Player Matchup

Tyr
Tyr
GOD-KILLER_o_o
Tyr
Level 43
God Stats
1W - 5L
1,332 SR
Queue Stats
168W - 195L
1,532 Elo+
Solo
Anubis
Anubis
Grizzly MA
Anubis
Level 145
God Stats
1W - 4L
1,418 SR
Queue Stats
213W - 224L
1,512 Elo+
Party 1
Merlin
Merlin
JOSEJAIDER
Merlin
Level 140
God Stats
1W - 1L
1,543 SR
Queue Stats
154W - 156L
1,521 Elo+
Solo
Lancelot
Lancelot
QuiteLucky
Lancelot
Level 87
God Stats
4W - 5L
1,407 SR
Queue Stats
41W - 46L
1,495 Elo+
Solo
Rama
Rama
SBN Lew
Rama
Level 154
God Stats
3W - 7L
1,362 SR
Queue Stats
344W - 392L
1,481 Elo+
Party 1
Team Averages
Level 114
1,412 SR
1,508 Elo+

VS

Team Averages
Level 109
1,626 SR
1,636 Elo+
Jormungandr
Jormungandr
AnarchistGameZ
Jormungandr
Level 122
God Stats
3W - 5L
1,607 SR
Queue Stats
112W - 103L
1,460 Elo+
Party 2
Thor
Thor
DoghouseWinner
Thor
Level 28
God Stats
3W - 1L
1,729 SR
Queue Stats
18W - 5L
1,729 Elo+
Party 3
Vulcan
Vulcan
OBlastwaveO
Vulcan
Level 75
God Stats
2W - 1L
1,442 SR
Queue Stats
85W - 84L
1,453 Elo+
Party 2
Poseidon
Poseidon
Sainei
Poseidon
Level 158
God Stats
1W - 0L
1,457 SR
Queue Stats
28W - 11L
1,727 Elo+
Party 3
Cliodhna
Cliodhna
oGryph
Cliodhna
Level 160
God Stats
3W - 0L
1,897 SR
Queue Stats
107W - 25L
1,811 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,283
728
7,217
14,841
11,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Grizzly MA
Anubis
13
1 / 4 / 1
7,269
727
6,174
7,616
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
JOSEJAIDER
Merlin
13
1 / 3 / 1
7,202
720
4,270
9,256
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
QuiteLucky
Lancelot
13
2 / 3 / 2
7,170
717
4,526
9,720
4,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
SBN Lew
Rama
14
1 / 1 / 0
7,217
722
2,027
10,159
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnarchistGameZ
Jormungandr
15
2 / 0 / 9
8,244
824
6,110
6,990
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 4 / 4
8,156
816
10,588
8,813
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 2 / 6
7,634
763
7,661
5,328
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sainei
Poseidon
15
3 / 0 / 5
8,263
826
6,369
4,133
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
oGryph
Cliodhna
15
5 / 0 / 8
8,261
826
12,469
10,602
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnarchistGameZ
Jormungandr
2
0
9
6.5
W
6
4
4
2
L
1
7
4
0.43
L
Anubis
Grizzly MA
Anubis
1
4
1
0.38
L
Merlin
JOSEJAIDER
Merlin
1
3
1
0.5
W
Vulcan
2
2
6
2.5
L
Lancelot
QuiteLucky
Lancelot
2
3
2
1
L
Rama
SBN Lew
Rama
1
1
0
1
W
Poseidon
Sainei
Poseidon
3
0
5
5.5
W
Cliodhna
oGryph
Cliodhna
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
43,197
51,592
Taken
35,866
26,236
Mitigated
18,535
7,726
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnarchistGameZ
Jormungandr
6,110
1,436
105
882
6,990
6,490
264
2,268
4,652
24,505
0
W
10,588
1,871
0
1,359
8,813
3,820
0
2,743
5,848
0
15,132
L
7,217
600
0
2,685
14,841
11,039
0
3,720
11,121
0
21,018
L
Anubis
Grizzly MA
Anubis
6,174
303
0
1,520
7,616
3,648
0
3,754
3,862
25,913
0
L
Merlin
JOSEJAIDER
Merlin
4,270
390
0
375
9,256
3,356
0
3,870
5,386
19,361
0
W
Vulcan
7,661
2,490
0
0
5,328
2,195
1,026
1,355
3,894
25,397
0
L
Lancelot
QuiteLucky
Lancelot
4,526
649
0
955
9,720
4,526
0
4,554
5,166
0
15,142
L
Rama
SBN Lew
Rama
2,027
1,356
0
2,191
10,159
3,667
41
4,242
5,917
0
23,964
W
Poseidon
Sainei
Poseidon
6,369
686
0
240
4,133
1,509
523
1,246
2,843
36,110
0
W
Cliodhna
oGryph
Cliodhna
12,469
2,678
0
4,361
10,602
4,521
0
2,832
7,542
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
40,558
206
Minions Killed
201
0
Camps Cleared
0
1,028,508
Distance Traveled
1,033,697
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,244
824
45
5
0
218,722
1
W
Thor
8,156
816
11
1
0
182,933
4
L
Tyr
7,283
728
29
3
0
198,175
1
L
Anubis
7,269
727
48
5
0
190,236
4
L
Merlin
7,202
720
48
5
0
189,184
0
W
Vulcan
7,634
763
42
4
0
211,316
0
L
Lancelot
7,170
717
29
3
0
249,722
4
L
Rama
7,217
722
52
5
0
201,191
1
W
Poseidon
8,263
826
64
6
0
186,287
3
W
Cliodhna
8,261
826
39
4
0
234,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role