Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cringemaster45
Achilles
Level 127
God Stats
1W - 3L
1,138 SR
Queue Stats
269W - 246L
1,516 Elo+
Party 3
Thanatos
Thanatos
OscarLOGIA
Thanatos
Level 124
God Stats
9W - 5L
1,557 SR
Queue Stats
113W - 122L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
g1n1b
Jormungandr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,538 Elo+
Party 3
Sol
Sol
keque
Sol
Level 141
God Stats
1W - 0L
1,313 SR
Queue Stats
35W - 33L
1,479 Elo+
Party 1
Team Averages
Level 124
1,402 SR
1,510 Elo+

VS

Team Averages
Level 116
1,474 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FreeMilkdud
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 116L
1,278 Elo+
Party 2
Thanatos
Thanatos
HolelnJuan
Thanatos
Level 102
God Stats
1W - 1L
1,301 SR
Queue Stats
54W - 38L
1,534 Elo+
Party 2
Scylla
Scylla
HunchoPipe
Scylla
Level 100
God Stats
0W - 2L
1,511 SR
Queue Stats
194W - 236L
1,354 Elo+
Party 2
Chaac
Chaac
jubulitis
Chaac
Level 151
God Stats
0W - 2L
1,558 SR
Queue Stats
35W - 53L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 1
6,297
450
6,968
9,766
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
2 / 2 / 1
7,596
543
8,376
10,066
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
OscarLOGIA
Thanatos
13
5 / 1 / 2
7,946
568
5,651
9,515
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
g1n1b
Jormungandr
10
1 / 2 / 5
7,052
504
7,619
9,039
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
keque
Sol
13
1 / 0 / 3
7,619
544
7,745
9,508
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 0
7,421
530
7,144
10,245
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
FreeMilkdud
Cthulhu
10
0 / 1 / 3
6,426
459
3,257
10,931
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
HolelnJuan
Thanatos
11
1 / 2 / 2
6,873
491
4,559
12,296
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HunchoPipe
Scylla
11
1 / 3 / 0
6,788
485
5,651
9,323
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
jubulitis
Chaac
13
1 / 2 / 0
7,420
530
5,083
10,454
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
7
7
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
1
0.75
L
Neith
 
Neith
4
2
0
2
W
Achilles
2
2
1
1.25
L
Cthulhu
FreeMilkdud
Cthulhu
0
1
3
1.5
L
Thanatos
HolelnJuan
Thanatos
1
2
2
1
L
Scylla
HunchoPipe
Scylla
1
3
0
0.33
W
Thanatos
OscarLOGIA
Thanatos
5
1
2
6
W
Jormungandr
g1n1b
Jormungandr
1
2
5
1.75
L
Chaac
jubulitis
Chaac
1
2
0
0.5
W
Sol
keque
Sol
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
25,694
47,894
Taken
53,249
25,263
Mitigated
27,309
26,816
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,968
3,693
0
1,771
9,766
3,378
681
2,425
7,341
0
32,007
L
Neith
 
Neith
7,144
2,425
0
5,380
10,245
3,640
135
3,945
6,300
0
54,032
W
Achilles
8,376
2,523
0
4,176
10,066
7,575
0
0
9,451
0
44,739
L
Cthulhu
FreeMilkdud
Cthulhu
3,257
691
99
2,807
10,931
8,770
0
3,742
7,189
15,772
731
L
Thanatos
HolelnJuan
Thanatos
4,559
2,197
0
8,927
12,296
5,330
0
2,199
9,983
0
51,575
L
Scylla
HunchoPipe
Scylla
5,651
464
0
1,743
9,323
3,490
0
4,927
4,396
46,021
0
W
Thanatos
OscarLOGIA
Thanatos
5,651
1,177
0
11,332
9,515
3,884
69
1,548
7,923
0
45,826
W
Jormungandr
g1n1b
Jormungandr
7,619
2,872
303
3,572
9,039
6,563
231
2,919
6,120
34,721
0
L
Chaac
jubulitis
Chaac
5,083
715
0
5,133
10,454
6,079
508
133
9,575
0
48,902
W
Sol
keque
Sol
7,745
3,188
0
5,662
9,508
3,863
2,965
1,801
7,707
59,639
6,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
34,928
365
Minions Killed
380
0
Camps Cleared
0
1,362,942
Distance Traveled
1,377,003
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,297
450
47
3
0
245,304
1
L
Neith
7,421
530
99
7
0
243,688
6
W
Achilles
7,596
543
85
6
0
270,307
2
L
Cthulhu
6,426
459
20
1
0
294,364
8
L
Thanatos
6,873
491
90
6
0
287,097
2
L
Scylla
6,788
485
82
6
0
283,924
3
W
Thanatos
7,946
568
81
6
0
318,213
1
W
Jormungandr
7,052
504
46
3
0
255,760
10
L
Chaac
7,420
530
89
6
0
267,930
1
W
Sol
7,619
544
106
8
0
273,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role