Player Matchup

Hades
Hades
Chewy1Savage
Hades
Level 127
God Stats
15W - 21L
1,472 SR
Queue Stats
448W - 443L
1,531 Elo+
Party 1
Atlas
Atlas
DrGreeenBean
Atlas
Level 127
God Stats
64W - 40L
1,670 SR
Queue Stats
317W - 320L
1,600 Elo+
Party 2
Apollo
Apollo
Kramortimer_17
Apollo
Level 127
God Stats
3W - 2L
1,731 SR
Queue Stats
419W - 391L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
Rathbone78
Sun Wukong
Level 145
God Stats
1W - 0L
1,534 SR
Queue Stats
468W - 476L
1,613 Elo+
Party 2
Ne Zha
Ne Zha
The Real Conky
Ne Zha
Level 148
God Stats
16W - 10L
1,675 SR
Queue Stats
66W - 58L
1,553 Elo+
Solo
Team Averages
Level 135
1,616 SR
1,577 Elo+

VS

Team Averages
Level 140
1,563 SR
1,547 Elo+
Da Ji
Da Ji
AVikingsOath
Da Ji
Level 123
God Stats
3W - 2L
1,670 SR
Queue Stats
113W - 97L
1,598 Elo+
Party 3
Sun Wukong
Sun Wukong
Archie_D_One
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Clyde8490
Cernunnos
Level 156
God Stats
22W - 26L
1,465 SR
Queue Stats
161W - 128L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Memetriarch
Kukulkan
Level 124
God Stats
3W - 4L
1,746 SR
Queue Stats
168W - 179L
1,531 Elo+
Party 3
Odin
Odin
Ziyuukun
Odin
Level 147
God Stats
0W - 1L
1,435 SR
Queue Stats
191W - 188L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,620
508
6,995
12,411
6,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 7
7,436
496
4,107
8,068
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 2
8,251
550
12,565
17,335
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rathbone78
Sun Wukong
14
2 / 0 / 1
8,134
542
9,665
13,410
12,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 5
8,573
572
8,846
13,615
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,890
526
11,533
12,413
5,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Archie_D_One
Sun Wukong
14
0 / 1 / 0
8,837
589
8,173
14,160
11,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Clyde8490
Cernunnos
11
0 / 3 / 4
7,292
486
9,321
15,480
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Memetriarch
Kukulkan
13
2 / 3 / 2
7,927
528
8,900
7,411
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
0 / 5 / 5
6,937
462
3,288
15,547
10,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
7
7
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Sun Wukong
Archie_D_One
Sun Wukong
0
1
0
0
W
3
3
3
1.5
L
Cernunnos
Clyde8490
Cernunnos
0
3
4
0.67
W
1
0
7
4.5
W
4
3
2
1.67
L
Kukulkan
Memetriarch
Kukulkan
2
3
2
1
W
Sun Wukong
Rathbone78
Sun Wukong
2
0
1
2.5
W
4
1
5
6.5
L
Odin
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
41,215
64,839
Taken
65,011
41,020
Mitigated
35,570
27,733
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,533
3,204
0
2,771
12,413
5,316
0
2,997
9,416
0
54,364
L
Sun Wukong
Archie_D_One
Sun Wukong
8,173
2,193
0
6,669
14,160
11,886
0
670
13,490
0
76,748
W
6,995
400
382
4,480
12,411
6,495
0
4,711
7,439
60,264
0
L
Cernunnos
Clyde8490
Cernunnos
9,321
5,194
0
6,634
15,480
4,881
58
746
14,734
0
58,264
W
4,107
1,178
0
2,252
8,068
6,347
0
1,144
6,860
20,975
2,907
W
12,565
6,745
0
9,373
17,335
6,172
298
811
16,478
0
76,774
L
Kukulkan
Memetriarch
Kukulkan
8,900
790
0
971
7,411
3,103
0
2,693
4,718
57,212
0
W
Sun Wukong
Rathbone78
Sun Wukong
9,665
2,000
0
3,971
13,410
12,880
0
0
13,410
4,008
63,868
W
8,846
2,406
0
7,275
13,615
9,126
0
1,763
11,505
0
68,950
L
Odin
3,288
490
1,950
2,768
15,547
10,384
0
5,384
10,163
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
38,883
486
Minions Killed
462
0
Camps Cleared
0
1,574,898
Distance Traveled
1,485,315
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,890
526
80
5
0
307,204
3
L
Sun Wukong
8,837
589
158
11
0
287,917
1
W
Hades
7,620
508
109
7
0
312,726
1
L
Cernunnos
7,292
486
87
6
0
277,854
4
W
Atlas
7,436
496
30
2
0
328,150
6
W
Apollo
8,251
550
108
7
0
271,781
3
L
Kukulkan
7,927
528
119
8
0
303,136
2
W
Sun Wukong
8,134
542
130
9
0
319,057
1
W
Ne Zha
8,573
572
109
7
0
343,184
2
L
Odin
6,937
462
18
1
0
309,204
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role