Player Matchup

Anhur
Anhur
CheekingClaps
Anhur
Level 128
God Stats
1W - 2L
1,664 SR
Queue Stats
28W - 35L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
GRN_PeixotoBR
Cabrakan
Level 124
God Stats
0W - 1L
1,621 SR
Queue Stats
19W - 22L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Khun_Pi
Gilgamesh
Level 68
God Stats
0W - 1L
1,863 SR
Queue Stats
11W - 7L
1,607 Elo+
Party 1
Cerberus
Cerberus
pittypassi
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,489 Elo+
Party 2
Merlin
Merlin
tryandkillme304
Merlin
Level 159
God Stats
3W - 1L
1,501 SR
Queue Stats
97W - 89L
1,522 Elo+
Party 1
Team Averages
Level 125
1,630 SR
1,508 Elo+

VS

Team Averages
Level 128
1,419 SR
1,484 Elo+
Scylla
Scylla
Akujin_Nendo
Scylla
Level 149
God Stats
1W - 1L
1,492 SR
Queue Stats
33W - 34L
1,537 Elo+
Party 3
Thanatos
Thanatos
Dark_Nendo
Thanatos
Level 152
God Stats
1W - 0L
1,309 SR
Queue Stats
33W - 37L
1,527 Elo+
Party 3
Kali
Kali
TigerFx1760
Kali
Level 127
God Stats
6W - 4L
1,476 SR
Queue Stats
148W - 144L
1,520 Elo+
Solo
Vamana
Vamana
fuzzardnuttz
Vamana
Level 145
God Stats
1W - 2L
1,166 SR
Queue Stats
51W - 66L
1,432 Elo+
Solo
Skadi
Skadi
xxxDarkFrostxxx
Skadi
Level 68
God Stats
9W - 4L
1,651 SR
Queue Stats
253W - 293L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
13,603
756
25,399
21,524
11,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
GRN_PeixotoBR
Cabrakan
18
2 / 7 / 16
11,753
653
12,143
23,406
28,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Khun_Pi
Gilgamesh
19
4 / 7 / 17
13,035
724
17,436
29,749
35,758
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
pittypassi
Cerberus
18
6 / 5 / 15
12,987
722
15,623
31,459
47,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 14
12,844
714
21,108
15,262
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 3 / 16
13,424
746
27,536
13,438
6,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Dark_Nendo
Thanatos
20
9 / 6 / 12
13,450
747
17,700
18,203
9,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 14
11,256
625
11,566
24,808
20,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
20
6 / 7 / 13
14,083
782
21,240
32,511
34,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 6 / 18
12,436
691
24,959
21,099
9,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
102
26
Kills
29
29
Deaths
27
73
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
16
5.67
L
10
5
11
3.1
W
Thanatos
Dark_Nendo
Thanatos
9
6
12
2.5
L
Cabrakan
GRN_PeixotoBR
Cabrakan
2
7
16
1.43
L
Gilgamesh
Khun_Pi
Gilgamesh
4
7
17
1.79
W
0
5
14
1.4
W
Vamana
6
7
13
1.79
L
Cerberus
pittypassi
Cerberus
6
5
15
2.7
L
4
5
14
2.2
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,709
Damage
103,001
121,400
Taken
110,059
131,931
Mitigated
80,554
37,210
Healing
48,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
27,536
2,432
2,073
1,535
13,438
6,789
992
4,394
9,044
57,506
0
L
25,399
13,283
1,372
5,930
21,524
11,655
4,345
4,414
17,110
0
49,112
W
Thanatos
Dark_Nendo
Thanatos
17,700
3,194
1,352
12,085
18,203
9,076
1,115
8,684
9,519
0
25,142
L
Cabrakan
GRN_PeixotoBR
Cabrakan
12,143
1,103
624
3,369
23,406
28,234
283
7,502
15,904
20,117
0
L
Gilgamesh
Khun_Pi
Gilgamesh
17,436
3,058
4,190
4,177
29,749
35,758
1,125
8,093
21,656
654
26,793
W
11,566
4,141
3,018
8,321
24,808
20,722
246
11,404
13,404
1,094
17,891
W
Vamana
21,240
9,378
3,519
8,415
32,511
34,176
1,885
14,486
18,025
6,661
49,371
L
Cerberus
pittypassi
Cerberus
15,623
551
1,994
11,147
31,459
47,131
640
9,315
22,144
33,615
0
L
21,108
1,249
1,895
2,512
15,262
9,153
3,154
3,054
12,208
47,900
0
W
24,959
12,425
2,324
6,103
21,099
9,791
3,440
10,498
10,601
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,222
Gold Earned
64,649
237
Minions Killed
194
0
Camps Cleared
0
1,479,707
Distance Traveled
1,575,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,424
746
85
5
0
300,904
0
L
Anhur
13,603
756
63
4
0
293,912
0
W
Thanatos
13,450
747
15
1
0
339,390
0
L
Cabrakan
11,753
653
21
1
0
281,163
0
L
Gilgamesh
13,035
724
20
1
0
307,963
0
W
Kali
11,256
625
15
1
0
342,505
0
W
Vamana
14,083
782
45
3
0
295,309
0
L
Cerberus
12,987
722
72
4
0
294,992
3
L
Merlin
12,844
714
61
3
0
301,677
0
W
Skadi
12,436
691
34
2
0
296,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role