Player Matchup

Sobek
Sobek
AdmiralGromp
Sobek
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 8L
1,663 Elo+
Solo
Kali
Kali
CorvoBlue
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,559 Elo+
Solo
Bellona
Bellona
Frank_Jagerr
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,428 Elo+
Party 2
Anhur
Anhur
GumyBea
Anhur
Level 30
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 8L
1,616 Elo+
Solo
Chronos
Chronos
iFAy
Chronos
Level 30
God Stats
2W - 2L
1,764 SR
Queue Stats
10W - 4L
1,686 Elo+
Party 2
Team Averages
Level 59
1,548 SR
1,590 Elo+

VS

Team Averages
Level 40
1,523 SR
1,393 Elo+
Cerberus
Cerberus
Blackmoreu
Cerberus
Level 36
God Stats
3W - 2L
1,325 SR
Queue Stats
20W - 22L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
Blitx9919
Kukulkan
Level 47
God Stats
5W - 2L
1,546 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo
Anhur
Anhur
ZyaNide
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,321 Elo+
Party 1
Pele
Pele
zimbabwe112
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,480 Elo+
Solo
Chaac
Chaac
千俞Nz419
Chaac
Level 47
God Stats
1W - 0L
1,742 SR
Queue Stats
53W - 44L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,485
408
2,088
9,225
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
7
0 / 3 / 2
4,634
421
3,587
10,419
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Frank_Jagerr
Bellona
8
0 / 4 / 0
4,585
417
1,222
8,918
5,236
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
GumyBea
Anhur
8
1 / 1 / 1
4,649
423
3,553
7,173
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
iFAy
Chronos
11
2 / 2 / 1
5,884
535
4,847
7,219
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackmoreu
Cerberus
9
0 / 0 / 5
5,638
513
5,420
9,050
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Blitx9919
Kukulkan
10
4 / 1 / 3
6,147
559
3,572
4,966
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
ZyaNide
Anhur
8
0 / 2 / 2
4,987
453
5,469
6,030
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 5
6,059
551
6,349
8,657
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 1
7,404
673
6,574
6,712
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cerberus
Blackmoreu
Cerberus
0
0
5
2.5
W
Kukulkan
Blitx9919
Kukulkan
4
1
3
5.5
L
Kali
0
3
2
0.33
L
Bellona
Frank_Jagerr
Bellona
0
4
0
0
L
Anhur
GumyBea
Anhur
1
1
1
1.5
W
Anhur
ZyaNide
Anhur
0
2
2
0.5
L
Chronos
iFAy
Chronos
2
2
1
1.25
W
4
0
5
6.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
27,384
42,954
Taken
35,415
17,343
Mitigated
16,169
10,277
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,088
182
0
2,318
9,225
4,840
0
2,103
7,122
7,814
0
W
Cerberus
Blackmoreu
Cerberus
5,420
595
0
2,731
9,050
4,934
0
851
8,199
18,047
6,371
W
Kukulkan
Blitx9919
Kukulkan
3,572
785
0
472
4,966
2,154
156
2,755
2,211
33,203
0
L
Kali
3,587
1,795
0
2,581
10,419
3,058
0
1,911
8,508
0
25,125
L
Bellona
Frank_Jagerr
Bellona
1,222
551
0
1,928
8,918
5,236
0
0
8,918
0
20,687
L
Anhur
GumyBea
Anhur
3,553
1,690
0
2,467
7,173
1,703
0
1,778
5,395
0
21,195
W
Anhur
ZyaNide
Anhur
5,469
2,663
0
2,328
6,030
1,847
0
952
5,078
0
29,266
L
Chronos
iFAy
Chronos
4,847
1,799
0
983
7,219
2,506
0
2,135
5,084
41,516
0
W
6,349
2,621
0
2,182
8,657
3,088
0
2,377
6,280
0
31,572
W
6,574
1,696
0
2,920
6,712
4,146
380
0
6,712
0
52,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
30,235
215
Minions Killed
321
0
Camps Cleared
0
987,331
Distance Traveled
1,043,941
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,485
408
14
1
0
195,503
1
W
Cerberus
5,638
513
50
5
0
206,780
3
W
Kukulkan
6,147
559
62
6
0
193,221
3
L
Kali
4,634
421
47
4
0
210,826
0
L
Bellona
4,585
417
46
4
0
175,818
0
L
Anhur
4,649
423
35
3
0
175,369
2
W
Anhur
4,987
453
42
4
0
177,347
2
L
Chronos
5,884
535
73
7
0
229,815
4
W
Pele
6,059
551
56
5
0
248,575
3
W
Chaac
7,404
673
111
10
0
218,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role