Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Obama_Senpai_871
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 145L
1,466 Elo+
Solo
Chang'e
Chang'e
WovenAsmodeus
Chang'e
Level 89
God Stats
3W - 2L
1,411 SR
Queue Stats
161W - 172L
1,481 Elo+
Party 3
Geb
Geb
hunterOFbread
Geb
Level 59
God Stats
2W - 6L
1,287 SR
Queue Stats
64W - 74L
1,419 Elo+
Party 3
Mulan
Mulan
totalFREEKSHOW
Mulan
Level 160
God Stats
1W - 0L
1,224 SR
Queue Stats
76W - 68L
1,480 Elo+
Solo
Team Averages
Level 95
1,384 SR
1,469 Elo+

VS

Team Averages
Level 108
1,472 SR
1,454 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BabaNawaf
Mulan
Level 106
God Stats
9W - 7L
1,477 SR
Queue Stats
437W - 466L
1,428 Elo+
Solo
Chernobog
Chernobog
Manho Mango
Chernobog
Level 145
God Stats
14W - 12L
1,540 SR
Queue Stats
331W - 346L
1,411 Elo+
Party 2
Pele
Pele
VikingHoss
Pele
Level 59
God Stats
2W - 3L
1,472 SR
Queue Stats
8W - 8L
1,432 Elo+
Party 1
Poseidon
Poseidon
lilsportacuzz
Poseidon
Level 84
God Stats
4W - 4L
1,372 SR
Queue Stats
49W - 37L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 4 / 1
7,327
488
10,841
11,499
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 4 / 6
8,577
572
12,710
10,833
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
13
6 / 1 / 6
8,617
574
13,296
11,962
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 2 / 5
6,600
440
6,585
11,304
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 2
8,931
595
9,859
13,149
5,827
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 0 / 4
7,485
499
5,495
15,644
11,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
BabaNawaf
Mulan
13
3 / 2 / 4
8,064
538
10,953
16,380
10,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Manho Mango
Chernobog
11
4 / 4 / 1
7,009
467
8,670
14,547
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 6 / 5
6,994
466
7,543
15,112
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
lilsportacuzz
Poseidon
11
2 / 7 / 2
6,949
463
8,780
10,233
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
13
14
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
1
1.13
L
Artio
 
Artio
2
0
4
4
L
Mulan
BabaNawaf
Mulan
3
2
4
2.5
L
Chernobog
Manho Mango
Chernobog
4
4
1
1.13
W
6
4
6
2.25
L
2
6
5
0.75
W
Chang'e
6
1
6
9
W
0
2
5
1.25
L
Poseidon
lilsportacuzz
Poseidon
2
7
2
0.43
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,291
Damage
41,441
58,747
Taken
71,916
27,195
Mitigated
37,654
12,898
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,841
3,982
0
0
11,499
3,652
1,144
2,960
8,539
0
38,484
L
Artio
 
Artio
5,495
680
3,250
6,710
15,644
11,463
0
5,704
9,328
23,504
7,460
L
Mulan
BabaNawaf
Mulan
10,953
1,788
0
7,112
16,380
10,885
0
1,346
14,989
0
56,511
L
Chernobog
Manho Mango
Chernobog
8,670
4,920
0
2,489
14,547
6,025
768
6,375
7,902
0
48,882
W
12,710
5,405
514
1,378
10,833
4,485
751
2,658
8,175
0
66,725
L
7,543
1,740
0
1,766
15,112
5,475
0
1,873
13,239
0
41,681
W
Chang'e
13,296
819
1,886
5,823
11,962
4,466
761
4,413
7,549
51,359
0
W
6,585
742
0
954
11,304
8,765
0
3,026
8,278
19,880
0
L
Poseidon
lilsportacuzz
Poseidon
8,780
1,146
238
1,439
10,233
3,806
795
3,504
6,577
46,984
0
W
9,859
1,755
0
2,343
13,149
5,827
678
27
13,122
0
58,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
36,501
362
Minions Killed
308
0
Camps Cleared
0
1,535,970
Distance Traveled
1,396,391
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,327
488
52
3
0
288,661
2
L
Artio
7,485
499
42
3
0
270,345
1
L
Mulan
8,064
538
89
6
0
274,851
4
L
Chernobog
7,009
467
61
4
0
249,572
2
W
Ravana
8,577
572
90
6
0
358,402
2
L
Pele
6,994
466
58
4
0
338,051
4
W
Chang'e
8,617
574
84
6
0
308,802
0
W
Geb
6,600
440
23
2
0
300,098
0
L
Poseidon
6,949
463
58
4
0
263,572
4
W
Mulan
8,931
595
113
8
0
280,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role