Player Matchup

Pele
Pele
Areneavir
Pele
Level 83
God Stats
2W - 1L
1,469 SR
Queue Stats
139W - 180L
1,411 Elo+
Solo
Mercury
Mercury
BangPinto
Mercury
Level 149
God Stats
5W - 12L
1,300 SR
Queue Stats
237W - 260L
1,391 Elo+
Solo
Vulcan
Vulcan
ChineseAnDaKing
Vulcan
Level 93
God Stats
12W - 3L
1,667 SR
Queue Stats
222W - 215L
1,416 Elo+
Party 1
Susano
Susano
Lv99Moogle
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,221 Elo+
Solo
Nu Wa
Nu Wa
Pajimbus
Nu Wa
Level 95
God Stats
3W - 6L
1,185 SR
Queue Stats
256W - 249L
1,384 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,365 Elo+

VS

Team Averages
Level 79
1,508 SR
1,386 Elo+
Fenrir
Fenrir
 
Fenrir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HectorScarone
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,241 Elo+
Solo
Nemesis
Nemesis
P1mpD4ddy3163
Nemesis
Level 39
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Bacchus
Bacchus
SkaperinoIno
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Solo
Zeus
Zeus
yhacker486
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 8 / 15
11,614
774
10,585
19,907
7,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
BangPinto
Mercury
17
2 / 6 / 18
10,906
727
5,086
14,926
6,093
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 15
14,576
972
33,758
14,756
7,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Lv99Moogle
Susano
20
11 / 8 / 17
12,947
863
18,764
18,561
8,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
Pajimbus
Nu Wa
19
3 / 4 / 20
11,084
739
11,570
9,825
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 7 / 10
11,965
798
15,548
18,433
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
HectorScarone
Hachiman
17
6 / 9 / 10
10,680
712
15,259
18,523
7,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
17
6 / 8 / 12
10,890
726
11,028
16,106
7,523
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
SkaperinoIno
Bacchus
17
4 / 7 / 12
10,913
728
8,708
20,483
29,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 13
11,433
762
16,606
18,562
7,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
84
35
Kills
27
29
Deaths
35
85
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
7
10
1.71
W
Pele
5
8
15
1.56
W
Mercury
BangPinto
Mercury
2
6
18
1.83
W
14
3
15
7.17
L
Hachiman
HectorScarone
Hachiman
6
9
10
1.22
W
Susano
Lv99Moogle
Susano
11
8
17
2.44
L
Nemesis
6
8
12
1.5
W
Nu Wa
Pajimbus
Nu Wa
3
4
20
3.25
L
Bacchus
SkaperinoIno
Bacchus
4
7
12
1.43
L
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,763
Damage
67,149
77,975
Taken
92,107
34,108
Mitigated
64,530
18,961
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,548
1,495
1,132
4,551
18,433
11,651
375
9,206
9,227
0
24,788
W
Pele
10,585
2,153
1,595
4,831
19,907
7,676
0
5,011
14,581
0
23,056
W
Mercury
BangPinto
Mercury
5,086
2,580
925
2,158
14,926
6,093
95
5,912
8,833
0
14,697
W
33,758
10,913
786
3,507
14,756
7,568
2,622
5,257
9,301
70,282
0
L
Hachiman
HectorScarone
Hachiman
15,259
6,672
365
2,051
18,523
7,991
1,078
7,266
11,257
0
34,577
W
Susano
Lv99Moogle
Susano
18,764
3,295
0
3,165
18,561
8,593
2,201
5,512
12,905
0
27,761
L
Nemesis
11,028
5,522
0
1,244
16,106
7,523
351
7,759
8,347
0
23,596
W
Nu Wa
Pajimbus
Nu Wa
11,570
2,837
855
1,139
9,825
4,178
2,350
3,622
6,009
21,258
0
L
Bacchus
SkaperinoIno
Bacchus
8,708
786
883
1,676
20,483
29,663
140
11,202
9,281
20,095
0
L
16,606
3,047
1,211
5,776
18,562
7,702
324
9,895
8,667
51,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
55,881
152
Minions Killed
183
0
Camps Cleared
0
1,386,204
Distance Traveled
1,267,304
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,965
798
21
1
0
270,203
1
W
Pele
11,614
774
18
1
0
259,994
1
W
Mercury
10,906
727
17
1
0
322,139
5
W
Vulcan
14,576
972
86
6
0
306,006
2
L
Hachiman
10,680
712
35
2
0
200,576
0
W
Susano
12,947
863
14
1
0
255,929
2
L
Nemesis
10,890
726
24
2
0
298,512
4
W
Nu Wa
11,084
739
17
1
0
242,136
0
L
Bacchus
10,913
728
16
1
0
266,926
1
L
Zeus
11,433
762
87
6
0
231,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role