13,556
6,782
0
8,414
5,142
0
25,153
L
Bacchus
RBATheDream
Bacchus
10,840
1,382
0
1,564
21,454
32,685
0
10,978
10,476
23,718
0
L
Nemesis
ToastMyToots
Nemesis
9,958
5,591
0
2,312
16,806
8,460
0
10,195
6,611
0
29,821
W
Lancelot
ajaxlaney
Lancelot
13,181
3,099
175
151
11,551
8,289
0
5,922
5,499
0
21,028
L
5,409
2,138
0
1,980
11,654
4,257
0
5,698
5,956
15,633
0
W
9,304
2,187
0
1,544
14,664
20,602
0
7,571
7,093
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
48,025
149
Minions Killed
162
6
Camps Cleared
5
916,229
Distance Traveled
947,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,933
1,093
17
2
4
208,575
0
W
Zeus
11,816
1,182
64
6
1
179,593
2
W
Nox
9,703
970
26
3
0
134,714
0
L
Morgan Le Fay
9,440
944
36
4
1
199,208
0
L
Izanami
9,002
900
29
3
1
150,374
0
L
Bacchus
10,703
1,070
24
2
0
199,312
2
L
Nemesis
9,476
948
50
5
3
214,280
1
W
Lancelot
10,463
1,046
18
2
1
200,434
0
L
Sol
9,404
940
23
2
0
184,501
0
W
Geb
10,904
1,090
24
2
0
192,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role