Player Matchup

Ishtar
Ishtar
Cheerce
Ishtar
Level 22
God Stats
7W - 6L
1,436 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HighhillofDeath
Morgan Le Fay
Level 145
God Stats
5W - 2L
1,762 SR
Queue Stats
32W - 31L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
Kjall
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 2
Janus
Janus
S2 SHADOW Xx
Janus
Level 23
God Stats
2W - 3L
1,229 SR
Queue Stats
10W - 22L
1,274 Elo+
Solo
Mulan
Mulan
leocmc
Mulan
Level 49
God Stats
1W - 2L
1,207 SR
Queue Stats
10W - 10L
1,340 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,385 Elo+

VS

Team Averages
Level 85
1,531 SR
1,479 Elo+
Chang'e
Chang'e
LordWrath03
Chang'e
Level 106
God Stats
50W - 38L
1,577 SR
Queue Stats
424W - 437L
1,446 Elo+
Solo
Shiva
Shiva
SparerBeastLuck
Shiva
Level 105
God Stats
26W - 14L
1,756 SR
Queue Stats
187W - 234L
1,421 Elo+
Party 3
Bacchus
Bacchus
State IP
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 3
Heimdallr
Heimdallr
SwimSwanLuck
Heimdallr
Level 105
God Stats
1W - 2L
1,521 SR
Queue Stats
190W - 242L
1,444 Elo+
Party 3
Mercury
Mercury
ThoricJuggler10
Mercury
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
49W - 72L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cheerce
Ishtar
20
11 / 1 / 18
13,658
803
24,045
17,865
8,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
HighhillofDeath
Morgan Le Fay
20
10 / 2 / 18
14,013
824
29,607
16,382
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Kjall
Cabrakan
18
1 / 6 / 27
11,894
700
15,897
23,155
24,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 0 / 18
12,974
763
20,549
9,435
4,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
leocmc
Mulan
20
9 / 4 / 17
13,216
777
18,899
21,627
24,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LordWrath03
Chang'e
19
3 / 7 / 4
12,479
734
13,876
20,799
9,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 7
11,455
674
17,554
33,932
24,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
State IP
Bacchus
17
2 / 8 / 4
10,792
635
6,046
24,196
37,214
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SwimSwanLuck
Heimdallr
18
0 / 6 / 9
10,988
646
17,445
24,943
12,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 8 / 3
11,381
669
9,040
24,008
11,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
35
Kills
12
13
Deaths
35
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cheerce
Ishtar
11
1
18
20
W
Morgan Le Fay
HighhillofDeath
Morgan Le Fay
10
2
18
9.5
W
Cabrakan
Kjall
Cabrakan
1
6
27
2.42
L
Chang'e
LordWrath03
Chang'e
3
7
4
0.71
W
4
0
18
13
L
3
6
7
1.08
L
Bacchus
State IP
Bacchus
2
8
4
0.5
L
Heimdallr
SwimSwanLuck
Heimdallr
0
6
9
0.75
L
4
8
3
0.69
W
Mulan
leocmc
Mulan
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,997
Damage
63,961
88,464
Taken
127,878
71,940
Mitigated
93,897
24,506
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cheerce
Ishtar
24,045
10,893
0
6,061
17,865
8,886
4,862
6,250
11,615
0
58,126
W
Morgan Le Fay
HighhillofDeath
Morgan Le Fay
29,607
2,579
1,203
4,352
16,382
9,239
2,332
2,861
13,521
69,275
0
W
Cabrakan
Kjall
Cabrakan
15,897
2,349
175
2,820
23,155
24,419
1,164
4,670
18,485
36,241
0
L
Chang'e
LordWrath03
Chang'e
13,876
68
1,880
4,654
20,799
9,180
0
9,543
10,743
48,309
0
W
20,549
1,777
321
2,523
9,435
4,451
1,880
1,575
7,860
62,816
0
L
17,554
2,001
951
5,353
33,932
24,193
0
17,079
16,180
689
43,742
L
Bacchus
State IP
Bacchus
6,046
44
918
921
24,196
37,214
0
12,957
10,510
14,506
0
L
Heimdallr
SwimSwanLuck
Heimdallr
17,445
6,424
0
1,768
24,943
12,189
51
12,749
11,701
0
63,079
L
9,040
4,422
0
1,525
24,008
11,121
462
11,749
11,766
0
39,126
W
Mulan
leocmc
Mulan
18,899
2,226
0
7,051
21,627
24,945
1,207
4,790
16,837
316
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,755
Gold Earned
57,095
322
Minions Killed
279
0
Camps Cleared
0
1,812,367
Distance Traveled
1,568,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,658
803
61
4
0
378,787
3
W
Morgan Le Fay
14,013
824
82
5
0
395,783
0
W
Cabrakan
11,894
700
43
3
0
363,100
5
L
Chang'e
12,479
734
67
4
0
286,908
0
W
Janus
12,974
763
84
5
0
335,867
1
L
Shiva
11,455
674
57
3
0
328,186
2
L
Bacchus
10,792
635
10
1
0
305,680
3
L
Heimdallr
10,988
646
95
6
0
297,165
2
L
Mercury
11,381
669
50
3
0
350,557
0
W
Mulan
13,216
777
52
3
0
338,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role