Player Matchup

Izanami
Izanami
HIVE x TNT
Izanami
Level 29
God Stats
23W - 18L
1,559 SR
Queue Stats
113W - 188L
1,392 Elo+
Party 1
Hades
Hades
Sevvus
Hades
Level 98
God Stats
2W - 0L
1,808 SR
Queue Stats
28W - 29L
1,444 Elo+
Party 2
Awilix
Awilix
ShinkuSukuizu
Awilix
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,455 Elo+
Party 2
Ra
Ra
Tewlxal6
Ra
Level 67
God Stats
7W - 9L
1,492 SR
Queue Stats
137W - 137L
1,479 Elo+
Solo
Bacchus
Bacchus
Valenci
Bacchus
Level 63
God Stats
2W - 3L
1,304 SR
Queue Stats
198W - 290L
1,402 Elo+
Party 1
Team Averages
Level 72
1,532 SR
1,434 Elo+

VS

Team Averages
Level 52
1,484 SR
1,334 Elo+
Bellona
Bellona
Gaidal
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,132 Elo+
Party 4
Merlin
Merlin
Omgyoureadog
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,269 Elo+
Party 4
He Bo
He Bo
PhrozWSU
He Bo
Level 144
God Stats
1W - 2L
1,476 SR
Queue Stats
43W - 32L
1,537 Elo+
Solo
Xbalanque
Xbalanque
Trap_Dreams-
Xbalanque
Level 62
God Stats
0W - 3L
1,232 SR
Queue Stats
11W - 19L
1,297 Elo+
Party 3
Sun Wukong
Sun Wukong
l Tryhard Tim l
Sun Wukong
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIVE x TNT
Izanami
18
14 / 1 / 15
12,757
1,276
27,454
10,643
6,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Sevvus
Hades
18
8 / 2 / 19
12,622
1,262
21,957
13,767
9,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 2 / 13
13,037
1,304
18,502
13,532
8,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 20
10,752
1,075
12,028
12,678
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Valenci
Bacchus
18
2 / 2 / 21
11,127
1,113
10,227
13,092
19,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

258

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gaidal
Bellona
15
1 / 13 / 2
9,957
996
3,535
25,748
25,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
0 / 6 / 2
9,454
945
10,188
14,477
6,769
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
PhrozWSU
He Bo
16
3 / 9 / 5
11,260
1,126
16,342
19,405
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Trap_Dreams-
Xbalanque
16
5 / 4 / 3
11,565
1,157
17,650
15,885
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
l Tryhard Tim l
Sun Wukong
15
1 / 6 / 6
9,996
1,000
10,630
22,910
19,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
38
Kills
10
10
Deaths
38
88
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gaidal
Bellona
1
13
2
0.15
W
Izanami
HIVE x TNT
Izanami
14
1
15
21.5
L
Merlin
0
6
2
0.17
L
He Bo
PhrozWSU
He Bo
3
9
5
0.61
W
Hades
Sevvus
Hades
8
2
19
8.75
W
13
2
13
9.75
W
1
3
20
3.67
L
Xbalanque
Trap_Dreams-
Xbalanque
5
4
3
1.63
W
Bacchus
Valenci
Bacchus
2
2
21
6.25
L
Sun Wukong
l Tryhard Tim l
Sun Wukong
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,168
Damage
58,345
63,712
Taken
98,425
54,602
Mitigated
66,418
13,770
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gaidal
Bellona
3,535
1,533
0
532
25,748
25,174
0
7,530
18,218
643
16,746
W
Izanami
HIVE x TNT
Izanami
27,454
22,327
0
2,078
10,643
6,039
0
4,569
6,074
0
46,187
L
Merlin
10,188
1,658
0
1,176
14,477
6,769
0
6,073
8,404
25,978
0
L
He Bo
PhrozWSU
He Bo
16,342
692
98
1,651
19,405
7,628
0
10,572
8,833
36,549
0
W
Hades
Sevvus
Hades
21,957
1,407
924
5,094
13,767
9,832
0
6,743
7,024
38,401
0
W
18,502
7,725
0
0
13,532
8,090
0
5,943
7,589
0
27,853
W
12,028
2,012
2,163
2,544
12,678
10,755
0
4,079
8,599
40,449
1,161
L
Xbalanque
Trap_Dreams-
Xbalanque
17,650
9,174
0
1,832
15,885
7,097
0
7,659
8,226
0
44,588
W
Bacchus
Valenci
Bacchus
10,227
1,364
414
553
13,092
19,886
0
5,281
7,811
18,525
0
L
Sun Wukong
l Tryhard Tim l
Sun Wukong
10,630
2,129
0
2,743
22,910
19,750
0
12,054
10,856
0
23,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
52,232
192
Minions Killed
178
10
Camps Cleared
5
996,117
Distance Traveled
870,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,957
996
31
3
1
174,153
0
W
Izanami
12,757
1,276
48
5
3
187,517
0
L
Merlin
9,454
945
31
3
0
148,295
0
L
He Bo
11,260
1,126
36
4
1
174,417
0
W
Hades
12,622
1,262
44
4
2
190,772
0
W
Awilix
13,037
1,304
19
2
3
211,822
0
W
Ra
10,752
1,075
73
7
2
197,537
0
L
Xbalanque
11,565
1,157
54
5
1
197,975
0
W
Bacchus
11,127
1,113
8
1
0
208,469
0
L
Sun Wukong
9,996
1,000
26
3
2
175,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role