Player Matchup

Fafnir
Fafnir
BearGrilled
Fafnir
Level 66
God Stats
1W - 2L
1,509 SR
Queue Stats
190W - 134L
1,560 Elo+
Party 2
Scylla
Scylla
Mr_Bing_Bing2
Scylla
Level 150
God Stats
1W - 1L
1,936 SR
Queue Stats
206W - 151L
1,607 Elo+
Party 2
Hercules
Hercules
OMGRONNY18
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 65L
1,574 Elo+
Party 2
Team Averages
Level 94
1,648 SR
1,580 Elo+

VS

Team Averages
Level 69
1,649 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
BellonaPegsMe
Morgan Le Fay
Level 11
God Stats
4W - 1L
1,694 SR
Queue Stats
6W - 4L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fratsmattic
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
47W - 45L
1,519 Elo+
Solo
Tyr
Tyr
OmaeWaLul
Tyr
Level 68
God Stats
2W - 1L
1,723 SR
Queue Stats
11W - 7L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 2 / 4
10,175
636
10,297
24,294
29,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 3
10,310
644
8,626
15,035
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
OMGRONNY18
Hercules
15
3 / 5 / 3
10,361
648
7,874
24,258
25,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BellonaPegsMe
Morgan Le Fay
15
4 / 5 / 5
11,077
692
14,187
14,222
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Fratsmattic
Ah Muzen Cab
16
5 / 2 / 5
11,385
712
19,767
11,252
4,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 8
11,686
730
17,845
15,569
16,995
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
2
4
2.5
W
Morgan Le Fay
BellonaPegsMe
Morgan Le Fay
4
5
5
1.3
W
Ah Muzen Cab
Fratsmattic
Ah Muzen Cab
5
2
5
3.75
L
1
5
3
0.5
L
Hercules
OMGRONNY18
Hercules
3
5
3
0.9
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
51,799
63,587
Taken
41,043
60,849
Mitigated
28,695
17,977
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
10,297
2,958
0
10,671
24,294
29,889
0
4,284
20,010
20,169
0
W
Morgan Le Fay
BellonaPegsMe
Morgan Le Fay
14,187
1,071
140
2,561
14,222
6,720
647
6,073
7,807
49,075
0
W
Ah Muzen Cab
Fratsmattic
Ah Muzen Cab
19,767
8,045
0
3,799
11,252
4,980
1,965
6,789
3,813
0
50,957
L
8,626
383
0
1,768
15,035
5,433
0
3,596
11,439
58,507
0
L
Hercules
OMGRONNY18
Hercules
7,874
2,732
374
5,164
24,258
25,527
0
6,394
17,864
0
14,573
W
17,845
2,757
616
4,929
15,569
16,995
578
4,708
10,436
0
49,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
34,148
142
Minions Killed
184
0
Camps Cleared
0
859,853
Distance Traveled
914,615
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,175
636
17
1
0
281,453
1
W
Morgan Le Fay
11,077
692
77
5
0
254,817
5
W
Ah Muzen Cab
11,385
712
62
4
0
287,315
0
L
Scylla
10,310
644
103
6
0
277,993
4
L
Hercules
10,361
648
22
1
0
300,407
2
W
Tyr
11,686
730
45
3
0
372,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role