Player Matchup

Medusa
Medusa
Bulletwiturname
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,486 Elo+
Party 3
Pele
Pele
Guyy 77
Pele
Level 155
God Stats
6W - 2L
1,784 SR
Queue Stats
116W - 106L
1,425 Elo+
Party 3
Hades
Hades
MarLonECV
Hades
Level 159
God Stats
2W - 4L
1,336 SR
Queue Stats
110W - 105L
1,473 Elo+
Party 2
Thor
Thor
Mr Viegas
Thor
Level 146
God Stats
1W - 2L
1,754 SR
Queue Stats
135W - 171L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Techz23
Sylvanus
Level 158
God Stats
1W - 4L
1,372 SR
Queue Stats
176W - 171L
1,488 Elo+
Party 3
Team Averages
Level 148
1,549 SR
1,459 Elo+

VS

Team Averages
Level 45
1,666 SR
1,595 Elo+
Xbalanque
Xbalanque
Joe Yi9225
Xbalanque
Level 27
God Stats
5W - 4L
1,691 SR
Queue Stats
28W - 18L
1,643 Elo+
Party 1
Nike
Nike
Terrable7460
Nike
Level 17
God Stats
3W - 0L
1,671 SR
Queue Stats
12W - 8L
1,586 Elo+
Party 1
Sol
Sol
frumS7985
Sol
Level 24
God Stats
2W - 0L
1,967 SR
Queue Stats
23W - 12L
1,632 Elo+
Party 1
Athena
Athena
schmeids
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,532 Elo+
Party 1
Mercury
Mercury
yaboibwill
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,776
469
12,175
18,906
8,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Guyy 77
Pele
18
4 / 11 / 8
12,210
531
16,314
30,815
23,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MarLonECV
Hades
16
4 / 9 / 6
11,066
481
13,712
32,758
35,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
3 / 5 / 6
10,506
457
10,391
21,473
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Techz23
Sylvanus
17
9 / 3 / 7
11,349
493
28,449
28,678
20,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Joe Yi9225
Xbalanque
20
10 / 1 / 7
12,752
554
22,965
24,334
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 14
12,193
530
20,204
22,578
18,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 7
13,936
606
34,897
23,698
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
schmeids
Athena
14
0 / 9 / 11
9,849
428
4,325
26,898
31,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
yaboibwill
Mercury
18
8 / 8 / 5
12,053
524
17,078
19,617
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
23
Kills
34
35
Deaths
23
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Pele
Guyy 77
Pele
4
11
8
0.73
W
Xbalanque
Joe Yi9225
Xbalanque
10
1
7
13.5
L
Hades
MarLonECV
Hades
4
9
6
0.78
L
Thor
3
5
6
1.2
L
Sylvanus
Techz23
Sylvanus
9
3
7
4.17
W
7
3
14
4.67
W
9
2
7
6.25
W
Athena
schmeids
Athena
0
9
11
0.61
W
Mercury
yaboibwill
Mercury
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,041
Damage
99,469
132,630
Taken
117,125
97,518
Mitigated
77,181
41,647
Healing
34,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,175
4,719
0
1,707
18,906
8,753
816
3,225
15,681
0
70,322
L
Pele
Guyy 77
Pele
16,314
4,062
0
6,170
30,815
23,059
0
6,983
23,832
0
94,105
W
Xbalanque
Joe Yi9225
Xbalanque
22,965
12,989
0
11,826
24,334
10,115
1,613
7,533
16,801
0
118,678
L
Hades
MarLonECV
Hades
13,712
1,473
201
9,902
32,758
35,143
470
6,435
26,323
50,708
3,904
L
Thor
10,391
1,815
0
5,424
21,473
10,048
0
5,848
15,625
0
86,512
L
Sylvanus
Techz23
Sylvanus
28,449
10,088
4,019
14,224
28,678
20,515
0
15,002
13,676
66,639
10,231
W
20,204
3,210
0
5,203
22,578
18,186
896
8,482
14,096
147
80,900
W
34,897
16,961
0
14,158
23,698
10,044
7,953
7,503
16,195
130,059
11,423
W
Athena
schmeids
Athena
4,325
1,363
115
2,779
26,898
31,284
156
10,941
15,957
25,720
0
W
Mercury
yaboibwill
Mercury
17,078
10,143
0
499
19,617
7,552
0
7,282
12,335
0
105,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
60,783
535
Minions Killed
628
0
Camps Cleared
0
1,986,060
Distance Traveled
2,118,684
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,776
469
108
5
0
382,149
1
L
Pele
12,210
531
123
5
0
397,111
1
W
Xbalanque
12,752
554
136
6
0
424,759
4
L
Hades
11,066
481
68
3
0
371,119
5
L
Thor
10,506
457
136
6
0
435,295
3
L
Sylvanus
11,349
493
100
4
0
400,386
1
W
Nike
12,193
530
127
6
0
421,066
1
W
Sol
13,936
606
196
9
0
408,388
0
W
Athena
9,849
428
30
1
0
405,269
1
W
Mercury
12,053
524
139
6
0
459,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role