Player Matchup

Morgan Le Fay
Morgan Le Fay
My Little Lando
Morgan Le Fay
Level 129
God Stats
10W - 11L
1,509 SR
Queue Stats
706W - 735L
1,489 Elo+
Solo
Merlin
Merlin
Roxx0rz
Merlin
Level 127
God Stats
1W - 1L
1,749 SR
Queue Stats
63W - 85L
1,474 Elo+
Solo
Thanatos
Thanatos
TeeBro3322
Thanatos
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
44W - 35L
1,570 Elo+
Solo
Atlas
Atlas
WARRMAKERR
Atlas
Level 75
God Stats
2W - 2L
1,570 SR
Queue Stats
97W - 73L
1,577 Elo+
Solo
Ganesha
Ganesha
xImmaBombx
Ganesha
Level 87
God Stats
1W - 1L
1,739 SR
Queue Stats
76W - 64L
1,607 Elo+
Solo
Team Averages
Level 108
1,664 SR
1,544 Elo+

VS

Team Averages
Level 106
1,585 SR
1,661 Elo+
Ratatoskr
Ratatoskr
CopingMechanism
Ratatoskr
Level 124
God Stats
2W - 0L
1,722 SR
Queue Stats
95W - 72L
1,642 Elo+
Party 1
Skadi
Skadi
GlazedSalmon
Skadi
Level 148
God Stats
5W - 2L
1,484 SR
Queue Stats
237W - 206L
1,638 Elo+
Party 1
Sol
Sol
Hakeemyy
Sol
Level 96
God Stats
1W - 2L
1,650 SR
Queue Stats
25W - 23L
1,598 Elo+
Party 1
Discordia
Discordia
SuppleMeats
Discordia
Level 139
God Stats
5W - 1L
1,567 SR
Queue Stats
116W - 89L
1,596 Elo+
Party 1
Chernobog
Chernobog
ñodnarb
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
My Little Lando
Morgan Le Fay
19
7 / 7 / 10
11,526
768
21,951
18,782
10,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Roxx0rz
Merlin
20
9 / 4 / 8
11,944
796
14,154
13,663
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TeeBro3322
Thanatos
14
3 / 8 / 9
9,399
627
7,921
15,524
9,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
19
4 / 6 / 11
10,870
725
12,322
25,049
42,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
xImmaBombx
Ganesha
17
0 / 7 / 19
10,079
672
8,183
29,989
37,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CopingMechanism
Ratatoskr
19
6 / 5 / 19
12,411
827
16,179
19,880
16,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 4 / 12
11,910
794
22,995
13,680
5,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 16
10,931
729
15,965
13,166
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SuppleMeats
Discordia
19
5 / 6 / 16
11,693
780
23,575
13,288
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ñodnarb
Chernobog
19
9 / 5 / 14
11,422
761
13,547
16,593
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
109
23
Kills
32
32
Deaths
23
57
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CopingMechanism
Ratatoskr
6
5
19
3.1
W
8
4
12
3.5
W
4
3
16
4
L
Morgan Le Fay
My Little Lando
Morgan Le Fay
7
7
10
1.71
L
Merlin
Roxx0rz
Merlin
9
4
8
3.25
W
Discordia
SuppleMeats
Discordia
5
6
16
2.17
L
Thanatos
TeeBro3322
Thanatos
3
8
9
0.94
L
Atlas
4
6
11
1.58
L
Ganesha
xImmaBombx
Ganesha
0
7
19
1.36
W
Chernobog
ñodnarb
Chernobog
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,531
Damage
92,261
103,007
Taken
76,607
107,215
Mitigated
39,927
25,748
Healing
27,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CopingMechanism
Ratatoskr
16,179
2,303
3,771
7,458
19,880
16,779
356
11,157
8,507
0
24,506
W
22,995
6,891
798
1,468
13,680
5,527
3,106
11,195
2,245
0
45,109
W
15,965
5,644
759
5,854
13,166
4,891
2,580
9,986
2,930
33,623
0
L
Morgan Le Fay
My Little Lando
Morgan Le Fay
21,951
1,445
1,070
3,679
18,782
10,267
0
8,625
10,157
37,188
0
L
Merlin
Roxx0rz
Merlin
14,154
291
4,303
3,460
13,663
8,291
1,740
3,041
10,622
32,898
0
W
Discordia
SuppleMeats
Discordia
23,575
2,549
355
2,716
13,288
5,125
1,686
10,531
2,561
41,174
0
L
Thanatos
TeeBro3322
Thanatos
7,921
546
480
4,381
15,524
9,594
0
8,057
7,467
0
12,497
L
Atlas
12,322
3,817
200
1,291
25,049
42,013
411
6,078
18,971
22,465
0
L
Ganesha
xImmaBombx
Ganesha
8,183
1,038
893
5,991
29,989
37,050
29
13,739
16,250
16,600
0
W
Chernobog
ñodnarb
Chernobog
13,547
6,796
802
3,698
16,593
7,605
994
12,502
3,754
0
23,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
58,367
135
Minions Killed
147
0
Camps Cleared
0
1,286,615
Distance Traveled
1,397,083
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,411
827
19
1
0
316,222
0
W
Skadi
11,910
794
38
3
0
273,232
1
W
Sol
10,931
729
29
2
0
276,292
0
L
Morgan Le Fay
11,526
768
47
3
0
246,114
1
L
Merlin
11,944
796
49
3
0
253,061
0
W
Discordia
11,693
780
45
3
0
258,809
0
L
Thanatos
9,399
627
16
1
0
265,209
0
L
Atlas
10,870
725
23
2
0
272,891
4
L
Ganesha
10,079
672
0
0
0
249,340
1
W
Chernobog
11,422
761
16
1
0
272,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role