Player Matchup

Ares
Ares
Fear The Name
Ares
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsLarson13
Cu Chulainn
Level 128
God Stats
0W - 1L
1,636 SR
Queue Stats
51W - 53L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Ledgen81
Gilgamesh
Level 148
God Stats
0W - 1L
1,791 SR
Queue Stats
52W - 53L
1,529 Elo+
Party 1
Camazotz
Camazotz
SmikelNorton
Camazotz
Level 103
God Stats
2W - 4L
1,344 SR
Queue Stats
142W - 152L
1,519 Elo+
Party 2
Yemoja
Yemoja
shluggy
Yemoja
Level 35
God Stats
2W - 5L
1,480 SR
Queue Stats
87W - 89L
1,518 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,511 Elo+

VS

Team Averages
Level 110
1,365 SR
1,459 Elo+
Vulcan
Vulcan
JaqenVagar
Vulcan
Level 116
God Stats
1W - 0L
1,116 SR
Queue Stats
108W - 110L
1,530 Elo+
Solo
Tiamat
Tiamat
NewbMaster
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Popiui
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TheLowlyBard
Achilles
Level 116
God Stats
1W - 1L
1,211 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Janus
Janus
james77
Janus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 12
9,967
586
13,535
26,642
36,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ItsLarson13
Cu Chulainn
18
6 / 8 / 5
11,009
648
27,254
24,752
26,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ledgen81
Gilgamesh
19
3 / 4 / 8
12,124
713
15,091
26,205
34,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
SmikelNorton
Camazotz
20
5 / 5 / 7
11,618
683
23,026
40,750
36,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
shluggy
Yemoja
17
1 / 7 / 8
10,689
629
6,487
24,066
32,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JaqenVagar
Vulcan
18
7 / 4 / 17
11,996
706
29,190
14,028
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
NewbMaster
Tiamat
20
4 / 2 / 19
12,767
751
23,973
15,425
14,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Popiui
Aphrodite
19
2 / 2 / 23
11,559
680
14,556
23,125
21,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheLowlyBard
Achilles
20
13 / 3 / 15
13,553
797
30,080
37,440
47,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
james77
Janus
19
4 / 5 / 15
12,203
718
25,268
15,791
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
119
16
Kills
30
31
Deaths
16
40
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
7
12
1
L
Cu Chulainn
ItsLarson13
Cu Chulainn
6
8
5
1.06
W
Vulcan
JaqenVagar
Vulcan
7
4
17
3.88
L
Gilgamesh
Ledgen81
Gilgamesh
3
4
8
1.75
W
Tiamat
NewbMaster
Tiamat
4
2
19
6.75
W
Aphrodite
Popiui
Aphrodite
2
2
23
6.75
L
Camazotz
SmikelNorton
Camazotz
5
5
7
1.7
W
Achilles
TheLowlyBard
Achilles
13
3
15
6.83
W
Janus
james77
Janus
4
5
15
2.3
L
Yemoja
shluggy
Yemoja
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,393
Damage
123,067
142,415
Taken
105,809
166,864
Mitigated
101,606
55,135
Healing
53,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,535
274
2,750
4,339
26,642
36,842
176
17,839
8,550
20,298
0
L
Cu Chulainn
ItsLarson13
Cu Chulainn
27,254
3,814
1,366
1,570
24,752
26,711
0
13,540
10,791
0
53,472
W
Vulcan
JaqenVagar
Vulcan
29,190
11,845
2,712
2,090
14,028
9,091
2,102
2,643
11,385
53,480
0
L
Gilgamesh
Ledgen81
Gilgamesh
15,091
1,406
1,539
7,554
26,205
34,486
312
19,849
5,919
1,470
32,493
W
Tiamat
NewbMaster
Tiamat
23,973
2,106
2,941
5,120
15,425
14,240
1,941
3,639
11,786
49,015
0
W
Aphrodite
Popiui
Aphrodite
14,556
3,559
15,750
13,426
23,125
21,098
1,026
3,872
19,253
25,819
0
L
Camazotz
SmikelNorton
Camazotz
23,026
5,039
1,063
21,900
40,750
36,405
544
25,009
14,833
0
43,802
W
Achilles
TheLowlyBard
Achilles
30,080
10,186
979
6,316
37,440
47,866
852
7,657
29,783
0
38,161
W
Janus
james77
Janus
25,268
1,049
2,065
1,791
15,791
9,311
1,250
3,063
12,728
46,578
0
L
Yemoja
shluggy
Yemoja
6,487
1,008
9,212
3,842
24,066
32,420
319
16,750
6,914
19,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
62,078
176
Minions Killed
192
0
Camps Cleared
0
1,492,669
Distance Traveled
1,715,325
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,967
586
11
1
0
294,466
0
L
Cu Chulainn
11,009
648
60
4
0
293,856
0
W
Vulcan
11,996
706
57
3
0
332,153
0
L
Gilgamesh
12,124
713
36
2
0
343,801
4
W
Tiamat
12,767
751
49
3
0
344,780
3
W
Aphrodite
11,559
680
25
1
0
341,414
0
L
Camazotz
11,618
683
44
3
0
340,918
0
W
Achilles
13,553
797
15
1
0
356,978
0
W
Janus
12,203
718
46
3
0
340,000
1
L
Yemoja
10,689
629
25
1
0
219,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role