Player Matchup

Anubis
Anubis
AMILCARZK
Anubis
Level 157
God Stats
1W - 7L
1,547 SR
Queue Stats
198W - 253L
1,466 Elo+
Party 2
Ganesha
Ganesha
NOTORIOUSKILL767
Ganesha
Level 149
God Stats
11W - 7L
1,633 SR
Queue Stats
689W - 718L
1,535 Elo+
Solo
Thanatos
Thanatos
RIP ZanyChamel
Thanatos
Level 129
God Stats
6W - 5L
1,574 SR
Queue Stats
35W - 42L
1,462 Elo+
Party 2
Mulan
Mulan
TLW Shev CR
Mulan
Level 89
God Stats
21W - 21L
1,490 SR
Queue Stats
334W - 355L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
xXArtorixXx
Heimdallr
Level 157
God Stats
1W - 5L
1,397 SR
Queue Stats
101W - 130L
1,465 Elo+
Party 2
Team Averages
Level 136
1,529 SR
1,490 Elo+

VS

Team Averages
Level 105
1,591 SR
1,560 Elo+
Cernunnos
Cernunnos
BabaYagaYeetYert
Cernunnos
Level 119
God Stats
2W - 1L
1,630 SR
Queue Stats
165W - 173L
1,517 Elo+
Solo
Achilles
Achilles
ClapNcheeks5
Achilles
Level 89
God Stats
7W - 11L
1,491 SR
Queue Stats
21W - 26L
1,489 Elo+
Party 1
Atlas
Atlas
MJF56
Atlas
Level 106
God Stats
4W - 4L
1,530 SR
Queue Stats
44W - 34L
1,596 Elo+
Party 1
Discordia
Discordia
dslide95
Discordia
Level 87
God Stats
15W - 12L
1,548 SR
Queue Stats
69W - 56L
1,572 Elo+
Party 1
Olorun
Olorun
papaFONZ
Olorun
Level 126
God Stats
2W - 0L
1,755 SR
Queue Stats
97W - 75L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AMILCARZK
Anubis
18
1 / 3 / 5
10,363
691
10,737
15,801
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 4 / 6
10,144
676
7,718
17,101
24,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
18
5 / 5 / 3
10,815
721
14,143
14,671
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 4
9,732
649
8,656
19,824
18,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
xXArtorixXx
Heimdallr
16
0 / 4 / 4
9,412
627
13,424
14,915
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
5 / 4 / 11
11,700
780
14,246
16,954
7,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ClapNcheeks5
Achilles
18
4 / 1 / 9
10,668
711
9,840
15,324
18,492
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
MJF56
Atlas
17
1 / 1 / 12
11,343
756
9,104
16,280
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
dslide95
Discordia
17
3 / 2 / 8
10,504
700
14,230
7,875
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
papaFONZ
Olorun
20
6 / 0 / 9
11,956
797
21,231
15,226
8,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
8
Kills
19
19
Deaths
8
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
AMILCARZK
Anubis
1
3
5
1.17
W
Cernunnos
5
4
11
2.63
W
Achilles
ClapNcheeks5
Achilles
4
1
9
8.5
W
Atlas
MJF56
Atlas
1
1
12
7
L
0
4
6
0.75
L
Thanatos
5
5
3
1.3
L
2
3
4
1.33
W
Discordia
dslide95
Discordia
3
2
8
3.5
W
Olorun
papaFONZ
Olorun
6
0
9
10.5
L
Heimdallr
xXArtorixXx
Heimdallr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,678
Damage
68,651
82,312
Taken
71,659
65,605
Mitigated
56,713
22,328
Healing
28,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AMILCARZK
Anubis
10,737
495
272
5,541
15,801
8,138
55
7,049
8,682
46,066
0
W
Cernunnos
14,246
9,255
0
5,323
16,954
7,548
872
5,027
11,730
0
56,862
W
Achilles
ClapNcheeks5
Achilles
9,840
2,842
0
3,698
15,324
18,492
565
4,067
10,977
0
17,000
W
Atlas
MJF56
Atlas
9,104
2,063
0
5,709
16,280
18,595
76
2,688
13,315
18,726
0
L
7,718
489
0
1,852
17,101
24,156
32
9,207
7,684
24,300
0
L
Thanatos
14,143
2,186
0
9,003
14,671
6,849
0
7,348
7,273
0
31,247
L
8,656
1,023
0
3,161
19,824
18,190
0
10,103
9,577
0
20,181
W
Discordia
dslide95
Discordia
14,230
108
130
1,329
7,875
3,252
604
2,799
4,975
43,761
0
W
Olorun
papaFONZ
Olorun
21,231
11,575
2,114
10,180
15,226
8,826
3,565
3,874
11,352
83,111
0
L
Heimdallr
xXArtorixXx
Heimdallr
13,424
5,756
0
2,499
14,915
8,272
1,317
10,338
4,447
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
56,171
250
Minions Killed
318
0
Camps Cleared
0
1,440,998
Distance Traveled
1,534,396
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,363
691
87
6
0
258,214
1
W
Cernunnos
11,700
780
91
6
0
268,851
3
W
Achilles
10,668
711
13
1
0
334,963
0
W
Atlas
11,343
756
11
1
0
330,366
3
L
Ganesha
10,144
676
4
0
0
282,711
0
L
Thanatos
10,815
721
56
4
0
323,438
2
L
Mulan
9,732
649
37
2
0
299,330
2
W
Discordia
10,504
700
59
4
0
296,430
0
W
Olorun
11,956
797
144
10
0
303,786
0
L
Heimdallr
9,412
627
66
4
0
277,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role