Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BangPinto
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,539 SR
Queue Stats
237W - 260L
1,401 Elo+
Solo
Nemesis
Nemesis
Ghost Fox 318
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,511 Elo+
Solo
Raijin
Raijin
ReesePie83
Raijin
Level 90
God Stats
5W - 8L
1,383 SR
Queue Stats
150W - 166L
1,416 Elo+
Party 1
Atlas
Atlas
Saddian
Atlas
Level 116
God Stats
8W - 7L
1,595 SR
Queue Stats
159W - 163L
1,428 Elo+
Party 1
Odin
Odin
istealspoons
Odin
Level 159
God Stats
6W - 4L
1,711 SR
Queue Stats
261W - 281L
1,432 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,438 Elo+

VS

Team Averages
Level 68
1,521 SR
1,430 Elo+
Artemis
Artemis
AbsoluteH3R0
Artemis
Level 92
God Stats
1W - 2L
1,541 SR
Queue Stats
65W - 57L
1,481 Elo+
Solo
He Bo
He Bo
BigB00tyJudie
He Bo
Level 48
God Stats
2W - 0L
1,732 SR
Queue Stats
126W - 149L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
ITCHYBOOSACK2
Sun Wukong
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Prostitots101
Zhong Kui
Level 62
God Stats
3W - 2L
1,302 SR
Queue Stats
114W - 111L
1,433 Elo+
Party 3
Izanami
Izanami
kroot02
Izanami
Level 83
God Stats
3W - 1L
1,533 SR
Queue Stats
50W - 48L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BangPinto
Ah Muzen Cab
20
8 / 4 / 8
14,372
719
20,597
17,020
9,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
20
2 / 8 / 11
12,098
605
14,032
26,505
19,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ReesePie83
Raijin
16
3 / 9 / 4
11,258
563
15,209
21,161
9,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Saddian
Atlas
20
1 / 3 / 10
12,578
629
15,331
34,520
39,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 8 / 7
13,292
665
9,453
21,942
33,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbsoluteH3R0
Artemis
20
14 / 4 / 13
16,152
808
43,826
19,846
10,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 0 / 0
5,594
280
0
0
0
Sun Wukong
ITCHYBOOSACK2
Sun Wukong
20
4 / 3 / 19
13,126
656
10,026
22,464
26,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Prostitots101
Zhong Kui
20
7 / 5 / 11
13,991
700
21,830
21,495
16,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kroot02
Izanami
20
7 / 7 / 15
15,204
760
29,071
21,378
11,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
19
Kills
32
32
Deaths
19
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
AbsoluteH3R0
Artemis
14
4
13
5.13
L
Ah Muzen Cab
BangPinto
Ah Muzen Cab
8
4
8
3
W
0
0
0
0
L
Nemesis
2
8
11
0.94
W
Sun Wukong
ITCHYBOOSACK2
Sun Wukong
4
3
19
4.5
W
Zhong Kui
Prostitots101
Zhong Kui
7
5
11
2.5
L
Raijin
ReesePie83
Raijin
3
9
4
0.56
L
Atlas
Saddian
Atlas
1
3
10
2
L
5
8
7
1.06
W
Izanami
kroot02
Izanami
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,622
Damage
104,753
121,148
Taken
85,183
111,840
Mitigated
65,431
39,540
Healing
33,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AbsoluteH3R0
Artemis
43,826
17,506
1,742
7,710
19,846
10,773
2,645
9,226
10,620
0
78,567
L
Ah Muzen Cab
BangPinto
Ah Muzen Cab
20,597
7,352
694
5,860
17,020
9,787
1,089
4,146
12,874
0
43,363
W
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
14,032
5,233
1,057
4,890
26,505
19,122
0
5,202
21,303
0
26,634
W
Sun Wukong
ITCHYBOOSACK2
Sun Wukong
10,026
2,019
2,302
7,463
22,464
26,162
862
9,887
12,577
0
26,138
W
Zhong Kui
Prostitots101
Zhong Kui
21,830
864
1,562
7,362
21,495
16,525
922
5,995
15,500
37,322
0
L
Raijin
ReesePie83
Raijin
15,209
1,019
505
2,542
21,161
9,960
0
5,821
15,340
30,130
0
L
Atlas
Saddian
Atlas
15,331
6,455
1,010
16,465
34,520
39,562
456
3,618
30,902
36,275
0
L
9,453
804
3,781
2,736
21,942
33,409
0
3,043
18,899
5,596
23,246
W
Izanami
kroot02
Izanami
29,071
18,033
1,458
4,225
21,378
11,971
3,818
7,132
14,246
0
67,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,598
Gold Earned
64,067
182
Minions Killed
249
0
Camps Cleared
0
1,574,093
Distance Traveled
1,307,170
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,152
808
65
3
0
326,221
1
L
Ah Muzen Cab
14,372
719
54
3
0
315,813
5
W
He Bo
5,594
280
0
0
0
0
0
L
Nemesis
12,098
605
22
1
0
306,220
3
W
Sun Wukong
13,126
656
25
1
0
381,650
2
W
Zhong Kui
13,991
700
52
3
0
332,152
2
L
Raijin
11,258
563
39
2
0
279,031
0
L
Atlas
12,578
629
30
2
0
373,560
1
L
Odin
13,292
665
37
2
0
299,469
0
W
Izanami
15,204
760
107
5
0
267,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role