Player Matchup

Heimdallr
Heimdallr
DeathClan199
Heimdallr
Level 9
God Stats
8W - 12L
1,415 SR
Queue Stats
8W - 14L
1,327 Elo+
Party 1
Arachne
Arachne
Sourdough6264
Arachne
Level 29
God Stats
3W - 4L
1,660 SR
Queue Stats
74W - 93L
1,377 Elo+
Party 1
Bacchus
Bacchus
SweetBunnyHoney
Bacchus
Level 105
God Stats
0W - 2L
1,131 SR
Queue Stats
206W - 245L
1,418 Elo+
Party 1
Team Averages
Level 48
1,402 SR
1,374 Elo+

VS

Team Averages
Level 63
1,240 SR
1,404 Elo+
Yu Huang
Yu Huang
GroupDread01
Yu Huang
Level 116
God Stats
1W - 1L
1,137 SR
Queue Stats
5W - 2L
1,580 Elo+
Solo
Ymir
Ymir
Its Stratus
Ymir
Level 29
God Stats
7W - 10L
1,353 SR
Queue Stats
8W - 13L
1,266 Elo+
Party 2
Fenrir
Fenrir
KSIxBaton
Fenrir
Level 43
God Stats
1W - 0L
1,231 SR
Queue Stats
31W - 39L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathClan199
Heimdallr
16
0 / 7 / 4
11,089
652
14,015
17,738
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
16
3 / 4 / 1
11,133
655
12,480
21,585
12,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 3
11,755
691
14,756
21,697
31,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GroupDread01
Yu Huang
19
6 / 2 / 5
12,463
733
18,027
10,270
4,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 7
10,431
614
13,690
22,050
27,864
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KSIxBaton
Fenrir
17
5 / 0 / 7
12,763
751
12,777
19,007
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
13
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeathClan199
Heimdallr
0
7
4
0.29
W
Yu Huang
GroupDread01
Yu Huang
6
2
5
4.25
W
1
2
7
2.25
W
Fenrir
KSIxBaton
Fenrir
5
0
7
8.5
L
Arachne
3
4
1
0.88
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
44,494
61,020
Taken
51,327
52,849
Mitigated
55,844
12,079
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeathClan199
Heimdallr
14,015
6,395
0
1,886
17,738
8,437
98
8,637
9,101
0
62,776
W
Yu Huang
GroupDread01
Yu Huang
18,027
2,174
0
151
10,270
4,947
538
5,219
5,051
62,176
0
W
13,690
4,221
1,417
3,513
22,050
27,864
203
5,874
16,176
34,103
0
W
Fenrir
KSIxBaton
Fenrir
12,777
1,895
0
2,863
19,007
23,033
407
4,063
14,944
0
62,119
L
Arachne
12,480
9,623
0
5,661
21,585
12,631
390
11,926
9,659
0
40,356
L
14,756
2,648
0
4,532
21,697
31,781
249
11,405
10,292
41,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
35,657
191
Minions Killed
201
0
Camps Cleared
0
900,337
Distance Traveled
1,005,964
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,089
652
88
5
0
265,578
0
W
Yu Huang
12,463
733
101
6
0
298,357
0
W
Ymir
10,431
614
45
3
0
363,308
2
W
Fenrir
12,763
751
55
3
0
344,299
1
L
Arachne
11,133
655
63
4
0
326,375
0
L
Bacchus
11,755
691
40
2
0
308,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role