Player Matchup

Sobek
Sobek
Lexray
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PvtMufasa
Amaterasu
Level 80
God Stats
2W - 1L
1,667 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
SealCIubber
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,556 SR
1,500 Elo+

VS

Team Averages
Level 73
1,575 SR
1,408 Elo+
Olorun
Olorun
GammaB10
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 1
Medusa
Medusa
Slufer7
Medusa
Level 69
God Stats
2W - 2L
1,669 SR
Queue Stats
12W - 26L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
oQWinterWolfQo
Ne Zha
Level 146
God Stats
0W - 1L
1,556 SR
Queue Stats
11W - 23L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lexray
Sobek
14
4 / 0 / 18
9,484
948
7,467
11,985
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
PvtMufasa
Amaterasu
14
10 / 0 / 11
9,462
946
10,645
11,274
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
15
8 / 0 / 13
9,215
922
11,393
6,363
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GammaB10
Olorun
11
0 / 7 / 0
6,202
620
2,816
9,763
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Slufer7
Medusa
11
0 / 8 / 0
6,796
680
6,439
12,938
4,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 0
5,893
589
2,954
9,598
3,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
22
Kills
0
0
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
GammaB10
Olorun
0
7
0
0
W
Sobek
Lexray
Sobek
4
0
18
13
W
Amaterasu
PvtMufasa
Amaterasu
10
0
11
15.5
W
Raijin
8
0
13
14.5
L
Medusa
Slufer7
Medusa
0
8
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
12,209
29,622
Taken
32,299
27,690
Mitigated
10,999
13,365
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
GammaB10
Olorun
2,816
1,382
55
525
9,763
3,739
0
7,090
2,673
9,325
840
W
Sobek
Lexray
Sobek
7,467
1,008
0
4,855
11,985
13,134
841
946
11,039
16,884
0
W
Amaterasu
PvtMufasa
Amaterasu
10,645
4,868
0
5,102
11,274
11,729
672
1,410
9,864
0
26,301
W
Raijin
11,393
1,644
0
3,408
6,363
2,827
1,211
542
5,821
54,342
0
L
Medusa
Slufer7
Medusa
6,439
3,356
0
679
12,938
4,129
0
7,412
5,526
0
27,880
L
2,954
1,582
0
513
9,598
3,131
0
4,414
5,184
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
18,891
129
Minions Killed
77
0
Camps Cleared
0
630,865
Distance Traveled
451,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,202
620
13
1
0
138,370
0
W
Sobek
9,484
948
20
2
0
223,219
0
W
Amaterasu
9,462
946
35
4
0
217,151
1
W
Raijin
9,215
922
74
7
0
190,495
2
L
Medusa
6,796
680
54
5
0
159,022
2
L
Ne Zha
5,893
589
10
1
0
153,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role