Player Matchup

Eset
Eset
Electrocutie
Eset
Level 153
God Stats
5W - 1L
1,711 SR
Queue Stats
28W - 24L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
Ichiritzu
Amaterasu
Level 146
God Stats
0W - 1L
1,511 SR
Queue Stats
5W - 8L
1,518 Elo+
Solo
Set
Set
MASS63
Set
Level 120
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo
Artemis
Artemis
NutMiIk
Artemis
Level 124
God Stats
11W - 5L
1,759 SR
Queue Stats
60W - 55L
1,554 Elo+
Party 2
Sol
Sol
SaiIorGoon
Sol
Level 144
God Stats
7W - 3L
1,762 SR
Queue Stats
65W - 56L
1,577 Elo+
Party 2
Team Averages
Level 137
1,591 SR
1,567 Elo+

VS

Team Averages
Level 132
1,610 SR
1,552 Elo+
Artemis
Artemis
AceCola
Artemis
Level 160
God Stats
3W - 0L
1,595 SR
Queue Stats
34W - 27L
1,603 Elo+
Party 3
Osiris
Osiris
BuraiPower
Osiris
Level 140
God Stats
4W - 2L
1,592 SR
Queue Stats
138W - 150L
1,474 Elo+
Party 1
Nemesis
Nemesis
SoggyxMayonnaise
Nemesis
Level 76
God Stats
5W - 2L
1,712 SR
Queue Stats
138W - 131L
1,535 Elo+
Party 1
Maui
Maui
Tayzed
Maui
Level 159
God Stats
3W - 2L
1,673 SR
Queue Stats
28W - 17L
1,657 Elo+
Party 3
Yu Huang
Yu Huang
wowbayou
Yu Huang
Level 124
God Stats
2W - 7L
1,478 SR
Queue Stats
186W - 192L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,885
717
3,448
13,629
15,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Ichiritzu
Amaterasu
15
2 / 3 / 3
8,591
781
6,795
12,506
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
MASS63
Set
14
1 / 5 / 2
7,941
722
7,522
11,757
6,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
NutMiIk
Artemis
15
0 / 6 / 4
8,038
731
7,872
11,308
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 2
8,747
795
9,531
6,025
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceCola
Artemis
17
9 / 2 / 7
9,370
852
16,893
9,986
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
BuraiPower
Osiris
16
4 / 2 / 3
8,564
779
7,249
11,356
13,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 11
8,614
783
6,614
11,186
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Tayzed
Maui
15
2 / 1 / 13
8,205
746
6,354
11,104
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
wowbayou
Yu Huang
16
2 / 1 / 8
8,547
777
9,430
6,331
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
19
19
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceCola
Artemis
9
2
7
6.25
W
Osiris
BuraiPower
Osiris
4
2
3
2.75
L
1
4
1
0.38
L
Amaterasu
Ichiritzu
Amaterasu
2
3
3
1.17
L
Set
MASS63
Set
1
5
2
0.4
L
Artemis
NutMiIk
Artemis
0
6
4
0.33
L
2
1
2
3
W
2
0
11
7.5
W
Maui
Tayzed
Maui
2
1
13
8.5
W
Yu Huang
wowbayou
Yu Huang
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
46,540
55,225
Taken
49,963
38,665
Mitigated
40,780
8,426
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceCola
Artemis
16,893
10,623
0
3,190
9,986
5,631
2,295
1,212
8,774
0
43,339
W
Osiris
BuraiPower
Osiris
7,249
2,488
0
2,001
11,356
13,283
0
4,854
6,502
0
29,502
L
3,448
343
978
2,437
13,629
15,840
0
3,647
9,701
7,035
0
L
Amaterasu
Ichiritzu
Amaterasu
6,795
2,693
103
2,416
12,506
7,897
299
4,025
8,350
0
18,991
L
Set
MASS63
Set
7,522
2,463
0
541
11,757
6,699
0
3,125
8,402
0
33,628
L
Artemis
NutMiIk
Artemis
7,872
2,822
0
1,072
11,308
5,149
0
3,168
7,931
0
24,520
L
9,531
2,573
0
879
6,025
3,080
1,704
869
5,057
44,470
2,831
W
6,614
3,025
0
4,380
11,186
7,177
958
2,724
8,462
0
26,597
W
Maui
Tayzed
Maui
6,354
1,607
227
3,178
11,104
11,544
226
2,027
9,077
14,942
0
W
Yu Huang
wowbayou
Yu Huang
9,430
518
246
1,543
6,331
3,145
267
1,800
4,531
37,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
43,300
227
Minions Killed
262
0
Camps Cleared
0
1,054,657
Distance Traveled
1,210,907
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,370
852
62
6
0
206,506
1
W
Osiris
8,564
779
61
6
0
264,680
0
L
Eset
7,885
717
2
0
0
204,527
4
L
Amaterasu
8,591
781
45
4
0
212,246
0
L
Set
7,941
722
60
5
0
211,644
3
L
Artemis
8,038
731
39
4
0
206,202
3
L
Sol
8,747
795
81
7
0
220,038
0
W
Nemesis
8,614
783
50
5
0
267,760
2
W
Maui
8,205
746
16
1
0
226,315
2
W
Yu Huang
8,547
777
73
7
0
245,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role