Player Matchup

Chang'e
Chang'e
AvacadoOil
Chang'e
Level 47
God Stats
2W - 6L
1,357 SR
Queue Stats
76W - 78L
1,408 Elo+
Solo
Athena
Athena
House StackPack
Athena
Level 149
God Stats
1W - 1L
1,609 SR
Queue Stats
22W - 32L
1,406 Elo+
Party 3
Arachne
Arachne
KingToeLicker
Arachne
Level 128
God Stats
9W - 9L
1,589 SR
Queue Stats
29W - 40L
1,438 Elo+
Party 3
Medusa
Medusa
Vanf
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
ll itachi lll
Chaac
Level 69
God Stats
9W - 8L
1,627 SR
Queue Stats
31W - 28L
1,514 Elo+
Party 3
Team Averages
Level 79
1,536 SR
1,453 Elo+

VS

Team Averages
Level 62
1,406 SR
1,460 Elo+
Hachiman
Hachiman
Avroh
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ejacubeast
Guan Yu
Level 102
God Stats
2W - 0L
1,569 SR
Queue Stats
84W - 79L
1,502 Elo+
Party 1
Pele
Pele
OLIV3TR33
Pele
Level 82
God Stats
1W - 0L
1,375 SR
Queue Stats
16W - 17L
1,327 Elo+
Party 2
Ymir
Ymir
ProlapseHunter
Ymir
Level 63
God Stats
6W - 6L
1,533 SR
Queue Stats
99W - 100L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bullybait
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,051 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AvacadoOil
Chang'e
14
0 / 4 / 5
8,730
514
9,143
16,160
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 5
8,660
509
5,351
15,507
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
13
5 / 5 / 2
8,517
501
8,816
16,926
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Vanf
Medusa
12
3 / 7 / 1
7,806
459
6,995
12,221
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 0
7,212
424
4,321
14,847
6,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avroh
Hachiman
14
5 / 1 / 3
8,774
516
11,419
10,502
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Ejacubeast
Guan Yu
16
9 / 3 / 2
10,714
630
17,465
16,371
13,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
2 / 1 / 4
9,242
544
7,222
16,822
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 3 / 12
9,558
562
11,335
15,789
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
bullybait
Morgan Le Fay
13
4 / 3 / 5
8,701
512
9,425
11,588
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
23
24
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AvacadoOil
Chang'e
0
4
5
0.63
W
Hachiman
Avroh
Hachiman
5
1
3
6.5
W
Guan Yu
Ejacubeast
Guan Yu
9
3
2
3.33
L
3
3
5
1.83
L
Arachne
5
5
2
1.2
W
Pele
2
1
4
4
W
3
3
12
3
L
Medusa
Vanf
Medusa
3
7
1
0.5
W
Morgan Le Fay
bullybait
Morgan Le Fay
4
3
5
2.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
56,866
75,661
Taken
71,072
39,554
Mitigated
46,710
21,578
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AvacadoOil
Chang'e
9,143
354
809
6,850
16,160
7,382
0
6,406
9,754
70,172
0
W
Hachiman
Avroh
Hachiman
11,419
6,394
0
5,671
10,502
4,274
762
2,450
8,052
0
52,782
W
Guan Yu
Ejacubeast
Guan Yu
17,465
3,263
632
4,198
16,371
13,483
1,236
3,004
13,367
0
77,299
L
5,351
1,625
0
1,376
15,507
12,442
0
5,475
10,032
19,155
0
L
Arachne
8,816
5,056
0
5,327
16,926
8,853
0
4,276
12,650
0
60,867
W
Pele
7,222
2,498
0
3,362
16,822
7,176
0
3,005
13,817
0
88,483
W
11,335
2,595
297
2,687
15,789
16,076
0
3,076
12,713
46,528
3,819
L
Medusa
Vanf
Medusa
6,995
3,867
0
2,267
12,221
3,967
0
3,260
8,961
0
37,450
W
Morgan Le Fay
bullybait
Morgan Le Fay
9,425
842
0
1,269
11,588
5,701
1,062
3,227
8,361
49,024
0
L
4,321
635
0
4,949
14,847
6,910
216
1,072
13,775
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
46,989
370
Minions Killed
488
0
Camps Cleared
0
1,651,264
Distance Traveled
1,682,930
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,730
514
134
8
0
333,039
3
W
Hachiman
8,774
516
90
5
0
300,888
0
W
Guan Yu
10,714
630
141
8
0
326,908
4
L
Athena
8,660
509
35
2
0
363,815
0
L
Arachne
8,517
501
75
4
0
341,909
0
W
Pele
9,242
544
130
8
0
378,243
5
W
Ymir
9,558
562
51
3
0
342,333
2
L
Medusa
7,806
459
57
3
0
294,315
2
W
Morgan Le Fay
8,701
512
76
4
0
334,558
7
L
Chaac
7,212
424
69
4
0
318,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role