Player Matchup

Eset
Eset
AnAverageNoah
Eset
Level 86
God Stats
1W - 1L
1,244 SR
Queue Stats
29W - 23L
1,556 Elo+
Party 1
Yemoja
Yemoja
AnAverageRyan
Yemoja
Level 126
God Stats
3W - 0L
1,704 SR
Queue Stats
24W - 23L
1,556 Elo+
Party 1
Ishtar
Ishtar
NotTolka
Ishtar
Level 46
God Stats
6W - 3L
1,616 SR
Queue Stats
22W - 16L
1,600 Elo+
Party 1
Osiris
Osiris
UncertifiedC
Osiris
Level 91
God Stats
3W - 0L
1,875 SR
Queue Stats
30W - 22L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
jdsgamer
Gilgamesh
Level 99
God Stats
4W - 0L
1,889 SR
Queue Stats
32W - 25L
1,575 Elo+
Party 1
Team Averages
Level 90
1,666 SR
1,568 Elo+

VS

Team Averages
Level 76
1,464 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
InfectedBeaver8
Guan Yu
Level 99
God Stats
0W - 2L
1,492 SR
Queue Stats
124W - 121L
1,486 Elo+
Party 3
Neith
Neith
Tdubz2001
Neith
Level 29
God Stats
5W - 16L
1,142 SR
Queue Stats
54W - 61L
1,463 Elo+
Party 3
Thanatos
Thanatos
Twister1295
Thanatos
Level 88
God Stats
1W - 2L
1,430 SR
Queue Stats
82W - 80L
1,486 Elo+
Party 3
Ra
Ra
xSlayerKnightx
Ra
Level 27
God Stats
0W - 1L
1,755 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
9,076
605
14,812
10,126
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 12
8,921
595
5,656
14,118
9,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
NotTolka
Ishtar
14
4 / 0 / 5
8,992
599
9,001
10,556
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
3 / 1 / 5
8,270
551
9,792
16,278
14,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
jdsgamer
Gilgamesh
13
5 / 1 / 7
8,613
574
7,307
11,515
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 1
6,071
405
5,743
14,164
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 3 / 2
6,763
451
7,791
12,777
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Tdubz2001
Neith
11
0 / 3 / 0
6,588
439
6,151
8,895
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Twister1295
Thanatos
11
3 / 6 / 1
7,446
496
7,300
14,269
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 5 / 2
7,205
480
6,868
10,025
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
5
5
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
W
7
3
8
3.67
W
3
0
12
9
L
0
3
2
0.33
W
Ishtar
NotTolka
Ishtar
4
0
5
6.5
L
Neith
Tdubz2001
Neith
0
3
0
0
L
Thanatos
Twister1295
Thanatos
3
6
1
0.58
W
Osiris
3
1
5
5.5
W
Gilgamesh
jdsgamer
Gilgamesh
5
1
7
8.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,568
Damage
33,853
62,593
Taken
60,130
39,159
Mitigated
39,211
25,564
Healing
19,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,743
2,791
1,254
2,472
14,164
11,318
0
5,281
8,883
0
30,024
W
14,812
2,429
2,150
1,973
10,126
4,278
217
1,680
8,231
62,893
0
W
5,656
1,338
3,852
3,158
14,118
9,484
0
2,077
11,866
35,357
1,976
L
7,791
794
316
3,819
12,777
13,560
0
4,203
8,574
0
36,757
W
Ishtar
NotTolka
Ishtar
9,001
5,236
0
6,805
10,556
4,179
822
408
10,001
0
71,412
L
Neith
Tdubz2001
Neith
6,151
1,831
0
1,302
8,895
3,671
0
1,808
7,087
0
39,830
L
Thanatos
Twister1295
Thanatos
7,300
827
0
8,699
14,269
5,967
0
4,583
9,686
0
34,598
W
Osiris
9,792
3,146
0
7,018
16,278
14,625
0
1,877
13,416
0
53,884
W
Gilgamesh
jdsgamer
Gilgamesh
7,307
2,320
0
608
11,515
6,593
1,201
2,211
9,063
0
52,667
L
6,868
921
253
1,346
10,025
4,695
360
4,297
5,728
49,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
34,073
378
Minions Killed
328
0
Camps Cleared
0
1,450,713
Distance Traveled
1,460,839
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,071
405
56
4
0
295,283
2
W
Eset
9,076
605
89
6
0
287,391
4
W
Yemoja
8,921
595
53
4
0
260,649
4
L
Guan Yu
6,763
451
68
5
0
296,810
0
W
Ishtar
8,992
599
101
7
0
275,953
3
L
Neith
6,588
439
69
5
0
271,167
4
L
Thanatos
7,446
496
50
3
0
318,968
0
W
Osiris
8,270
551
66
4
0
301,259
2
W
Gilgamesh
8,613
574
69
5
0
325,461
5
L
Ra
7,205
480
85
6
0
278,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role