Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JaredPbear
Tsukuyomi
Level 153
God Stats
2W - 1L
1,550 SR
Queue Stats
161W - 167L
1,538 Elo+
Party 2
Khepri
Khepri
Ncon40
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Owen Daly19
Danzaburou
Level 104
God Stats
5W - 3L
1,650 SR
Queue Stats
207W - 201L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
syms404
Cthulhu
Level 158
God Stats
1W - 5L
1,060 SR
Queue Stats
298W - 295L
1,534 Elo+
Party 2
Team Averages
Level 128
1,452 SR
1,524 Elo+

VS

Team Averages
Level 120
1,598 SR
1,654 Elo+
Ne Zha
Ne Zha
AverageMahon
Ne Zha
Level 159
God Stats
2W - 4L
1,644 SR
Queue Stats
188W - 180L
1,629 Elo+
Party 1
Bellona
Bellona
EldritchSoul695
Bellona
Level 126
God Stats
3W - 3L
1,563 SR
Queue Stats
253W - 240L
1,540 Elo+
Party 1
Chaac
Chaac
Lookn4ABoyfriend
Chaac
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
12W - 4L
1,792 Elo+
Party 1
Mulan
Mulan
ReleaseCabrakan
Mulan
Level 160
God Stats
2W - 1L
1,844 SR
Queue Stats
63W - 35L
1,701 Elo+
Party 1
Tyr
Tyr
coolyoMan
Tyr
Level 126
God Stats
5W - 4L
1,685 SR
Queue Stats
115W - 112L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 6 / 4
8,137
509
8,646
11,942
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JaredPbear
Tsukuyomi
14
7 / 5 / 4
9,476
592
9,840
16,095
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Ncon40
Khepri
11
0 / 2 / 11
7,838
490
5,831
12,076
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Owen Daly19
Danzaburou
14
3 / 3 / 6
9,237
577
15,340
16,347
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
syms404
Cthulhu
15
5 / 2 / 1
9,746
609
11,244
13,473
12,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
7 / 4 / 5
8,326
520
11,899
17,760
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 4
7,663
479
5,191
14,034
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
8,169
511
11,399
15,567
9,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 6
9,035
565
12,143
17,079
16,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 3 / 5
8,377
524
11,682
19,327
16,817
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
17
Kills
18
18
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
6
4
0.67
L
Ne Zha
7
4
5
2.38
L
2
4
4
1
W
Tsukuyomi
JaredPbear
Tsukuyomi
7
5
4
1.8
L
3
3
7
2.17
W
Khepri
Ncon40
Khepri
0
2
11
2.75
W
Danzaburou
Owen Daly19
Danzaburou
3
3
6
2
L
5
3
6
2.67
L
1
3
5
1.17
W
Cthulhu
syms404
Cthulhu
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
52,314
69,933
Taken
83,767
48,742
Mitigated
58,879
18,498
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,646
1,392
150
1,242
11,942
4,877
0
34
11,908
51,114
0
L
Ne Zha
11,899
5,229
0
4,650
17,760
7,639
626
5,930
11,472
0
65,707
L
5,191
1,844
0
4,191
14,034
8,643
0
2,359
11,551
0
44,405
W
Tsukuyomi
JaredPbear
Tsukuyomi
9,840
2,459
0
1,164
16,095
7,262
0
0
16,095
0
53,085
L
11,399
2,200
0
4,435
15,567
9,484
86
4,914
10,456
0
66,875
W
Khepri
Ncon40
Khepri
5,831
1,355
0
1,658
12,076
15,298
0
277
11,799
15,241
0
W
Danzaburou
Owen Daly19
Danzaburou
15,340
9,413
0
8,493
16,347
8,518
684
613
15,734
0
89,577
L
12,143
2,667
2,218
4,171
17,079
16,296
62
4,647
11,987
76
32,828
L
11,682
1,238
0
7,669
19,327
16,817
0
6,926
11,703
343
65,829
W
Cthulhu
syms404
Cthulhu
11,244
1,108
563
5,228
13,473
12,787
0
112
13,361
69,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
41,570
442
Minions Killed
438
0
Camps Cleared
0
1,550,618
Distance Traveled
1,698,709
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,137
509
85
5
0
269,579
1
L
Ne Zha
8,326
520
92
6
0
339,777
1
L
Bellona
7,663
479
81
5
0
347,917
4
W
Tsukuyomi
9,476
592
77
5
0
346,594
1
L
Chaac
8,169
511
101
6
0
335,791
0
W
Khepri
7,838
490
15
1
0
325,958
0
W
Danzaburou
9,237
577
130
8
0
272,107
1
L
Mulan
9,035
565
50
3
0
334,452
0
L
Tyr
8,377
524
114
7
0
340,772
2
W
Cthulhu
9,746
609
135
8
0
336,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role