Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Eita_Giovanaaaaa
Thor
Level 160
God Stats
47W - 50L
1,515 SR
Queue Stats
399W - 424L
1,507 Elo+
Solo
Scylla
Scylla
GUSTAVOUR7
Scylla
Level 143
God Stats
2W - 3L
1,229 SR
Queue Stats
57W - 67L
1,424 Elo+
Party 2
Achilles
Achilles
JungleDiff_
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,334 Elo+
Solo
Aphrodite
Aphrodite
zKayus
Aphrodite
Level 136
God Stats
80W - 72L
1,485 SR
Queue Stats
252W - 248L
1,466 Elo+
Party 2
Team Averages
Level 129
1,446 SR
1,446 Elo+

VS

Team Averages
Level 136
1,424 SR
1,471 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ArrozPalChinoS2
Osiris
Level 127
God Stats
3W - 3L
1,537 SR
Queue Stats
59W - 66L
1,443 Elo+
Solo
Athena
Athena
Brufael
Athena
Level 102
God Stats
0W - 3L
1,127 SR
Queue Stats
46W - 44L
1,430 Elo+
Solo
Ra
Ra
oSabota
Ra
Level 160
God Stats
0W - 3L
1,456 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 2
7,481
575
8,660
10,585
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 1 / 0
5,884
453
1,307
8,938
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
GUSTAVOUR7
Scylla
12
1 / 0 / 1
6,840
526
2,256
3,136
1,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JungleDiff_
Achilles
12
0 / 2 / 0
6,984
537
2,772
9,342
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
zKayus
Aphrodite
11
1 / 1 / 3
7,014
540
2,644
5,423
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 0 / 0
7,219
555
5,473
3,779
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
11
1 / 1 / 0
6,145
473
5,084
7,587
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,936
303
0
0
0
Athena
Brufael
Athena
9
0 / 3 / 1
5,852
450
3,287
12,693
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 0 / 1
8,534
656
3,983
4,508
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
2
2
L
Ravana
 
Ravana
2
0
0
2
L
Sol
 
Sol
1
1
0
1
L
0
0
0
0
L
Athena
Brufael
Athena
0
3
1
0.17
W
1
1
0
1
W
Scylla
GUSTAVOUR7
Scylla
1
0
1
1.5
W
Achilles
JungleDiff_
Achilles
0
2
0
0
L
1
0
1
1.5
W
Aphrodite
zKayus
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
17,827
37,424
Taken
28,567
19,308
Mitigated
13,152
21,087
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,660
5,290
0
6,851
10,585
4,328
1,344
5,225
5,360
0
65,452
L
Ravana
 
Ravana
5,473
1,206
0
1,313
3,779
1,627
420
0
3,463
0
57,022
L
Sol
 
Sol
5,084
1,329
0
3,345
7,587
1,952
0
200
7,387
45,430
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Brufael
Athena
3,287
737
0
2,450
12,693
7,653
234
3,623
8,859
20,057
0
W
1,307
445
0
3,657
8,938
3,373
0
1,416
7,522
0
31,519
W
Scylla
GUSTAVOUR7
Scylla
2,256
500
0
0
3,136
1,182
616
1,365
1,771
54,341
0
W
Achilles
JungleDiff_
Achilles
2,772
917
0
3,689
9,342
7,080
0
558
8,784
0
41,245
L
3,983
180
442
2,213
4,508
1,920
0
730
3,722
91,047
0
W
Aphrodite
zKayus
Aphrodite
2,644
936
3,124
3,766
5,423
3,345
322
3,790
1,633
29,055
1,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
31,686
421
Minions Killed
372
0
Camps Cleared
0
1,234,268
Distance Traveled
1,106,441
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,481
575
106
8
0
240,710
3
L
Ravana
7,219
555
104
8
0
268,434
3
L
Sol
6,145
473
70
5
0
245,678
5
L
Osiris
3,936
303
0
0
0
0
0
L
Athena
5,852
450
32
2
0
277,125
3
W
Thor
5,884
453
58
4
0
265,278
8
W
Scylla
6,840
526
105
8
0
261,370
6
W
Achilles
6,984
537
90
7
0
233,856
3
L
Ra
8,534
656
166
13
0
315,204
5
W
Aphrodite
7,014
540
62
5
0
233,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role